From a781672ce7f2f261118bf8f70f8c870f01043adb Mon Sep 17 00:00:00 2001 From: Roberto Santalla Date: Fri, 30 Dec 2022 01:50:37 +0100 Subject: [PATCH] docs: add a note about reflashing both halves for encoder resolution (#19162) Co-authored-by: Drashna Jaelre --- docs/feature_encoders.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/docs/feature_encoders.md b/docs/feature_encoders.md index 60b613d6a5..cccdcbe4b3 100644 --- a/docs/feature_encoders.md +++ b/docs/feature_encoders.md @@ -67,6 +67,8 @@ Additionally, if one side does not have an encoder, you can specify `{}` for the #define ENCODER_RESOLUTIONS_RIGHT { 4 } ``` +!> Keep in mind that whenver you change the encoder resolution, you will need to reflash the half that has the encoder affected by the change. + ## Encoder map :id=encoder-map Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your keymap's `rules.mk`: