From bdaea259afa98503e6ba30ad3bd2c95872a289bd Mon Sep 17 00:00:00 2001
From: Joel Challis <git@zvecr.com>
Date: Thu, 5 Aug 2021 00:59:50 +0100
Subject: [PATCH] Tidy up rgbkb/mun (#13801)

* Tidy up rgbkb/mun
---
 keyboards/rgbkb/mun/halconf.h                 |   6 -
 keyboards/rgbkb/mun/keymaps/default/config.h  |   7 -
 keyboards/rgbkb/mun/keymaps/default/rules.mk  |   1 -
 keyboards/rgbkb/mun/keymaps/via/config.h      |  30 +++
 keyboards/rgbkb/mun/keymaps/via/keymap.c      | 252 ++++++++++++++++++
 keyboards/rgbkb/mun/keymaps/via/rules.mk      |   1 +
 keyboards/rgbkb/mun/matrix.c                  | 178 +++----------
 keyboards/rgbkb/mun/mcuconf.h                 |  23 +-
 keyboards/rgbkb/mun/mun.c                     |   8 -
 .../mun/rev1/rgbkb_mun_rev1_default.json      |  13 -
 keyboards/rgbkb/mun/rules.mk                  |   4 +-
 11 files changed, 328 insertions(+), 195 deletions(-)
 delete mode 100644 keyboards/rgbkb/mun/keymaps/default/rules.mk
 create mode 100644 keyboards/rgbkb/mun/keymaps/via/config.h
 create mode 100644 keyboards/rgbkb/mun/keymaps/via/keymap.c
 create mode 100644 keyboards/rgbkb/mun/keymaps/via/rules.mk
 delete mode 100644 keyboards/rgbkb/mun/rev1/rgbkb_mun_rev1_default.json

diff --git a/keyboards/rgbkb/mun/halconf.h b/keyboards/rgbkb/mun/halconf.h
index c8d832a81d..f5b97499dd 100644
--- a/keyboards/rgbkb/mun/halconf.h
+++ b/keyboards/rgbkb/mun/halconf.h
@@ -9,16 +9,10 @@
 
 #pragma once
 
-//#define HAL_USE_DAC TRUE
-
-//#define HAL_USE_GPT TRUE
-
 #define HAL_USE_I2C TRUE
 
 #define HAL_USE_PWM TRUE
 
 #define HAL_USE_SERIAL TRUE
 
-#define HAL_USE_SERIAL_USB TRUE
-
 #include_next <halconf.h>
diff --git a/keyboards/rgbkb/mun/keymaps/default/config.h b/keyboards/rgbkb/mun/keymaps/default/config.h
index 967b309f63..9719d17437 100644
--- a/keyboards/rgbkb/mun/keymaps/default/config.h
+++ b/keyboards/rgbkb/mun/keymaps/default/config.h
@@ -20,11 +20,4 @@
 // #define RGB_DISABLE_TIMEOUT 1200000
 #define RGB_DISABLE_WHEN_USB_SUSPENDED
 
