add support for encoders to core
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parent
e22c399245
commit
85688e5b52
11 changed files with 166 additions and 29 deletions
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@ -219,6 +219,11 @@ ifeq ($(strip $(USB_HID_ENABLE)), yes)
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include $(TMK_DIR)/protocol/usb_hid.mk
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endif
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ifeq ($(strip $(ENCODER_ENABLE)), yes)
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SRC += $(QUANTUM_DIR)/encoder.c
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OPT_DEFS += -DENCODER_ENABLE
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endif
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ifeq ($(strip $(HD44780_ENABLE)), yes)
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SRC += drivers/avr/hd44780.c
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OPT_DEFS += -DHD44780_ENABLE
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@ -52,6 +52,7 @@
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* [Combos](feature_combo)
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* [Command](feature_command.md)
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* [Dynamic Macros](feature_dynamic_macros.md)
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* [Encoders](feature_encoders.md)
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* [Grave Escape](feature_grave_esc.md)
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* [Key Lock](feature_key_lock.md)
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* [Layouts](feature_layouts.md)
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@ -52,6 +52,7 @@
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* [Combos](feature_combo)
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* [Command](feature_command.md)
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* [Dynamic Macros](feature_dynamic_macros.md)
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* [Encoders](feature_encoders.md)
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* [Grave Escape](feature_grave_esc.md)
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* [Key Lock](feature_key_lock.md)
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* [Layouts](feature_layouts.md)
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41
docs/feature_encoders.md
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41
docs/feature_encoders.md
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@ -0,0 +1,41 @@
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# Encoders
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Basic encoders are supported by adding this to your `rules.mk`:
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ENCODER_ENABLE = yes
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and this to your `config.h`:
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#define NUMBER_OF_ENCODERS 1
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#define ENCODERS_PAD_A { B12 }
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#define ENCODERS_PAD_B { B13 }
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Each PAD_A/B variable defines an array so multiple encoders can be defined, e.g.:
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#define ENCODERS_PAD_A { encoder1a, encoder2a }
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#define ENCODERS_PAD_B { encoder1a, encoder2b }
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If your encoder's clockwise directions are incorrect, you can swap the A & B pad definitions.
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Additionally, the resolution can be specified in the same file (the default & suggested is 4):
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#define ENCODER_RESOLUTION 4
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## Callbacks
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The callback functions can be inserted into your `<keyboard>.c`:
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void encoder_update_kb(uint8_t index, bool clockwise) {
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encoder_update_user(index, clockwise);
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}
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or `keymap.c`:
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void encoder_update_user(uint8_t index, bool clockwise) {
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}
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## Hardware
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The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground.
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@ -3,6 +3,8 @@
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#include "quantum.h"
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#define encoder_update(clockwise) encoder_update_user(uint8_t index, clockwise)
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#ifdef __AVR__
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#define LAYOUT_planck_mit( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
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@ -43,6 +43,10 @@
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* #define UNUSED_PINS
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*/
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#define NUMBER_OF_ENCODERS 1
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#define ENCODERS_PAD_A { B12 }
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#define ENCODERS_PAD_B { B13 }
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#define MUSIC_MAP
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#undef AUDIO_VOICES
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#undef C6_AUDIO
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@ -21,10 +21,6 @@ static matrix_row_t matrix_debouncing[MATRIX_COLS];
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static bool debouncing = false;
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static uint16_t debouncing_time = 0;
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static uint8_t encoder_state = 0;
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static int8_t encoder_value = 0;
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static int8_t encoder_LUT[] = { 0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0 };
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static bool dip_switch[4] = {0, 0, 0, 0};
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__attribute__ ((weak))
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@ -53,12 +49,6 @@ void matrix_init(void) {
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palSetPadMode(GPIOA, 10, PAL_MODE_INPUT_PULLUP);
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palSetPadMode(GPIOB, 9, PAL_MODE_INPUT_PULLUP);
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// encoder setup
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palSetPadMode(GPIOB, 12, PAL_MODE_INPUT_PULLUP);
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palSetPadMode(GPIOB, 13, PAL_MODE_INPUT_PULLUP);
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encoder_state = (palReadPad(GPIOB, 12) << 0) | (palReadPad(GPIOB, 13) << 1);
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// actual matrix setup
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palSetPadMode(GPIOB, 11, PAL_MODE_OUTPUT_PUSHPULL);
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palSetPadMode(GPIOB, 10, PAL_MODE_OUTPUT_PUSHPULL);
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@ -87,15 +77,8 @@ void matrix_init(void) {
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__attribute__ ((weak))
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void dip_update(uint8_t index, bool active) { }
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__attribute__ ((weak))
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void encoder_update(bool clockwise) { }
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bool last_dip_switch[4] = {0};
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#ifndef ENCODER_RESOLUTION
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#define ENCODER_RESOLUTION 4
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#endif
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uint8_t matrix_scan(void) {
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// dip switch
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dip_switch[0] = !palReadPad(GPIOB, 14);
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@ -108,18 +91,6 @@ uint8_t matrix_scan(void) {
