From ae95834f5af7404c04e6fe3446019046278d814b Mon Sep 17 00:00:00 2001
From: Jack Humbert <jack.humb@gmail.com>
Date: Mon, 12 Dec 2016 16:06:41 -0500
Subject: [PATCH] specialise music variables

---
 quantum/process_keycode/process_music.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c
index 2d52e47a72..bae43943e0 100644
--- a/quantum/process_keycode/process_music.c
+++ b/quantum/process_keycode/process_music.c
@@ -1,8 +1,8 @@
 #include "process_music.h"
 
 bool music_activated = false;
-uint8_t starting_note = 0x0C;
-int offset = 7;
+uint8_t music_starting_note = 0x0C;
+int music_offset = 7;
 
 // music sequencer
 static bool music_sequence_recording = false;
@@ -115,7 +115,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
         return false;
       }
 
-      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
+      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row));
       if (record->event.pressed) {
         play_note(freq, 0xF);
         if (music_sequence_recording) {