-#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
-// 224B per layer right now
-#define DYNAMIC_KEYMAP_LAYER_COUNT 8
-#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047
-
-#define VIA_QMK_RGBLIGHT_ENABLE
-
 #define STM32_ONBOARD_EEPROM_SIZE 2048
diff --git a/keyboards/rgbkb/mun/keymaps/default/rules.mk b/keyboards/rgbkb/mun/keymaps/default/rules.mk
deleted file mode 100644
index 1e5b99807c..0000000000
--- a/keyboards/rgbkb/mun/keymaps/default/rules.mk
+++ /dev/null
@@ -1 +0,0 @@
-VIA_ENABLE = yes
diff --git a/keyboards/rgbkb/mun/keymaps/via/config.h b/keyboards/rgbkb/mun/keymaps/via/config.h
new file mode 100644
index 0000000000..967b309f63
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/via/config.h
@@ -0,0 +1,30 @@
+/*
+ * ----------------------------------------------------------------------------
+ * "THE BEER-WARE LICENSE" (Revision 42):
+ * <https://github.com/Legonut> wrote this file.  As long as you retain this
+ * notice you can do whatever you want with this stuff. If we meet some day, and
+ * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
+ * ----------------------------------------------------------------------------
+ */
+
+#pragma once
+
+// No need for the single versions when multi performance isn't a problem =D
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define DISABLE_RGB_MATRIX_SPLASH
+#define DISABLE_RGB_MATRIX_SOLID_SPLASH
+
+// 20m timeout (20m * 60s * 1000mil)
+// #define RGB_DISABLE_TIMEOUT 1200000
+#define RGB_DISABLE_WHEN_USB_SUSPENDED
+
+#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
+// 224B per layer right now
+#define DYNAMIC_KEYMAP_LAYER_COUNT 8
+#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047
+
+#define VIA_QMK_RGBLIGHT_ENABLE
+
+#define STM32_ONBOARD_EEPROM_SIZE 2048
diff --git a/keyboards/rgbkb/mun/keymaps/via/keymap.c b/keyboards/rgbkb/mun/keymaps/via/keymap.c
new file mode 100644
index 0000000000..b120c3a37a
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/via/keymap.c
@@ -0,0 +1,252 @@
+/*
+ * ----------------------------------------------------------------------------
+ * "THE BEER-WARE LICENSE" (Revision 42):
+ * <https://github.com/Legonut> wrote this file.  As long as you retain this
+ * notice you can do whatever you want with this stuff. If we meet some day, and
+ * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
+ * ----------------------------------------------------------------------------
+ */
+
+#include QMK_KEYBOARD_H
+#include "common_oled.h"
+
+enum keymap_layers {
+    _QWERTY,
+    _COLEMAK,
+    _GAME,
+    _FN,
+    _ADJUST,
+    _VIA1,
+    _VIA2,
+    _VIA3
+};
+
+enum keymap_keycodes {
+    // Disables touch processing
+    TCH_TOG = SAFE_RANGE,
+    MENU_BTN,
+    MENU_UP,
+    MENU_DN
+};
+
+// Default Layers
+#define QWERTY   DF(_QWERTY)
+#define COLEMAK  DF(_COLEMAK)
+#define GAME     DF(_GAME)
+
+// Momentary Layers
+#define FN       MO(_FN)
+#define ADJUST   MO(_ADJUST)
+
+#define FN_CAPS  LT(_FN, KC_CAPS)
+#define FN_ESC   LT(_FN, KC_ESC)
+
+/* This keyboard is enabled with an RGB Menu Control system.
+This functionality is enabled, but still requires a little configuration based on your exact setup.
+The RGB Menu will appear on the Right Half's OLED and can be controlled by the MENU keycodes:
+MENU_BTN - Triggers a button action for the menu
+MENU_UP - Triggers an increase action for the menu
+MENU_DN - Triggers a decrease action for the menu
+
+To finish configuration for your board, you will want to change the default keycodes for an encoder on the right half.
+Encoder press keycode should be set to MENU_BTN, Clockwise should be MENU_UP, and Counter Clockwise should be MENU_DN.
+Depending on where you add an encoder to the right half will determin in the default keymap where you should put those keycodes.
+*/
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* QWERTY
+     * .--------------------------------------------------------------.  .--------------------------------------------------------------.
