Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
4f7be48758
8 changed files with 257 additions and 0 deletions
17
keyboards/chocv/chocv.c
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17
keyboards/chocv/chocv.c
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/* Copyright 2021 BrickBots Labs
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "chocv.h"
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43
keyboards/chocv/chocv.h
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43
keyboards/chocv/chocv.h
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/* Copyright 2021 BrickBots Labs
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT_split_3x5_3( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09,\
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19,\
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29,\
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k30, k31, k32, k33, k34, k35 \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09}, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19}, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29}, \
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{ KC_NO, KC_NO, k30, k31, k32, k33, k34, k35, KC_NO, KC_NO} \
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}
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43
keyboards/chocv/config.h
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43
keyboards/chocv/config.h
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/* Copyright 2021 BrickBots Labs
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xBBB0
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#define PRODUCT_ID 0x0002
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#define DEVICE_VER 0x0001
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#define MANUFACTURER BrickBots Labs
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#define PRODUCT chocV
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 10
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#define MATRIX_ROW_PINS { F4, F5, D1, D0 }
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#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, C6, D7, E6, B4, B5}
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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54
keyboards/chocv/info.json
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54
keyboards/chocv/info.json
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{
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"keyboard_name": "chocV",
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"url": "https://github.com/brickbots/chocV",
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"maintainer": "Brickbots",
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"layouts": {
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"LAYOUT_split_3x5_3": {
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"layout": [
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{"label":"Q", "x":0, "y":0.3},
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{"label":"W", "x":1, "y":0.1},
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{"label":"E", "x":2, "y":0},
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{"label":"R", "x":3, "y":0.1},
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{"label":"T", "x":4, "y":0.2},
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{"label":"Y", "x":8, "y":0.2},
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{"label":"U", "x":9, "y":0.1},
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{"label":"I", "x":10, "y":0},
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{"label":"O", "x":11, "y":0.1},
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{"label":"P", "x":12, "y":0.3},
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{"label":"A", "x":0, "y":1.3},
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{"label":"S", "x":1, "y":1.1},
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{"label":"D", "x":2, "y":1},
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{"label":"F", "x":3, "y":1.1},
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{"label":"G", "x":4, "y":1.2},
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{"label":"H", "x":8, "y":1.2},
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{"label":"J", "x":9, "y":1.1},
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{"label":"K", "x":10, "y":1},
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{"label":"L", "x":11, "y":1.1},
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{"label":";", "x":12, "y":1.3},
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{"label":"Z", "x":0, "y":2.3},
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{"label":"X", "x":1, "y":2.1},
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{"label":"C", "x":2, "y":2},
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{"label":"V", "x":3, "y":2.1},
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{"label":"B", "x":4, "y":2.2},
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{"label":"N", "x":8, "y":2.2},
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{"label":"M", "x":9, "y":2.1},
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{"label":",", "x":10, "y":2},
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{"label":".", "x":11, "y":2.1},
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{"label":"/", "x":12, "y":2.3},
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{"label":"KC_LSFT", "x":3, "y":3.7},
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{"label":"LC_LALT", "x":4, "y":3.7},
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{"label":"KC_ENT", "x":5, "y":3.2, "h":1.5},
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{"label":"KC_SPC", "x":7, "y":3.2, "h":1.5},
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{"label":"KC_DEL", "x":8, "y":3.7},
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{"label":"KC_RCTL", "x":9, "y":3.7}
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]
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}
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}
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}
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30
keyboards/chocv/keymaps/default/keymap.c
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30
keyboards/chocv/keymaps/default/keymap.c
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/* Copyright 2021 BrickBots Labs
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_QWERTY,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_split_3x5_3(
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
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KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
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KC_LSFT, KC_LALT, KC_ENT, KC_SPC, KC_DEL, KC_RCTL
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),
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};
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24
keyboards/chocv/keymaps/default/readme.md
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24
keyboards/chocv/keymaps/default/readme.md
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# chocV Keymap
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The default keymap provided here is useful for testing and as a base
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for your own mapping, but does not include layers and is missing many
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keycodes. To build the default keymap for testing:
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make chocv:default
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## Give Miryoku a try
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If you are looking for a full fetured keymap, you can build the
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firmware with Miryoku without any additional work
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For details and building instructions and options please see the
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[The official Miryoku QMK
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Repo](https://github.com/manna-harbour/miryoku_qmk/tree/miryoku/users/manna-harbour_miryoku)
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The command to build with the default Miryoku layout is:
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make chocv:manna-habour_miryoku
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26
keyboards/chocv/readme.md
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26
keyboards/chocv/readme.md
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# chocV
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A 36 key choc keyboard based on the [Horizon](https://github.com/skarrmann/horizon)
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construction and a trimmed down [BabyV](https://www.instagram.com/eyeohdesigns/?hl=en) layout!
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![chocV Lineage](https://raw.githubusercontent.com/brickbots/chocV/main/images/lineage.jpeg "chocV Lineage")
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* Keyboard Maintainer: [Brickbots](https://github.com/brickbots)
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* Hardware Supported: The chocV PCB is public domain and is compatible with any
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pro-micro footprint MCU
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* Hardware Availability: [The chocV github repo](https://github.com/brickbots/chocV)
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Make example for this keyboard (after setting up your build environment):
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make chocv:default
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Flashing example for this keyboard:
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make chocv:default:flash
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## Bootloader
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Enter the bootloader using the hardware reset button on the top middle of the
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near the MCU.
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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20
keyboards/chocv/rules.mk
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20
keyboards/chocv/rules.mk
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = qmk-dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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LAYOUTS = split_3x5_3
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