Add VIA support to Noxary 220 and Update Noxary 280 for readability (#9348)
* Update noxary 220 readme.md * Update Noxary 280 readme.md add heading and spelling * Update spelling of Noxary 280 keymap copyright * Update Noxary 280 config.h change product ID and product name, remove commented code * Change MCU name and disable Mousekey * Update Noxary 220 config.h Change vendor ID, Product ID, Product name and desc, remove commented code * Update 220.h change LAYOUT_ortho_6x4 to LAYOUT, change copyrght to Rozakiin * Change LED indicator function update copyright to Rozakiin * Add via keymap * Update Noxary 220 default keymap for readability and numpad codes * Update all Noxary 220 readme.md to conform to QMK templates * Update Noxary 280 readme.md to conform to QMK template * Disable console and command, and enable link time optimisation for VIA * Update Noxary 280 keymaps for better readability * Update keyboards/noxary/220/keymaps/default/keymap.c * Update keyboards/noxary/220/220.h * Update keyboards/noxary/220/keymaps/default/keymap.c * Update keyboards/noxary/220/keymaps/default/keymap.c * Update keyboards/noxary/220/keymaps/via/rules.mk * Update keyboards/noxary/280/keymaps/default/keymap.c * Update keyboards/noxary/280/keymaps/via/rules.mk * Update keyboards/noxary/220/rules.mk * Update keyboards/noxary/280/keymaps/via/keymap.c * Update keyboards/noxary/220/keymaps/default/keymap.c * Update keyboards/noxary/220/keymaps/default/keymap.c * Update keyboards/noxary/220/keymaps/via/keymap.c * Update keyboards/noxary/220/keymaps/via/keymap.c * Update keyboards/noxary/220/keymaps/via/keymap.c * Update keyboards/noxary/220/keymaps/via/keymap.c * Update keyboards/noxary/220/keymaps/via/keymap.c * Update keyboards/noxary/280/config.h * Update keyboards/noxary/220/rules.mk * Update keyboards/noxary/220/config.h * Update keyboards/noxary/280/readme.md Change layout links to ones with background removed
This commit is contained in:
parent
016b4be751
commit
7be65f2cd0
17 changed files with 459 additions and 321 deletions
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2019 MechMerlin
|
||||
/* Copyright 2020 Rozakiin
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -26,37 +26,9 @@ void matrix_init_kb(void) {
|
|||
matrix_init_user();
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
|
||||
led_set_user(usb_led);
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
|
||||
writePinLow(C6);
|
||||
} else {
|
||||
writePinHigh(C6);
|
||||
}
|
||||
led_set_user(usb_led);
|
||||
bool led_update_kb(led_t led_state) {
|
||||
if(led_update_user(led_state)) {
|
||||
writePin(C6, led_state.num_lock);
|
||||
}
|
||||
return true;
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2019 MechMerlin
|
||||
/* Copyright 2019 Rozakiin
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
|
|
@ -20,12 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define VENDOR_ID 0x4E58 //"NX"
|
||||
#define PRODUCT_ID 0x00DC //220
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Noxary
|
||||
#define PRODUCT 220
|
||||
#define DESCRIPTION A custom numpad
|
||||
#define DESCRIPTION A custom numpad keyboard.
