diff --git a/keyboards/doppelganger/doppelganger.c b/keyboards/doppelganger/doppelganger.c index 04d19480da..304d764028 100644 --- a/keyboards/doppelganger/doppelganger.c +++ b/keyboards/doppelganger/doppelganger.c @@ -15,25 +15,31 @@ */ #include "doppelganger.h" -void keyboard_pre_init_kb (void) { - setPinOutput(C6); - setPinOutput(B0); +void keyboard_pre_init_kb(void) { + setPinOutput(C6); + setPinOutput(B0); } bool led_update_kb(led_t led_state) { - bool res = led_update_user(led_state); - if(res) { - // writePin sets the pin high for 1 and low for 0. - // In this example the pins are inverted, setting - // it low/0 turns it on, and high/1 turns the LED off. - // This behavior depends on whether the LED is between the pin - // and VCC or the pin and GND. - writePin(C6, !led_state.caps_lock); - } - return res; + bool res = led_update_user(led_state); + if (res) { + // writePin sets the pin high for 1 and low for 0. + // In this example the pins are inverted, setting + // it low/0 turns it on, and high/1 turns the LED off. + // This behavior depends on whether the LED is between the pin + // and VCC or the pin and GND. + writePin(C6, !led_state.caps_lock); + } + return res; } __attribute__((weak)) layer_state_t layer_state_set_user(layer_state_t state) { - writePin(B0, !(state & (1UL << 1))); - return state; + writePin(B0, !(state & (1UL << 1))); + return state; +} + +// Override core logic as we reuse SPLIT_HAND_PIN within matrix pins +bool is_keyboard_left(void) { + setPinInput(SPLIT_HAND_PIN); + return readPin(SPLIT_HAND_PIN); } diff --git a/quantum/split_common/split_util.c b/quantum/split_common/split_util.c index 8b11e51374..48b9cce6d4 100644 --- a/quantum/split_common/split_util.c +++ b/quantum/split_common/split_util.c @@ -94,7 +94,6 @@ static uint8_t peek_matrix_intersection(pin_t out_pin, pin_t in_pin) { __attribute__((weak)) bool is_keyboard_left(void) { #if defined(SPLIT_HAND_PIN) // Test pin SPLIT_HAND_PIN for High/Low, if low it's right hand - setPinInput(SPLIT_HAND_PIN); # ifdef SPLIT_HAND_PIN_LOW_IS_LEFT return !readPin(SPLIT_HAND_PIN); # else @@ -133,6 +132,10 @@ __attribute__((weak)) bool is_keyboard_master(void) { // this code runs before the keyboard is fully initialized void split_pre_init(void) { +#if defined(SPLIT_HAND_PIN) + setPinInput(SPLIT_HAND_PIN); + wait_us(100); +#endif isLeftHand = is_keyboard_left(); #if defined(RGBLIGHT_ENABLE) && defined(RGBLED_SPLIT)