Add _DEFAULT_ON lighting configuration options (#21865)
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8 changed files with 28 additions and 10 deletions
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@ -37,8 +37,9 @@ Add the following to your `config.h`:
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|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
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|`BACKLIGHT_ON_STATE` |`1` |The state of the backlight pin when the backlight is "on" - `1` for high, `0` for low |
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|`BACKLIGHT_LIMIT_VAL` |`255` |The maximum duty cycle of the backlight -- `255` allows for full brightness, any lower will decrease the maximum.|
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|`BACKLIGHT_DEFAULT_ON` |`true` |Enable backlight upon clearing the EEPROM |
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|`BACKLIGHT_DEFAULT_BREATHING`|`false` |Whether to enable backlight breathing upon clearing the EEPROM |
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|`BACKLIGHT_DEFAULT_LEVEL` |`BACKLIGHT_LEVELS`|The default backlight level to use upon clearing the EEPROM |
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|`BACKLIGHT_DEFAULT_BREATHING`|*Not defined* |Whether to enable backlight breathing upon clearing the EEPROM |
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|`BACKLIGHT_PWM_PERIOD` |2048Hz |Defaults to `BACKLIGHT_PWM_COUNTER_FREQUENCY / 2048`, which results in a PWM frequency of 2048Hz. |
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Unless you are designing your own keyboard, you generally should not need to change the `BACKLIGHT_PIN` or `BACKLIGHT_ON_STATE`.
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@ -365,6 +365,7 @@ For inspiration and examples, check out the built-in effects under `quantum/led_
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#define LED_MATRIX_LED_PROCESS_LIMIT (LED_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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#define LED_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define LED_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs
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#define LED_MATRIX_DEFAULT_ON true // Sets the default enabled state, if none has been set
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#define LED_MATRIX_DEFAULT_MODE LED_MATRIX_SOLID // Sets the default mode, if none has been set
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#define LED_MATRIX_DEFAULT_VAL LED_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
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#define LED_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
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@ -880,6 +880,7 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
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#define RGB_MATRIX_DEFAULT_HUE 0 // Sets the default hue value, if none has been set
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#define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
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#define RGB_MATRIX_DEFAULT_ON true // Sets the default enabled state, if none has been set
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#define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
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#define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
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#define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
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@ -22,10 +22,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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backlight_config_t backlight_config;
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#ifndef BACKLIGHT_DEFAULT_ON
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# define BACKLIGHT_DEFAULT_ON true
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#endif
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#ifndef BACKLIGHT_DEFAULT_LEVEL
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# define BACKLIGHT_DEFAULT_LEVEL BACKLIGHT_LEVELS
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#endif
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#ifndef BACKLIGHT_DEFAULT_BREATHING
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# define BACKLIGHT_DEFAULT_BREATHING false
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#else
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# undef BACKLIGHT_DEFAULT_BREATHING
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# define BACKLIGHT_DEFAULT_BREATHING true
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#endif
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#ifdef BACKLIGHT_BREATHING
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// TODO: migrate to backlight_config_t
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static uint8_t breathing_period = BREATHING_PERIOD;
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@ -172,13 +183,9 @@ void eeconfig_update_backlight_current(void) {
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}
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void eeconfig_update_backlight_default(void) {
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backlight_config.enable = 1;
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#ifdef BACKLIGHT_DEFAULT_BREATHING
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backlight_config.breathing = 1;
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#else
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backlight_config.breathing = 0;
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#endif
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backlight_config.level = BACKLIGHT_DEFAULT_LEVEL;
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backlight_config.enable = BACKLIGHT_DEFAULT_ON;
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backlight_config.breathing = BACKLIGHT_DEFAULT_BREATHING;
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backlight_config.level = BACKLIGHT_DEFAULT_LEVEL;
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eeconfig_update_backlight(backlight_config.raw);
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}
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@ -97,7 +97,7 @@ void eeconfig_update_led_matrix(void) {
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void eeconfig_update_led_matrix_default(void) {
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dprintf("eeconfig_update_led_matrix_default\n");
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led_matrix_eeconfig.enable = 1;
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led_matrix_eeconfig.enable = LED_MATRIX_DEFAULT_ON;
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led_matrix_eeconfig.mode = LED_MATRIX_DEFAULT_MODE;
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led_matrix_eeconfig.val = LED_MATRIX_DEFAULT_VAL;
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led_matrix_eeconfig.speed = LED_MATRIX_DEFAULT_SPD;
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@ -59,6 +59,10 @@
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# define LED_MATRIX_SPD_STEP 16
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#endif
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#ifndef LED_MATRIX_DEFAULT_ON
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# define LED_MATRIX_DEFAULT_ON true
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#endif
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#ifndef LED_MATRIX_DEFAULT_MODE
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# define LED_MATRIX_DEFAULT_MODE LED_MATRIX_SOLID
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#endif
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@ -99,7 +99,7 @@ void eeconfig_update_rgb_matrix(void) {
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void eeconfig_update_rgb_matrix_default(void) {
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dprintf("eeconfig_update_rgb_matrix_default\n");
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rgb_matrix_config.enable = 1;
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rgb_matrix_config.enable = RGB_MATRIX_DEFAULT_ON;
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rgb_matrix_config.mode = RGB_MATRIX_DEFAULT_MODE;
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rgb_matrix_config.hsv = (HSV){RGB_MATRIX_DEFAULT_HUE, RGB_MATRIX_DEFAULT_SAT, RGB_MATRIX_DEFAULT_VAL};
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rgb_matrix_config.speed = RGB_MATRIX_DEFAULT_SPD;
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@ -70,6 +70,10 @@
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# define RGB_MATRIX_SPD_STEP 16
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#endif
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#ifndef RGB_MATRIX_DEFAULT_ON
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# define RGB_MATRIX_DEFAULT_ON true
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#endif
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#ifndef RGB_MATRIX_DEFAULT_MODE
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# ifdef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
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