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 6
|
||||
|
@ -57,42 +57,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#define BACKLIGHT_BREATHING
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
|
||||
// #define RGB_DI_PIN E2
|
||||
// #ifdef RGB_DI_PIN
|
||||
// #define RGBLED_NUM 16
|
||||
// #define RGBLIGHT_HUE_STEP 8
|
||||
// #define RGBLIGHT_SAT_STEP 8
|
||||
// #define RGBLIGHT_VAL_STEP 8
|
||||
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
// /*== all animations enable ==*/
|
||||
// #define RGBLIGHT_ANIMATIONS
|
||||
// /*== or choose animations ==*/
|
||||
// #define RGBLIGHT_EFFECT_BREATHING
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
// #define RGBLIGHT_EFFECT_SNAKE
|
||||
// #define RGBLIGHT_EFFECT_KNIGHT
|
||||
// #define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
// #define RGBLIGHT_EFFECT_RGB_TEST
|
||||
// #define RGBLIGHT_EFFECT_ALTERNATING
|
||||
// /*== customize breathing effect ==*/
|
||||
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
||||
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
// /*==== use exp() and sin() ====*/
|
||||
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
// #endif
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
|
|
|
@ -15,62 +15,109 @@
|
|||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Defines the keycodes used by our macros in process_record_user
|
||||
enum custom_keycodes {
|
||||
QMKBEST = SAFE_RANGE,
|
||||
QMKURL
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum layer_names {
|
||||
_BL,
|
||||
_FL1,
|
||||
_FL2,
|
||||
_FL3
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
LAYOUT_ortho_6x4(
|
||||
KC_ESC, BL_TOGG, BL_DEC, BL_INC,
|
||||
KC_NLCK, KC_SLSH, KC_ASTR, KC_PEQL,
|
||||
KC_7, KC_8, KC_9, KC_PMNS,
|
||||
KC_4, KC_5, KC_6, KC_PPLS,
|
||||
KC_1, KC_2, KC_3, KC_PENT,
|
||||
KC_0, KC_0, KC_DEL, KC_PENT),
|
||||
|
||||
LAYOUT_ortho_6x4(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
/* Base Layer
|
||||
* ┌───┬───┬───┬───┐
|
||||
* │Esc│BLT│BL-│BL+│
|
||||
* ├───┼───┼───┼───┤
|
||||
* │NLK│ / │ * │ = │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ 7 │ 8 │ 9 │ - │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ 4 │ 5 │ 6 │ + │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ 1 │ 2 │ 3 │ENT│
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ 0 │ 0 │ . │ENT│
|
||||
* └───┴───┴───┴───┘
|
||||
*/
|
||||
[_BL] = LAYOUT_ortho_6x4(
|
||||
KC_ESC, BL_TOGG, BL_DEC, BL_INC,
|
||||
KC_NLCK, KC_PSLS, KC_PAST, KC_PEQL,
|
||||
KC_P7, KC_P8, KC_P9, KC_PMNS,
|
||||
KC_P4, KC_P5, KC_P6, KC_PPLS,
|
||||
KC_P1, KC_P2, KC_P3, KC_PENT,
|
||||
KC_P0, KC_P0, KC_PDOT, KC_PENT
|
||||
),
|
||||
/* Function Layer 1
|
||||
* ┌───┬───┬───┬───┐
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* └───┴───┴───┴───┘
|
||||
*/
|
||||
[_FL1] = LAYOUT_ortho_6x4(
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
/* Function Layer 2
|
||||
* ┌───┬───┬───┬───┐
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* └───┴───┴───┴───┘
|
||||
*/
|
||||
[_FL2] = LAYOUT_ortho_6x4(
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
/* Function Layer 3
|
||||
* ┌───┬───┬───┬───┐
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* └───┴───┴───┴───┘
|
||||
*/
|
||||
[_FL3] = LAYOUT_ortho_6x4(
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QMKBEST:
|
||||
if (record->event.pressed) {
|
||||
// when keycode QMKBEST is pressed
|
||||
SEND_STRING("QMK is the best thing ever!");
|
||||
} else {
|
||||
// when keycode QMKBEST is released
|
||||
}
|
||||
break;
|
||||
case QMKURL:
|
||||
if (record->event.pressed) {
|
||||
// when keycode QMKURL is pressed
|
||||
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
