skeletyl: move layer

This commit is contained in:
Michael Grote 2024-03-15 12:49:59 +01:00
parent b0f93c456c
commit 7cf7af3371

View file

@ -23,7 +23,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
DE_TILD, XXXXXXX, DE_ACUT , XXXXXXX, DE_LABK , DE_RABK , XXXXXXX, DE_PLUS DE_EQL, DE_HASH
KC_LGUI, KC_SPC, MO(3), _______, KC_ENT, KC_RALT
),
// Move
[3] = LAYOUT_split_3x5_3(
XXXXXXX, KC_HOME, KC_UP, KC_PGUP, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_HOME, KC_BSPC,
KC_TAB, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RIGHT, KC_DEL,
XXXXXXX, KC_END, KC_PGDN, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, XXXXXXX, KC_END, XXXXXXX,
KC_LGUI, KC_SPC, _______, _______, KC_ENT, KC_RALT
),
// Media
[3] = LAYOUT_split_3x5_3(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,