+     * | `~/ESC | 1      | 2      | 3      | 4      | 5      |   -    |  |    =   | 6      | 7      | 8      | 9      | 0      | Bckspc |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | Tab    | Q      | W      | E      | R      | T      |   [    |  |    ]   | Y      | U      | I      | O      | P      | \      |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | FN/Caps| A      | S      | D      | F      | G      |   (    |  |    )   | H      | J      | K      | L      | :      | '      |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | Shift  | Z      | X      | C      | V      | B      |   {    |  |    }   | N      | M      | ,      | .      | /      |Shft/Ent|
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | Ctrl   | Win    | Alt    | RGBTOG | Adjust | Space  | Bksp   |  | Enter  | Space  | Left   | Down   | Up     | Right  | Ctrl   |
+     * '--------+--------+--------+--------+--------+--------+--------'  '--------+--------+--------+--------+--------+--------+--------'
+     *      Encoder 1         Encoder 2                                                                  Encoder 3         Encoder 4
+     * .-----------------------------------.                                                        .-----------------------------------.
+     * | VolUp  | VolDn  | VolUp  | VolDn  |                                                        | PgUp   | PgDn   | PgUp   | PgDn   |
+     * |--------+--------+--------+--------+--------.                                      .--------+--------+--------+--------+--------|
+     * | VolDn  | VolUp  | Next   | Play   | Prev   | Touch Encoder          Touch Encoder | RgbHuI | RgbHuD | RgbMdD | RgbTog | RgbMdI |
+     * '--------+--------+--------+--------+--------'                                      '--------+--------+--------+--------+--------'
+     */
+    [_QWERTY] = LAYOUT(
+        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_MINS,   KC_EQL,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC,
+        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_LBRC,   KC_RBRC,   KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSLASH,
+        FN_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_LPRN,   KC_RPRN,   KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
+        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_LCBR,   KC_RCBR,   KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_SFTENT,
+        KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJUST,  KC_SPC,  KC_DEL,    KC_ENT,    KC_SPC,  KC_LEFT, KC_DOWN, KC_UP,   KC_RIGHT,KC_RCTL,
+
+        KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD,                                                          KC_PGDN, KC_PGUP, KC_PGDN, KC_PGUP,
+        KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV,                                        RGB_HUI, RGB_HUD, RGB_RMOD,RGB_TOG, RGB_MOD
+    ),
+
+    [_COLEMAK] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    _______, _______, KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, _______,
+        _______, KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    _______, _______, KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    _______,
+        _______, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    _______, _______, KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_GAME] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, KC_F1,   KC_F5,   _______, _______, _______, _______, _______, _______,
+        _______, KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_F2,   KC_F6,   KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    _______,
+        _______, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_F3,   KC_F7,   KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, _______,
+        _______, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_F4,   KC_F8,   KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, _______,
+        _______, KC_NO,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_FN] = LAYOUT(
+        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F11,  KC_F12,  KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  _______,
+        _______, KC_HOME, KC_UP,   KC_END,  _______, _______, _______, _______, _______, KC_HOME, KC_UP,   KC_END,  KC_PSCR, KC_PGUP,
+        _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS,  KC_PGDN,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, TCH_TOG, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_ADJUST] = LAYOUT(
+        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F11,  KC_F12,  KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  _______,
+        _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET,   _______, _______, _______, _______, KC_P7,   KC_P8,   KC_P9,   _______, _______,
+        _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, KC_P4,   KC_P5,   KC_P6,   _______, _______,
+        _______, RGB_SPD, _______, RGB_SPI, _______, _______, _______, _______, _______, KC_P1,   KC_P2,   KC_P3,   _______, GAME,
+        _______, RGB_RMOD,_______, RGB_MOD, _______, _______, _______, _______, _______, KC_P0,   KC_PDOT, KC_NLCK, QWERTY, COLEMAK,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_VIA1] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_VIA2] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_VIA3] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+    switch (keycode)
+    {
+        case MENU_BTN:
+            if (record->event.pressed) {
+                rgb_menu_selection();
+            }
+            return false;
+        case MENU_UP:
+            if (record->event.pressed) {
+                rgb_menu_action(true);
+            }
+            return false;
+        case MENU_DN:
+            if (record->event.pressed) {
+                rgb_menu_action(false);
+            }
+            return false;
+        case TCH_TOG:
+            if (record->event.pressed) {
+                touch_encoder_toggle();
+            }
+            return false;  // Skip all further processing of this key
+        default:
+            return true;
+    }
+}
+
+static void render_layer(void) {
+    // Host Keyboard Layer Status
+    oled_write_P(PSTR("Layer"), false);
+    switch (get_highest_layer(layer_state)) {
+        case _QWERTY:
+            oled_write_ln_P(PSTR("QWRTY"), false);
+            break;
+        case _COLEMAK:
+            oled_write_ln_P(PSTR("Colemk"), false);
+            break;
+        case _GAME:
+            oled_write_ln_P(PSTR("Game  "), false);
+            break;
+        case _FN:
+            oled_write_ln_P(PSTR("FN   "), false);
+            break;
+        case _ADJUST:
+            oled_write_ln_P(PSTR("Adjst"), false);
+            break;
+        default:
+            oled_write_ln_P(PSTR("Undef"), false);
+    }
+}
+
+static void render_leds(void)
+{
+    // Host Keyboard LED Status
+    led_t led_state = host_keyboard_led_state();
+    oled_write_P(led_state.num_lock ? PSTR("NUMLK")     : PSTR("     "), false);
+    oled_write_P(led_state.caps_lock ? PSTR("CAPLK")    : PSTR("     "), false);
+    oled_write_P(led_state.scroll_lock ? PSTR("SCRLK")  : PSTR("     "), false);
+}
+
+static void render_touch(void)
+{
+    // Host Touch LED Status
+    oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH")  : PSTR("     "), false);
+    oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT")  : PSTR("     "), false);
+}
+
+void oled_task_user(void) {
+    if (is_keyboard_left()) {
+        render_icon();
+        oled_write_P(PSTR("     "), false);
+        render_layer();
+        oled_write_P(PSTR("     "), false);
+        render_leds();
+        oled_write_P(PSTR("     "), false);
+        render_touch();
+    }
+    else {
+        render_icon();
+        oled_write_P(PSTR("     "), false);
+        render_rgb_menu();
+    }
+}
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+    return OLED_ROTATION_270;
+}
diff --git a/keyboards/rgbkb/mun/keymaps/via/rules.mk b/keyboards/rgbkb/mun/keymaps/via/rules.mk
new file mode 100644
index 0000000000..40bded3991
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE=yes
\ No newline at end of file
diff --git a/keyboards/rgbkb/mun/matrix.c b/keyboards/rgbkb/mun/matrix.c
index 497ab041f4..b859847f10 100644
--- a/keyboards/rgbkb/mun/matrix.c
+++ b/keyboards/rgbkb/mun/matrix.c
@@ -7,150 +7,56 @@
  * ----------------------------------------------------------------------------
  */
 
-#include <stdint.h>
-#include <stdbool.h>
-#include <string.h>
-#include "util.h"
 #include "matrix.h"
-#include "debounce.h"
-#include "quantum.h"
-#include "split_util.h"
-#include "config.h"
-#include "transactions.h"
+#include "atomic_util.h"
+#include "gpio.h"
 
-#define ERROR_DISCONNECT_COUNT 5
-#define ROWS_PER_HAND          (MATRIX_ROWS / 2)
+static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
 
-static const pin_t row_pins[ROWS_PER_HAND] = MATRIX_ROW_PINS;
-static const pin_t col_pins[MATRIX_COLS]   = MATRIX_COL_PINS;
+void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
+    /* Drive row pin low. */
+    ATOMIC_BLOCK_FORCEON { writePinLow(row_pins[current_row]); }
+    matrix_output_select_delay();
 
-/* matrix state(1:on, 0:off) */
-extern matrix_row_t raw_matrix[MATRIX_ROWS];  // raw values
-extern matrix_row_t matrix[MATRIX_ROWS];      // debounced values
+    /* Read all columns in one go, aka port scanning. */
+    uint16_t porta = palReadPort(GPIOA);
+    uint16_t portb = palReadPort(GPIOB);
 
-// row offsets for each hand
-uint8_t thisHand, thatHand;
+    /* Order of pins on the mun is: A0, B11, B0, B10, B12, B2, A8
+        Pin is active low, therefore we have to invert the result. */
+    matrix_row_t cols = ~(((porta & (0x1 << 0)) >> 0)      // A0 (0)
+                            | ((portb & (0x1 << 11)) >> 10)  // B11 (1)
+                            | ((portb & (0x1 << 0)) << 2)    // B0 (2)
+                            | ((portb & (0x1 << 10)) >> 7)   // B10 (3)
+                            | ((portb & (0x1 << 12)) >> 8)   // B12 (4)
+                            | ((portb & (0x1 << 2)) << 3)    // B2 (5)
+                            | ((porta & (0x1 << 8)) >> 2));  // A8 (6)
 
-// user-defined overridable functions
-__attribute__((weak)) void matrix_slave_scan_kb(void) { matrix_slave_scan_user(); }
-__attribute__((weak)) void matrix_slave_scan_user(void) {}
+    /* Reverse the order of columns for left hand as the board is flipped. */
+    //         if (isLeftHand) {
+    // #if defined(__arm__)
+    //             /* rbit assembly reverses bit order of 32bit registers. */
+    //             uint32_t temp = cols;
+    //             __asm__("rbit %0, %1" : "=r"(temp) : "r"(temp));
+    //             cols = temp >> 24;
+    // #else
+    //             /* RISC-V bit manipulation extension not present. Use bit-hack.
+    //             https://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith32Bits */
+    //             cols = (matrix_row_t)(((cols * 0x0802LU & 0x22110LU) | (cols * 0x8020LU & 0x88440LU)) * 0x10101LU >> 16);
+    // #endif
+    //         }
 
-static void init_pins(void) {
-    for (size_t i = 0; i < MATRIX_COLS; i++) {
-        setPinInputHigh(col_pins[i]);
-    }
-    for (size_t i = 0; i < ROWS_PER_HAND; i++) {
-        setPinOutput(row_pins[i]);
-        writePinHigh(row_pins[i]);
-    }
+    current_matrix[current_row] = cols;
+
+    /* Drive row pin high again. */
+    ATOMIC_BLOCK_FORCEON { writePinHigh(row_pins[current_row]); }
+    matrix_output_unselect_delay(current_row, row_pins[current_row] != 0);
 }
 