|
||||
} else {
|
||||
// when keycode QMKURL is released
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
||||
|
|
|
@ -1 +1,3 @@
|
|||
![Noxary 220 Layout Image](https://i.imgur.com/jVQ50lt.png)
|
||||
|
||||
# The default keymap for Noxary 220
|
122
keyboards/noxary/220/keymaps/via/keymap.c
Normal file
122
keyboards/noxary/220/keymaps/via/keymap.c
Normal file
|
@ -0,0 +1,122 @@
|
|||
/* Copyright 2020 Rozakiin
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum layer_names {
|
||||
_BL,
|
||||
_FL1,
|
||||
_FL2,
|
||||
_FL3
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Base Layer
|
||||
* ┌───┬───┬───┬───┐
|
||||
* │Esc│BLT│BL-│BL+│
|
||||
* ├───┼───┼───┼───┤
|
||||
* │NLK│ / │ * │ = │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ 7 │ 8 │ 9 │ - │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ 4 │ 5 │ 6 │ + │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ 1 │ 2 │ 3 │ENT│
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ 0 │ 0 │ . │ENT│
|
||||
* └───┴───┴───┴───┘
|
||||
*/
|
||||
[_BL] = LAYOUT_ortho_6x4(
|
||||
KC_ESC, BL_TOGG, BL_DEC, BL_INC,
|
||||
KC_NLCK, KC_PSLS, KC_PAST, KC_PEQL,
|
||||
KC_P7, KC_P8, KC_P9, KC_PMNS,
|
||||
KC_P4, KC_P5, KC_P6, KC_PPLS,
|
||||
KC_P1, KC_P2, KC_P3, KC_PENT,
|
||||
KC_P0, KC_P0, KC_PDOT, KC_PENT
|
||||
),
|
||||
/* Function Layer 1
|
||||
* ┌───┬───┬───┬───┐
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* └───┴───┴───┴───┘
|
||||
*/
|
||||
[_FL1] = LAYOUT_ortho_6x4(
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
/* Function Layer 2
|
||||
* ┌───┬───┬───┬───┐
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* └───┴───┴───┴───┘
|
||||
*/
|
||||
[_FL2] = LAYOUT_ortho_6x4(
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
/* Function Layer 3
|
||||
* ┌───┬───┬───┬───┐
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* ├───┼───┼───┼───┤
|
||||
* │ │ │ │ │
|
||||
* └───┴───┴───┴───┘
|
||||
*/
|
||||
[_FL3] = LAYOUT_ortho_6x4(
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
};
|
3
keyboards/noxary/220/keymaps/via/readme.md
Normal file
3
keyboards/noxary/220/keymaps/via/readme.md
Normal file
|
@ -0,0 +1,3 @@
|
|||
![Noxary 220 Layout Image](https://i.imgur.com/GsswjSf.png)
|
||||
|
||||
# The VIA keymap for Noxary 220
|
5
keyboards/noxary/220/keymaps/via/rules.mk
Normal file
5
keyboards/noxary/220/keymaps/via/rules.mk
Normal file
|
@ -0,0 +1,5 @@
|
|||
VIA_ENABLE = yes
|
||||
MOUSEKEY_ENABLE = no
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
LTO_ENABLE = yes
|
|
@ -1,6 +1,8 @@
|
|||
# Noxary 220
|
||||
|
||||
A fully customizable numpad
|
||||
![Noxary 220](https://i.imgur.com/8XCxJhP.png)
|
||||
|
||||
A fully customizable (4x6) numpad keyboard.
|
||||
|
||||
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakiin](https://github.com/rozakiin)
|
||||
Hardware Supported: Noxary 220 PCB
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
MCU = atmega32u2
|
||||
|
||||
# Bootloader selection
|
||||
# Teensy halfkay
|
||||
|
@ -14,7 +14,7 @@ BOOTLOADER = atmel-dfu
|
|||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
|
||||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = yes # Console for debug
|
||||
|
@ -30,6 +30,5 @@ UNICODE_ENABLE = no # Unicode
|
|||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
|
||||
|
||||
LAYOUTS = ortho_6x4
|
||||
|
|
|
@ -20,12 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0x4E58
|
||||
#define PRODUCT_ID 0x0050
|
||||
#define VENDOR_ID 0x4E58 //"NX"
|
||||
#define PRODUCT_ID 0x0118 //280
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Noxary
|
||||
#define PRODUCT 280
|
||||
#define DESCRIPTION A custom TKL
|
||||
#define DESCRIPTION A custom TKL keyboard.
