Add a keymap layer into ADB converter.
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dd10d11a44
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4 changed files with 38 additions and 10 deletions
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@ -36,7 +36,7 @@ F_CPU = 16000000
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# Build Options
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# comment out to disable the options.
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#
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#MOUSEKEY_ENABLE = yes # Mouse keys
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MOUSEKEY_ENABLE = yes # Mouse keys
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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EXTRAKEY_ENABLE = yes # Audio control and System control
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#NKRO_ENABLE = yes # USB Nkey Rollover
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@ -52,3 +52,6 @@ include $(TOP_DIR)/protocol/pjrc.mk
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include $(TOP_DIR)/protocol.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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dfu: PROGRAM_CMD = dfu-programmer atmega32u4 flash $(TARGET).hex
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dfu: program
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@ -83,7 +83,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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0, // Fn0
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1, // Fn0
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0, // Fn1
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0, // Fn2
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0, // Fn3
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@ -109,7 +109,7 @@ static const uint8_t PROGMEM fn_keycode[] = {
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Default Layer: plain keymap
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
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* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|
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* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Fn0|
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* `---' `---------------' `---------------' `---------------' `-----------' `---'
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* ,-----------------------------------------------------------. ,-----------. ,---------------.
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* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *|
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@ -124,13 +124,38 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* `-----------------------------------------------------------' `-----------' `---------------'
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*/
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KEYMAP(
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR,
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, FN0,
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,EQL, PSLS,PAST,
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, PMNS,
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CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
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LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
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LCTL,LGUI,LALT, SPC, LEFT,DOWN,RGHT, P0, PDOT,PENT
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),
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/* Default Layer: plain keymap
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
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* |` | |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Fn0|
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* `---' `---------------' `---------------' `---------------' `-----------' `---'
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* ,-----------------------------------------------------------. ,-----------. ,---------------.
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* |Esc|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Delete | |Ins|Hom|PgU| |NmL|Mb1|Mb2|Mb3|
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* |-----------------------------------------------------------| |-----------| |---------------|
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* |Tab | Q| W| E| R| T| Y| U|PrS|ScL|Pau|Up |Ins| \| |Del|End|PgD| |MwD|McU|MwU|MwD|
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* |-----------------------------------------------------------| `-----------' |---------------|
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* |CapsLo|VoD|VoU|Mut| F| G| H| J|Hom|PgU|Lef|Rig|Return | |McL|McD|McR|MwU|
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* |-----------------------------------------------------------| ,---. |---------------|
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* |Shift | Z| X| C| V| B| N| M|End|PgD|Dow|Shift | |PgU| |MwL|McD|MwR| |
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* |-----------------------------------------------------------| ,-----------. |-----------|Mb3|
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* |Ctrl |Gui |Alt | Space | | | | |Hom|PgD|End| | Mb1|Mb2| |
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* `-----------------------------------------------------------' `-----------' `---------------'
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*/
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KEYMAP(
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, FN0,
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, INS, HOME,PGUP, NLCK,BTN1,BTN2,BTN3,
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TAB, Q, W, E, R, T, Y, U, PSCR,SLCK,PAUS,UP, INS, BSLS, DEL, END, PGDN, WH_D,MS_U,WH_U,WH_D,
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CAPS,VOLD,VOLU,MUTE,F, G, H, J, HOME,PGUP,LEFT,RGHT, ENT, MS_L,MS_D,MS_R,WH_U,
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LSFT,Z, X, C, V, B, N, M, END, PGDN,DOWN, RSFT, PGUP, WH_L,MS_D,WH_R,
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LCTL,LGUI,LALT, SPC, HOME,PGDN,END, BTN1, BTN2,BTN3
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),
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};
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@ -100,6 +100,10 @@ uint8_t matrix_scan(void)
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key0 = codes>>8;
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key1 = codes&0xFF;
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if (debug_enable && codes) {
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print("adb_host_kbd_recv: "); phex16(codes); print("\n");
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}
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#ifdef MATRIX_HAS_LOCKING_CAPS
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// Send Caps key up event
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if (matrix_is_on(ROW(CAPS), COL(CAPS))) {
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@ -135,9 +139,6 @@ uint8_t matrix_scan(void)
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_register_key(key1);
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}
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if (debug_enable) {
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print("adb_host_kbd_recv: "); phex16(codes); print("\n");
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}
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return 1;
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}
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@ -177,9 +178,9 @@ uint16_t matrix_get_row(uint8_t row)
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void matrix_print(void)
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{
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#if (MATRIX_COLS <= 8)
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print("\nr/c 01234567\n");
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print("r/c 01234567\n");
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#else
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print("\nr/c 0123456789ABCDEF\n");
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print("r/c 0123456789ABCDEF\n");
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#endif
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for (uint8_t row = 0; row < matrix_rows(); row++) {
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phex(row); print(": ");
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@ -381,7 +381,6 @@ Keyboard Data(Register0)
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You can read the state from PSW line(active low) however
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the switch has a special scancode 0x7F7F, so you can
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also read from Data line. It uses 0xFFFF for release scancode.
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Release code seems to delay about some 100ms. Due to Mac soft power?
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Keyboard LEDs & state of keys(Register2)
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This register hold current state of three LEDs and nine keys.
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