Made Serial and I2C not include the Other
This saves 192 bytes
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f956802f29
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6631abc1cb
6 changed files with 36 additions and 14 deletions
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@ -41,6 +41,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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// #define USE_I2C
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// Use serial if not using I2C
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#ifndef USE_I2C
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# define USE_SERIAL
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#endif
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// #define EE_HANDS
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#define I2C_MASTER_LEFT
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@ -94,4 +99,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#endif
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#endif
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@ -6,6 +6,8 @@
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#include <stdbool.h>
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#include "i2c.h"
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#ifdef USE_I2C
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// Limits the amount of we wait for any one i2c transaction.
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// Since were running SCL line 100kHz (=> 10μs/bit), and each transactions is
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// 9 bits, a single transaction will take around 90μs to complete.
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@ -157,3 +159,4 @@ ISR(TWI_vect) {
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// Reset everything, so we are ready for the next TWI interrupt
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TWCR |= (1<<TWIE) | (1<<TWINT) | (ack<<TWEA) | (1<<TWEN);
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}
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#endif
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@ -28,14 +28,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "debug.h"
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#include "util.h"
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#include "matrix.h"
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#include "i2c.h"
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#include "serial.h"
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#include "split_util.h"
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#include "pro_micro.h"
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#include "config.h"
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#ifdef USE_I2C
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# include "i2c.h"
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#else // USE_SERIAL
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# include "serial.h"
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#endif
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#ifndef DEBOUNCE
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# define DEBOUNCE 5
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# define DEBOUNCE 5
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#endif
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#define ERROR_DISCONNECT_COUNT 5
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@ -145,6 +149,8 @@ uint8_t _matrix_scan(void)
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return 1;
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}
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#ifdef USE_I2C
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// Get rows from other half over i2c
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int i2c_transaction(void) {
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int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
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@ -176,7 +182,8 @@ i2c_error: // the cable is disconnceted, or something else went wrong
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return 0;
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}
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#ifndef USE_I2C
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#else // USE_SERIAL
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int serial_transaction(void) {
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int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
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@ -199,7 +206,7 @@ uint8_t matrix_scan(void)
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#ifdef USE_I2C
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if( i2c_transaction() ) {
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#else
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#else // USE_SERIAL
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if( serial_transaction() ) {
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#endif
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// turn on the indicator led when halves are disconnected
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@ -235,7 +242,7 @@ void matrix_slave_scan(void) {
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/* i2c_slave_buffer[i] = matrix[offset+i]; */
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i2c_slave_buffer[i] = matrix[offset+i];
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}
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#else
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#else // USE_SERIAL
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for (int i = 0; i < ROWS_PER_HAND; ++i) {
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serial_slave_buffer[i] = matrix[offset+i];
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}
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@ -290,7 +297,7 @@ static void init_cols(void)
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static matrix_row_t read_cols(void)
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{
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matrix_row_t result = 0;
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for(int x = 0; x < MATRIX_COLS; x++) {
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for(int x = 0; x < MATRIX_COLS; x++) {
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result |= (_SFR_IO8(col_pins[x] >> 4) & _BV(col_pins[x] & 0xF)) ? 0 : (1 << x);
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}
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return result;
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@ -298,7 +305,7 @@ static matrix_row_t read_cols(void)
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static void unselect_rows(void)
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{
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for(int x = 0; x < ROWS_PER_HAND; x++) {
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for(int x = 0; x < ROWS_PER_HAND; x++) {
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_SFR_IO8((row_pins[x] >> 4) + 1) &= ~_BV(row_pins[x] & 0xF);
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_SFR_IO8((row_pins[x] >> 4) + 2) |= _BV(row_pins[x] & 0xF);
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}
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@ -52,7 +52,7 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
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@ -71,4 +71,4 @@ RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
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CUSTOM_MATRIX = yes
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CUSTOM_MATRIX = yes
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@ -10,9 +10,10 @@
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#include <avr/interrupt.h>
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#include <util/delay.h>
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#include <stdbool.h>
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#include "serial.h"
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#ifdef USE_SERIAL
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// Serial pulse period in microseconds. Its probably a bad idea to lower this
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// value.
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#define SERIAL_DELAY 24
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@ -223,3 +224,5 @@ int serial_update_buffers(void) {
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sei();
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return 0;
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}
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#endif
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@ -6,11 +6,15 @@
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#include <avr/eeprom.h>
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#include "split_util.h"
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#include "matrix.h"
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#include "i2c.h"
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#include "serial.h"
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#include "keyboard.h"
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#include "config.h"
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#ifdef USE_I2C
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# include "i2c.h"
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#else
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# include "serial.h"
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#endif
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volatile bool isLeftHand = true;
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static void setup_handedness(void) {
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