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 12
|
||||
|
@ -57,33 +57,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#define BACKLIGHT_BREATHING
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
|
||||
// #define RGB_DI_PIN E2
|
||||
// #ifdef RGB_DI_PIN
|
||||
// #define RGBLED_NUM 16
|
||||
// #define RGBLIGHT_HUE_STEP 8
|
||||
// #define RGBLIGHT_SAT_STEP 8
|
||||
// #define RGBLIGHT_VAL_STEP 8
|
||||
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
// /*== all animations enable ==*/
|
||||
// #define RGBLIGHT_ANIMATIONS
|
||||
// /*== or choose animations ==*/
|
||||
// #define RGBLIGHT_EFFECT_BREATHING
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
// #define RGBLIGHT_EFFECT_SNAKE
|
||||
// #define RGBLIGHT_EFFECT_KNIGHT
|
||||
// #define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
// #define RGBLIGHT_EFFECT_RGB_TEST
|
||||
// #define RGBLIGHT_EFFECT_ALTERNATING
|
||||
// /*== customize breathing effect ==*/
|
||||
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
||||
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
// /*==== use exp() and sin() ====*/
|
||||
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
// #endif
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
@ -91,8 +64,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2019 Rozakin
|
||||
/* Copyright 2020 Rozakiin
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -15,35 +15,34 @@
|
|||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Defines the keycodes used by our macros in process_record_user
|
||||
enum custom_keycodes {
|
||||
QMKBEST = SAFE_RANGE,
|
||||
QMKURL
|
||||
};
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL1 1
|
||||
#define _FL2 2
|
||||
enum layer_names {
|
||||
_BL,
|
||||
_FL1,
|
||||
_FL2,
|
||||
_FL3
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* _BL: Base Layer(Default) - For ISO enter use ANSI enter
|
||||
* ,------------------------------------------------------------. ,--------------.
|
||||
* |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11| f12| |Prnt|ScLk|Paus|
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | ~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BSpc| | Ins|Home|PgUp|
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | | Del| End|PgDn|
|
||||
* |------------------------------------------------------------| `--------------'
|
||||
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent|
|
||||
* |------------------------------------------------------------| ,----.
|
||||
* |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift|Mo(1)| | Up |
|
||||
* |------------------------------------------------------------| ,--------------.
|
||||
* |Ctrl|Win |Alt | Space |Alt |Win |Mo(1) |Ctrl | |Left| Dn |Rght|
|
||||
* `------------------------------------------------------------' `--------------'
|
||||
/* Base Layer - For ISO enter use ANSI enter
|
||||
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
|
||||
* │ESC│ │F1 │F2 │F3 │F4 │ │F5 │F6 │F7 │F8 │ │F9 │F10│F11│F12││PRT│SLK│PSE│
|
||||
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
|
||||
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
|
||||
* │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │BSP││INS│HME│PUP│
|
||||
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
|
||||
* │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ ││DEL│END│PDN│
|
||||
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
|
||||
* │ CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ ENTER │
|
||||
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
|
||||
* │SFT │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │M1 │ │ ↑ │
|
||||
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
|
||||
* │CTRL│Win │ALT │ SPC │ALT │WIN │M(1)│CTRL││ ← │ ↓ │ → │
|
||||
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
|
||||
*/
|
||||
[_BL] = LAYOUT(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
|
||||
|
@ -51,52 +50,78 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL1), KC_UP,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
/* _FL1: Function Layer 1 - For ISO enter use ANSI enter
|
||||
* ,------------------------------------------------------------. ,--------------.
