Merge pull request #703 from jhenahan/feature/jhenahan-keymap
jhenahan Planck layout
This commit is contained in:
commit
8e00c464e6
4 changed files with 389 additions and 0 deletions
25
keyboards/planck/keymaps/jhenahan/Makefile
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25
keyboards/planck/keymaps/jhenahan/Makefile
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = yes # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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9
keyboards/planck/keymaps/jhenahan/config.h
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9
keyboards/planck/keymaps/jhenahan/config.h
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#define FORCE_NKRO
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#define WORKMAN_SOUND COLEMAK_SOUND
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#endif
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314
keyboards/planck/keymaps/jhenahan/keymap.c
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314
keyboards/planck/keymaps/jhenahan/keymap.c
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _WORKMAN 0
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#define _DEAD 1
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#define _QWERTY 2
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#define _LOWER 3
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#define _RAISE 4
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#define _PLOVER 5
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#define _ADJUST 16
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enum planck_keycodes {
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WORKMAN = SAFE_RANGE,
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DEAD,
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QWERTY,
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LOWER,
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RAISE,
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PLOVER,
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EXT_PLV,
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TOG_PLV
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Workman
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | S | H | T | G | Y | N | E | O | I | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | M | C | V | K | L | Dead | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_WORKMAN] = {
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{KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
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{MT(MOD_LCTL,KC_ESC), KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, DEAD, KC_DOT, KC_SLSH, KC_ENT},
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{KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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/* Workman Dead Layer
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* ,-----------------------------------------------------------------------------------.
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* | | % | & | ? | + | @ | $ | _ | [ | ] | ! | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | / | ( | = | 0 | { | } | 1 | * | ) | - | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | 6 | 7 | 8 | 9 | | | \ | 2 | 3 | 4 | 5 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | < | ~ | ` | , | # | ^ | > | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DEAD] = {
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{XXXXXXX, KC_PERC, KC_AMPR, KC_QUES, KC_PLUS, KC_AT, KC_DLR, KC_UNDS, KC_LBRC, KC_RBRC, KC_EXLM, XXXXXXX},
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{XXXXXXX, KC_SLSH, KC_LPRN, KC_EQL, KC_0, KC_LCBR, KC_RCBR, KC_1, KC_ASTR, KC_RPRN, KC_MINS, XXXXXXX},
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{XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_PIPE, KC_BSLS, KC_2, KC_3, KC_4, KC_5, XXXXXXX},
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{XXXXXXX, XXXXXXX, KC_LT, KC_TILD, KC_GRV, KC_COMM, KC_COMM, KC_HASH, KC_CIRC, KC_GT, XXXXXXX, XXXXXXX}
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},
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = {
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{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
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{KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | Vol+ |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Prev | Next | Vol- | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = {
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
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{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
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{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS), _______, KC_VOLU, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_MPLY}
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},
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/* Raise - KWM Interaction
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* ,-----------------------------------------------------------------------------------.
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* |Restrt| |TgSplt|Flotng|Parent|FlScrn|InsMrk| InsW | InsS | InsN | InsE | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | Mark |Rotate|Prefix| Term | BSP |SwpMrk|SwapW |SwapS |SwapN |SwapE | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | |MarkW |MarkS |MarkN |MarkE |Monocl|Float |FocusW|FocusS|FocusN|FocusE| |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = {
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{LCAG(KC_Q), XXXXXXX, LCAG(KC_S), LCAG(KC_W), LCAG(KC_D), LCAG(KC_F), LCTL(S(KC_X)), LCTL(S(KC_H)), LCTL(S(KC_J)), LCTL(S(KC_K)), LCTL(S(KC_L)), XXXXXXX},
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{XXXXXXX, LCAG(KC_M), LGUI(LCTL(KC_R)), LCAG(KC_DOT), LCAG(KC_T), LGUI(LCTL(KC_A)), LCTL(LALT(KC_M)), LCTL(LALT(KC_H)), LCTL(LALT(KC_J)), LCTL(LALT(KC_K)), LCTL(LALT(KC_L)), XXXXXXX},
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{_______, LCAG(KC_H), LCAG(KC_J), LCAG(KC_K), LCAG(KC_L), LGUI(LCTL(KC_S)), LGUI(LCTL(KC_D)), LGUI(LALT(KC_H)), LGUI(LALT(KC_J)), LGUI(LALT(KC_K)), LGUI(LALT(KC_L)), _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* Plover layer (http://opensteno.org)
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* ,-----------------------------------------------------------------------------------.
