om telolet om

This commit is contained in:
Priyadi Iman Nurcahyo 2017-01-08 22:45:16 +07:00
parent e7df488a92
commit 58b2536bf1
2 changed files with 10 additions and 1 deletions

View file

@ -11,6 +11,8 @@
#include "process_unicode.h"
#include "quantum.h"
// #define TOLELOT_ENABLE
extern keymap_config_t keymap_config;
enum layers {
@ -323,6 +325,7 @@ float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND);
float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2));
float tone_release[][2] = SONG(MUSICAL_NOTE(_A3, 2));
float tone_tolelot[][2] = SONG(Q__NOTE(_E5), Q__NOTE(_C5), Q__NOTE(_D5));
#endif
void persistant_default_layer_set(uint16_t default_layer) {
@ -334,12 +337,18 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// faux clicky
// if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0);
#ifdef AUDIO_ENABLE
#ifdef TOLELOT_ENABLE
if (record->event.pressed) {
PLAY_NOTE_ARRAY(tone_tolelot, false, 0);
}
#else
if (record->event.pressed) {
PLAY_NOTE_ARRAY(tone_click, false, 0);
} else {
PLAY_NOTE_ARRAY(tone_release, false, 0);
}
#endif
#endif
switch (keycode) {
// QWERTZ style comma and dot: semicolon and colon when shifted