|
||||
* | | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | | | | |RST| | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| `--------------'
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| ,----.
|
||||
* | | | | | | | | | |Bl-|Bl+| | Mute| | |Vol+|
|
||||
* |------------------------------------------------------------| ,--------------.
|
||||
* | | | | BL_Toggle | | | | | | |Vol-| |
|
||||
* `------------------------------------------------------------' `--------------'
|
||||
*/
|
||||
[_FL1] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
|
||||
_______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______),
|
||||
/* _FL2: Function Layer 2 - For ISO enter use ANSI enter
|
||||
* ,------------------------------------------------------------. ,--------------.
|
||||
* | | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| `--------------'
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| ,----.
|
||||
* | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| ,--------------.
|
||||
* | | | | | | | | | | | | |
|
||||
* `------------------------------------------------------------' `--------------'
|
||||
*/
|
||||
[_FL2] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
|
||||
|
||||
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
/* Function Layer 1 - For ISO enter use ANSI enter
|
||||
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
|
||||
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
|
||||
* │ │ │ │ │ │RST│ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
|
||||
* │ │ │ │ │ │ │ │ │ │BL-│BL+│ │ MUTE │ │ │VL+│
|
||||
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
|
||||
* │ │ │ │ BL_TOGGLE │ │ │ │ ││ │VL-│ │
|
||||
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
|
||||
*/
|
||||
[_FL1] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
|
||||
_______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______
|
||||
),
|
||||
/* Function Layer 2 - For ISO enter use ANSI enter
|
||||
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
|
||||
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
|
||||
* │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
|
||||
*/
|
||||
[_FL2] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
/* Function Layer 3 - For ISO enter use ANSI enter
|
||||
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
|
||||
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
|
||||
* │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
|
||||
*/
|
||||
[_FL3] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
};
|
||||
|
||||
|
|
|
@ -1 +1,3 @@
|
|||
![Noxary 280 Layout Image](https://i.imgur.com/7Go0py2.png)
|
||||
|
||||
# The default keymap for Noxary 280
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2019 Rozakin
|
||||
/* Copyright 2020 Rozakiin
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -19,26 +19,30 @@
|
|||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL1 1
|
||||
#define _FL2 2
|
||||
#define _FL3 3
|
||||
enum layer_names {
|
||||
_BL,
|
||||
_FL1,
|
||||
_FL2,
|
||||
_FL3
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* _BL: Base Layer(Default) - For ISO enter use ANSI enter
|
||||
* ,------------------------------------------------------------. ,--------------.
|
||||
* |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11| f12| |Prnt|ScLk|Paus|
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | ~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BSpc| | Ins|Home|PgUp|
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | | Del| End|PgDn|
|
||||
* |------------------------------------------------------------| `--------------'
|
||||
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent|
|
||||
* |------------------------------------------------------------| ,----.
|
||||
* |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift|Mo(1)| | Up |
|
||||
* |------------------------------------------------------------| ,--------------.
|
||||
* |Ctrl|Win |Alt | Space |Alt |Win |Mo(1) |Ctrl | |Left| Dn |Rght|
|
||||
* `------------------------------------------------------------' `--------------'
|
||||
/* Base Layer - For ISO enter use ANSI enter
|
||||
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
|
||||
* │ESC│ │F1 │F2 │F3 │F4 │ │F5 │F6 │F7 │F8 │ │F9 │F10│F11│F12││PRT│SLK│PSE│
|
||||
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
|
||||
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
|
||||
* │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │BSP││INS│HME│PUP│
|
||||
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
|
||||
* │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ ││DEL│END│PDN│
|
||||
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
|
||||
* │ CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ ENTER │
|
||||
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
|
||||
* │SFT │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │M1 │ │ ↑ │
|
||||
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
|
||||
* │CTRL│Win │ALT │ SPC │ALT │WIN │M(1)│CTRL││ ← │ ↓ │ → │
|
||||
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
|
||||
*/
|
||||
[_BL] = LAYOUT(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
|
||||
|
@ -46,73 +50,78 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL1), KC_UP,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
/* _FL1: Function Layer 1 - For ISO enter use ANSI enter
|
||||
* ,------------------------------------------------------------. ,--------------.