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* | # | # | # | # | # | # | # | # | # | # | # | # |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | S | T | P | H | * | * | F | P | L | T | D |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Exit | | | A | O | | E | U | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_PLOVER] = {
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{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
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{XXXXXXX, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
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{TOG_PLV, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
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{EXT_PLV, XXXXXXX, XXXXXXX, KC_M, KC_C, XXXXXXX, XXXXXXX, KC_L, KC_COMM, XXXXXXX, XXXXXXX, XXXXXXX}
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},
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | Reset| | | | | | | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Workmn|Plover| | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = {
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{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
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{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, WORKMAN, PLOVER, _______, _______},
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{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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}
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};
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_workman[][2] = SONG(WORKMAN_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case WORKMAN:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_workman, false, 0);
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#endif
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persistant_default_layer_set(1UL<<_WORKMAN);
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}
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return false;
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break;
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case DEAD:
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if (record->event.pressed) {
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layer_on(_DEAD);
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set_oneshot_layer(_DEAD, ONESHOT_START);
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clear_oneshot_layer_state(ONESHOT_PRESSED);
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}
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return false;
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break;
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
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#endif
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persistant_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case PLOVER:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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stop_all_notes();
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PLAY_NOTE_ARRAY(tone_plover, false, 0);
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#endif
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layer_off(_RAISE);
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layer_off(_LOWER);
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layer_off(_ADJUST);
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layer_on(_PLOVER);
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if (!eeconfig_is_enabled()) {
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eeconfig_init();
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}
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keymap_config.raw = eeconfig_read_keymap();
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keymap_config.nkro = 1;
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eeconfig_update_keymap(keymap_config.raw);
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}
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return false;
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break;
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case EXT_PLV:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
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#endif
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layer_off(_PLOVER);
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}
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return false;
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break;
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case TOG_PLV:
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if (record->event.pressed) {
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register_code(KC_R);
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register_code(KC_W);
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register_code(KC_T);
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register_code(KC_C);
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register_code(KC_P);
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register_code(KC_O);
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clear_keyboard();
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}
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return false;
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break;
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}
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return true;
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}
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void matrix_init_user(void) {
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#ifdef AUDIO_ENABLE
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startup_user();
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#endif
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}
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#ifdef AUDIO_ENABLE
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void startup_user()
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{
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_delay_ms(20); // gets rid of tick
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PLAY_NOTE_ARRAY(tone_startup, false, 0);
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}
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void shutdown_user()
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{
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PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
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_delay_ms(150);
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stop_all_notes();
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}
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void music_on_user(void)
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{
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music_scale_user();
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}
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void music_scale_user(void)
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{
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PLAY_NOTE_ARRAY(music_scale, false, 0);
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}
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|
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#endif
|
41
keyboards/planck/keymaps/jhenahan/readme.md
Normal file
41
keyboards/planck/keymaps/jhenahan/readme.md
Normal file
|
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# jhenahan's layout
|
||||
|
||||
## Layout
|
||||
|
||||
The base layer is based on the
|
||||
[Workman Dead](https://github.com/ojbucao/Workman/tree/master/mac) layout. The
|
||||
primary interaction layer is a slightly modified Workman layout with a 'dead'
|
||||
key on the third row under the middle finger. The dead key activates a layer of
|
||||
special characters.
|
||||
|
||||
## [Layers](http://www.keyboard-layout-editor.com/#/gists/2b875f7d5d76fe4408c0a5b3bd76ddae)
|
||||
### Function Layer
|
||||
|
||||
This is very slightly modified from the default, mainly just to rearrange the media keys.
|
||||
|
||||
### [KWM](https://github.com/koekeishiya/kwm) Interaction Layer
|
||||
|
||||
`kwm` is a tiling window manager for OS X. The keys defined in my keymap
|
||||
correspond to the settings I use in
|
||||
[my `kwmrc` file](https://github.com/jhenahan/dotfiles/blob/master/kwm/kwmrc).
|
||||
|
||||
### QWERTY
|
||||
|
||||
Just in case.
|
||||
|
||||
### [Plover](http://www.openstenoproject.org/plover/)
|
||||
|
||||
This layout functions exactly as a Workman layout unless you're running the Plover
|
||||
application. Includes a key for toggling Plover while it's running.
|
||||
|
||||
Add this in the appropriate section of your `plover.cfg` to allow this altered layout:
|
||||
|
||||
``` ini
|
||||
[System: English Stenotype]
|
||||
keymap[keyboard] = [["#", ["1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-", "="]], ["S-", ["q", "a"]], ["T-", ["d"]], ["K-", ["s"]], ["P-", ["r"]], ["W-", ["h"]], ["H-", ["w"]], ["R-", ["t"]], ["A-", ["m"]], ["O-", ["c"]], ["*", ["y", "g", "j", "b"]], ["-E", ["l"]], ["-U", [","]], ["-F", ["f"]], ["-R", ["n"]], ["-P", ["u"]], ["-B", ["e"]], ["-L", ["p"]], ["-G", ["o"]], ["-T", [";"]], ["-S", ["i"]], ["-D", ["BackSpace"]], ["-Z", ["'"]], ["no-op", ["\\", "]", "x", ".", "/"]], ["arpeggiate", ["space"]]]
|
||||
```
|
||||
|
||||
### Adjust Layer
|
||||
|
||||
This layer is only slightly modified from the default to remove Dvorak and
|
||||
Colemak and replace them with Workman.
|
Loading…
Reference in a new issue