Merge remote-tracking branch 'origin/master' into develop
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commit
57d8bae083
4 changed files with 18 additions and 13 deletions
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@ -10,7 +10,6 @@ My take on the 40% layout with programming in mind. Do read about the layers, it
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## Custom OLED
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This keymap includes custom OLED font and code. The font contains some logos and status indidcators for some of the features I use (RGB and Audio). Enable OLED in rukes.mk to check it out. Feel free to reuse the font or parts of it.
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__KNOWN BUG:__ When the computer sleeps, one of the OLEDs is always on (they don't turn off on their own, and the timeout doesn't work). I haven't been able to figure out what's going on there and am open to suggestions/PRs.
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## Flashing
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Flash using `make crkbd:gotham:avrdude` for Pro Micro and `make crkbd:gotham:dfu` for Elite-C.
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@ -20,7 +20,16 @@
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# define AUDIO_CLICKY
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#endif
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#define OLED_FONT_H "keyboards/crkbd/keymaps/gotham/glcdfont.c"
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#ifdef OLED_ENABLE
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# define OLED_FONT_H "keyboards/crkbd/keymaps/gotham/glcdfont.c"
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# define SPLIT_LAYER_STATE_ENABLE
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# define SPLIT_LED_STATE_ENABLE
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# define SPLIT_MODS_ENABLE
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# define SPLIT_OLED_ENABLE
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# undef OLED_TIMEOUT
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// due to timer_read() for render_prompt(), we have own implementation of oled time out
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# define OLED_KEY_TIMEOUT 30000
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#endif
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#define RGBLIGHT_SLEEP
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@ -81,6 +81,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#ifdef OLED_ENABLE
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if (record->event.pressed) {
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oled_timer = timer_read();
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is_key_processed = true;
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add_keylog(keycode);
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}
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#endif
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@ -144,6 +144,7 @@ void render_feature_status(void) {
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// Keylogger
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#define KEYLOGGER_LENGTH 5
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static uint16_t oled_timer = 0;
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static bool is_key_processed = true;
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static char keylog_str[KEYLOGGER_LENGTH + 1] = {"\n"};
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// clang-format off
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static const char PROGMEM code_to_name[0xFF] = {
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@ -247,18 +248,13 @@ oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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}
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bool oled_task_user(void) {
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if (timer_elapsed(oled_timer) > 10000) {
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oled_off();
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return;
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}
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#ifndef SPLIT_KEYBOARD
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else {
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oled_on();
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}
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#endif
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if (is_keyboard_master()) {
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render_status_main();
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if (is_key_processed && (timer_elapsed(oled_timer) < OLED_KEY_TIMEOUT)) {
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render_status_main();
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} else {
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is_key_processed = false;
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oled_off();
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}
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} else {
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render_status_secondary();
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}
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