Just personal layout tweaks :) (#2557)
* More ergonomic mousekeys * integrate some recent hardware changes by changing the Plover keymap * use TX Bolt support instead of Plover toggles * switching to steno is no longer as intrusive, so this can move back to BASE
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3 changed files with 68 additions and 53 deletions
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@ -1,7 +1,7 @@
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#include QMK_KEYBOARD_H
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#include "debug.h"
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#include "action_layer.h"
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#include "keymap_plover.h"
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#include "keymap_steno.h"
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#define BASE 0 // default layer
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#define SYMB 1 // symbols
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@ -35,14 +35,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Otherwise, it needs KC_*
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[BASE] = LAYOUT_ergodox( // layer 0 : default
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// left hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, M(0),
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(STEN),
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KC_DELT, KC_QUOT, KC_COMM,KC_DOT, KC_P, KC_Y, KC_ESC,
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KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_TAB,
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MO(SYMB), KC_NO, KC_GRV, KC_LEFT,KC_RGHT,
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KC_PGUP,KC_PGDN,
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KC_NO,
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KC_LALT,KC_ENT ,KC_LGUI,
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KC_LALT,KC_ENT ,M(0),
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// right hand
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KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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KC_CAPS, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
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@ -96,37 +96,60 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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/* Keymap 2: Steno for Plover
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*
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* ,---------------------------------------------------. ,---------------------------------------------------.
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* | | | # | # | # | # | | | | # | # | # | # | # | |
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* |--------+------+------+------+-------+-------------| |-------+------+------+------+------+------+--------|
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* | | | S | T | P | H | * | | * | F | P | L | T | D | |
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* |--------+------+------+------+-------+------| | | |------+------+------+------+------+--------|
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* | | | S | K | W | R |------| |-------| R | B | G | S | Z | |
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* |--------+------+------+------+-------+------| * | | * |------+------+------+------+------+--------|
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* | | | | | | | | | | | | | | | |
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* `--------+------+------+------+-------+-------------' `--------------+------+------+------+------+--------'
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* | L1 | | | Left | Right | | Up | Down | | | L1 |
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* `-----------------------------------' `----------------------------------'
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* ,--------------. ,---------------.
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* | | | | | |
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* ,------|-------|------| |-------+-------+------.
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* | | | | | | | |
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* | A | O |------| |-------| E | U |
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* | | | | | | | |
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* `---------------------' `----------------------'
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*/
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[STEN] = LAYOUT_ergodox( // layout: layer 2: Steno for Plover
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// left hand
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
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KC_NO, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_STAR,
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KC_NO, PV_LS, PV_LT, PV_LP, PV_LH, PV_STAR,
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KC_NO, PV_LS, PV_LK, PV_LW, PV_LR, PV_STAR, PV_STAR,
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KC_NO, STN_N1, STN_N2, STN_N3, STN_N4, STN_N5, KC_TRNS,
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KC_NO, KC_NO, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1,
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KC_NO, KC_NO, STN_S2, STN_KL, STN_WL, STN_RL,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, STN_ST2,
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KC_TRNS,KC_NO, KC_NO, KC_TRNS, KC_TRNS,
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KC_NO, KC_NO,
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KC_NO,
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PV_A, PV_O, KC_NO,
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STN_A, STN_O, KC_TRNS,
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// right hand
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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PV_STAR, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM,
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PV_STAR, PV_RF, PV_RP, PV_RL, PV_RT, PV_RD,
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PV_STAR, PV_STAR, PV_RR, PV_RB, PV_RG, PV_RS, PV_RZ,
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KC_NO, STN_N6, STN_N7, STN_N8, STN_N9, STN_NA, KC_NO,
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STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR, KC_NO,
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STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR, KC_NO,
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STN_ST4, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS,
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KC_NO, KC_NO,
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KC_NO,
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KC_TRNS,PV_E, PV_U
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KC_TRNS, STN_E, STN_U
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),
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/* Keymap 3: Media and mouse keys
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* | | | | | | | STEN | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | MsUp | | | | | | | Back | | Frwd | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | |MsLeft|MsDown|MsRght| |------| |------| | Prev | Play | Next | | |
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* | | |MsLeft|MsDown|MsRght| |------| |------| | Lclk | Mclk | Rclk | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | | | | | | | | | | |
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* | | | | | | | | | | | Prev | Play | Next | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
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* `----------------------------------' `----------------------------------'
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@ -144,15 +167,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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// right hand
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_WBAK, KC_TRNS, KC_WFWD, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_BTN1, KC_BTN3, KC_BTN2, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS,
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KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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@ -164,43 +187,34 @@ const uint16_t PROGMEM fn_actions[] = {
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[1] = ACTION_LAYER_TAP_TOGGLE(MDIA) // FN1 - Momentary Layer 3 (Media)
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};
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void toggle_steno(int pressed)
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// press `key`, but deactivate `layer` whilst it's held
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void press_without(int pressed, int key, uint8_t layer)
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{
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uint8_t layer = biton32(layer_state);
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static bool was_on;
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if (pressed) {
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if (layer != STEN) layer_on(STEN); else layer_off(STEN);
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register_code(PV_LP);
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register_code(PV_LH);
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register_code(PV_LR);
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register_code(PV_O);
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register_code(PV_RL);
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register_code(PV_RG);
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was_on = layer_state_is(layer);
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layer_off(layer);
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register_code(key);
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} else {
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unregister_code(PV_LP);
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unregister_code(PV_LH);
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unregister_code(PV_LR);
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unregister_code(PV_O);
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unregister_code(PV_RL);
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unregister_code(PV_RG);
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if (was_on) layer_on(layer);
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unregister_code(key);
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}
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}
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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toggle_steno(record->event.pressed);
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break;
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}
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return MACRO_NONE;
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switch(id) {
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case 0:
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press_without(record->event.pressed, KC_LGUI, STEN);
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break;
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}
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return MACRO_NONE;
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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steno_set_mode(STENO_MODE_BOLT);
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};
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// Runs constantly in the background, in a loop.
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@ -209,7 +223,7 @@ void matrix_scan_user(void) {
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uint32_t layer0 = layer_state & (1UL << 0),
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layer1 = layer_state & (1UL << 1),
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layer2 = layer_state & (1UL << 2),
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layer3 = layer_state & (1UL << 3);
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layer3 = layer_state & (1UL << 3);
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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@ -6,12 +6,9 @@
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- Layer 2: Plover-oriented stenography layer.
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- Layer 3: Extended media/mouse layout.
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## Unusual features
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The Plover key (top right key on the left half) also sends my Plover
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‘toggle’ chord (SH-FT) when pressed, as well as toggling the steno
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layer, so you can toggle between steno and typing modes with a single
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keypress.
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If you want to use this feature, you'll need to add the
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`commands.json` dictionary to your Plover dictionaries, or define the
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toggle stroke (`PHROLG`) yourself.
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## Hardware notes
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The default Ergodox EZ keycaps are delightfully staggered, which seems
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like it would make them terrible for steno, but in fact flipping the
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top row (`QWERTYUIOP`) and the middle thumb keys upside down brings
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them close enough together to give a rather pleasant steno experience,
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without interfering much with standard Dvorak typing.
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4
layouts/community/ergodox/twey/rules.mk
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4
layouts/community/ergodox/twey/rules.mk
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VIRTSER_ENABLE = yes
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STENO_ENABLE = yes
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MOUSEKEY_ENABLE = no
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FORCE_NKRO = yes
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