|
||||
* | | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | | | | |RST| | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| `--------------'
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| ,----.
|
||||
* | | | | | | | | | |Bl-|Bl+| | Mute| | |Vol+|
|
||||
* |------------------------------------------------------------| ,--------------.
|
||||
* | | | | BL_Toggle | | | | | | |Vol-| |
|
||||
* `------------------------------------------------------------' `--------------'
|
||||
*/
|
||||
[_FL1] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
|
||||
_______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______),
|
||||
/* _FL2: Function Layer 2 - For ISO enter use ANSI enter
|
||||
* ,------------------------------------------------------------. ,--------------.
|
||||
* | | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| `--------------'
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| ,----.
|
||||
* | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| ,--------------.
|
||||
* | | | | | | | | | | | | |
|
||||
* `------------------------------------------------------------' `--------------'
|
||||
*/
|
||||
[_FL2] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
|
||||
/* _FL3: Function Layer 3 - For ISO enter use ANSI enter
|
||||
* ,------------------------------------------------------------. ,--------------.
|
||||
* | | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| |--------------|
|
||||
* | | | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| `--------------'
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| ,----.
|
||||
* | | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------| ,--------------.
|
||||
* | | | | | | | | | | | | |
|
||||
* `------------------------------------------------------------' `--------------'
|
||||
*/
|
||||
[_FL3] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
|
||||
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
/* Function Layer 1 - For ISO enter use ANSI enter
|
||||
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
|
||||
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
|
||||
* │ │ │ │ │ │RST│ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
|
||||
* │ │ │ │ │ │ │ │ │ │BL-│BL+│ │ MUTE │ │ │VL+│
|
||||
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
|
||||
* │ │ │ │ BL_TOGGLE │ │ │ │ ││ │VL-│ │
|
||||
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
|
||||
*/
|
||||
[_FL1] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
|
||||
_______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______
|
||||
),
|
||||
/* Function Layer 2 - For ISO enter use ANSI enter
|
||||
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
|
||||
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
|
||||
* │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
|
||||
*/
|
||||
[_FL2] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
/* Function Layer 3 - For ISO enter use ANSI enter
|
||||
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
|
||||
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
|
||||
* │ │ │ │ │ │ │ │ ││ │ │ │
|
||||
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
|
||||
*/
|
||||
[_FL3] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
};
|
||||
|
||||
|
|
|
@ -1 +1,3 @@
|
|||
![Noxary 280 Layout Image](https://i.imgur.com/7Go0py2.png)
|
||||
|
||||
# The VIA keymap for Noxary 280
|
|
@ -1,2 +1,5 @@
|
|||
VIA_ENABLE = yes
|
||||
MOUSEKEY_ENABLE = no
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
LTO_ENABLE = yes
|
||||
|
|
|
@ -1,9 +1,13 @@
|
|||
Noxary 280
|
||||
# Noxary 280
|
||||
|
||||
![Noxary 280 WKL](https://i.imgur.com/CuQz0qWl.png)
|
||||
![Noxary 280 WK](https://i.imgur.com/iAQYzsql.png)
|
||||
|
||||
|
||||
A fully customizable TKL keyboard.
|
||||
|
||||
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakin](https://github.com/rozakiin)
|
||||
Hardware Supported: 280 PCB
|
||||
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakiin](https://github.com/rozakiin)
|
||||
Hardware Supported: Noxary 280 PCB
|
||||
Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=95660.0)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
|
Loading…
Reference in a new issue