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}
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memcpy(last_dip_switch, dip_switch, sizeof(&dip_switch));
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// encoder on B12 and B13
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encoder_state <<= 2;
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encoder_state |= (palReadPad(GPIOB, 12) << 0) | (palReadPad(GPIOB, 13) << 1);
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encoder_value += encoder_LUT[encoder_state & 0xF];
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if (encoder_value >= ENCODER_RESOLUTION) {
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encoder_update(0);
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}
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if (encoder_value <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
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encoder_update(1);
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}
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encoder_value %= ENCODER_RESOLUTION;
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// actual matrix
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for (int col = 0; col < MATRIX_COLS; col++) {
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matrix_row_t data = 0;
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@ -54,3 +54,4 @@ CUSTOM_MATRIX = yes # Custom matrix file
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AUDIO_ENABLE = yes
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RGBLIGHT_ENABLE = no
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# SERIAL_LINK_ENABLE = yes
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ENCODER_ENABLE = yes
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70
quantum/encoder.c
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70
quantum/encoder.c
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@ -0,0 +1,70 @@
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/*
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* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "encoder.h"
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#ifndef ENCODER_RESOLUTION
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#define ENCODER_RESOLUTION 4
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#endif
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#ifndef NUMBER_OF_ENCODERS
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#error "Number of encoders not defined by NUMBER_OF_ENCODERS"
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#endif
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#if !defined(ENCODERS_PAD_A) || !defined(ENCODERS_PAD_B)
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#error "No encoder pads defined by ENCODERS_PAD_A and ENCODERS_PAD_B"
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#endif
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static pin_t encoders_pad_a[NUMBER_OF_ENCODERS] = ENCODERS_PAD_A;
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static pin_t encoders_pad_b[NUMBER_OF_ENCODERS] = ENCODERS_PAD_B;
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static int8_t encoder_LUT[] = { 0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0 };
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static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0};
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static int8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
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__attribute__ ((weak))
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void encoder_update_user(int8_t index, bool clockwise) { }
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__attribute__ ((weak))
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void encoder_update_kb(int8_t index, bool clockwise) {
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encoder_update_user(index, clockwise);
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}
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void encoder_init(void) {
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for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
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setPinInputHigh(encoders_pad_a[i]);
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setPinInputHigh(encoders_pad_b[i]);
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encoder_state[i] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
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}
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}
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void encoder_read(void) {
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for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
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encoder_state[i] <<= 2;
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encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
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encoder_value[i] += encoder_LUT[encoder_state[i] & 0xF];
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if (encoder_value[i] >= ENCODER_RESOLUTION) {
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encoder_update_kb(i, COUNTRECLOCKWISE);
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}
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if (encoder_value[i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
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encoder_update_kb(i, CLOCKWISE);
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}
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encoder_value[i] %= ENCODER_RESOLUTION;
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}
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}
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29
quantum/encoder.h
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29
quantum/encoder.h
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/*
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* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define COUNTRECLOCKWISE 0
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#define CLOCKWISE 1
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void encoder_init(void);
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void encoder_read(void);
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void encoder_update_kb(int8_t index, bool clockwise);
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void encoder_update_user(int8_t index, bool clockwise);
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@ -42,6 +42,11 @@ extern backlight_config_t backlight_config;
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#include "process_midi.h"
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#endif
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#ifdef ENCODER_ENABLE
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#include "encoder.h"
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#endif
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#ifdef AUDIO_ENABLE
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#ifndef GOODBYE_SONG
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#define GOODBYE_SONG SONG(GOODBYE_SOUND)
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#ifdef RGB_MATRIX_ENABLE
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rgb_matrix_init();
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#endif
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#ifdef ENCODER_ENABLE
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encoder_init();
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#endif
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matrix_init_kb();
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}
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@ -991,6 +999,10 @@ void matrix_scan_quantum() {
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rgb_matrix_task_counter = ((rgb_matrix_task_counter + 1) % (RGB_MATRIX_SKIP_FRAMES + 1));
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#endif
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#ifdef ENCODER_ENABLE
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encoder_read();
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#endif
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matrix_scan_kb();
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}
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#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
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