Call led_set for layer action events to update LEDs on layer changes
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@ -537,6 +537,21 @@ void process_action(keyrecord_t *record, action_t action)
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break;
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}
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#ifndef NO_ACTION_LAYER
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// if this event is a layer action, update the leds
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switch (action.kind.id) {
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case ACT_LAYER:
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#ifndef NO_ACTION_TAPPING
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case ACT_LAYER_TAP:
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case ACT_LAYER_TAP_EXT:
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#endif
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led_set(host_keyboard_leds());
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break;
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default:
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break;
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}
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#endif
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#ifndef NO_ACTION_ONESHOT
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/* Because we switch layers after a oneshot event, we need to release the
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* key before we leave the layer or no key up event will be generated.
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