-void matrix_init(void) {
-    split_pre_init();
-
-    thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
-    thatHand = ROWS_PER_HAND - thisHand;
-
-    // initialize key pins
-    init_pins();
-
-    // initialize matrix state: all keys off
-    memset(raw_matrix, 0, sizeof(raw_matrix));
-    memset(matrix, 0, sizeof(matrix));
-
-    debounce_init(ROWS_PER_HAND);
-
-    matrix_init_quantum();
-
-    split_post_init();
-}
-
-bool matrix_post_scan(void) {
-    bool changed = false;
-    if (is_keyboard_master()) {
-        static uint8_t error_count;
-
-        matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
-        if (!transport_master(matrix + thisHand, slave_matrix)) {
-            error_count++;
-
-            if (error_count > ERROR_DISCONNECT_COUNT) {
-                // reset other half if disconnected
-                memset(&matrix[thatHand], 0, sizeof(slave_matrix));
-                memset(slave_matrix, 0, sizeof(slave_matrix));
-
-                changed = true;
-            }
-        } else {
-            error_count = 0;
-
-            if (memcmp(&matrix[thatHand], slave_matrix, sizeof(slave_matrix)) != 0) {
-                memcpy(&matrix[thatHand], slave_matrix, sizeof(slave_matrix));
-                changed = true;
-            }
-        }
-
-        matrix_scan_quantum();
-    } else {
-        transport_slave(matrix + thatHand, matrix + thisHand);
-
-        matrix_slave_scan_kb();
+#if defined(BUSY_WAIT)
+void matrix_output_unselect_delay(uint8_t line, bool key_pressed) {
+    for (int32_t i = 0; i < BUSY_WAIT_INSTRUCTIONS; i++) {
+        __asm__ volatile("nop" ::: "memory");
     }
-
-    return changed;
-}
-
-uint8_t matrix_scan(void) {
-    bool         local_changed = false;
-    matrix_row_t current_matrix[ROWS_PER_HAND];
-
-    for (size_t row_idx = 0; row_idx < ROWS_PER_HAND; row_idx++) {
-        /* Drive row pin low. */
-        ATOMIC_BLOCK_FORCEON { writePinLow(row_pins[row_idx]); }
-        matrix_output_select_delay();
-
-        /* Read all columns in one go, aka port scanning. */
-        uint16_t porta = palReadPort(GPIOA);
-        uint16_t portb = palReadPort(GPIOB);
-
-        /* Order of pins on the mun is: A0, B11, B0, B10, B12, B2, A8
-           Pin is active low, therefore we have to invert the result. */
-        matrix_row_t cols = ~(((porta & (0x1 << 0)) >> 0)      // A0 (0)
-                              | ((portb & (0x1 << 11)) >> 10)  // B11 (1)
-                              | ((portb & (0x1 << 0)) << 2)    // B0 (2)
-                              | ((portb & (0x1 << 10)) >> 7)   // B10 (3)
-                              | ((portb & (0x1 << 12)) >> 8)   // B12 (4)
-                              | ((portb & (0x1 << 2)) << 3)    // B2 (5)
-                              | ((porta & (0x1 << 8)) >> 2));  // A8 (6)
-
-        /* Reverse the order of columns for left hand as the board is flipped. */
-        //         if (isLeftHand) {
-        // #if defined(__arm__)
-        //             /* rbit assembly reverses bit order of 32bit registers. */
-        //             uint32_t temp = cols;
-        //             __asm__("rbit %0, %1" : "=r"(temp) : "r"(temp));
-        //             cols = temp >> 24;
-        // #else
-        //             /* RISC-V bit manipulation extension not present. Use bit-hack.
-        //             https://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith32Bits */
-        //             cols = (matrix_row_t)(((cols * 0x0802LU & 0x22110LU) | (cols * 0x8020LU & 0x88440LU)) * 0x10101LU >> 16);
-        // #endif
-        //         }
-
-        current_matrix[row_idx] = cols;
-
-        /* Drive row pin high again. */
-        ATOMIC_BLOCK_FORCEON { writePinHigh(row_pins[row_idx]); }
-        matrix_output_unselect_delay(row_idx, row_pins[row_idx] != 0);
-    }
-
-    if (memcmp(raw_matrix, current_matrix, sizeof(current_matrix)) != 0) {
-        memcpy(raw_matrix, current_matrix, sizeof(current_matrix));
-        local_changed = true;
-    }
-
-    debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, local_changed);
-
-    bool remote_changed = matrix_post_scan();
-    return (uint8_t)(local_changed || remote_changed);
 }
+#endif
diff --git a/keyboards/rgbkb/mun/mcuconf.h b/keyboards/rgbkb/mun/mcuconf.h
index acc083d8a5..dd6e38509c 100644
--- a/keyboards/rgbkb/mun/mcuconf.h
+++ b/keyboards/rgbkb/mun/mcuconf.h
@@ -11,32 +11,11 @@
 
 #include_next <mcuconf.h>
 
-#undef STM32_DAC_USE_DAC1_CH1
-#define STM32_DAC_USE_DAC1_CH1 TRUE
-
-#undef STM32_DAC_USE_DAC1_CH2
-#define STM32_DAC_USE_DAC1_CH2 TRUE
-
-#undef STM32_GPT_USE_TIM6
-#define STM32_GPT_USE_TIM6 TRUE
-
-#undef STM32_GPT_USE_TIM7
-#define STM32_GPT_USE_TIM7 TRUE
-
-#undef STM32_GPT_USE_TIM8
-#define STM32_GPT_USE_TIM8 TRUE
-
-#undef STM32_GPT_USE_TIM15
-#define STM32_GPT_USE_TIM15 TRUE
-
 #undef STM32_I2C_USE_I2C1
 #define STM32_I2C_USE_I2C1 TRUE
 
 #undef STM32_PWM_USE_TIM3
 #define STM32_PWM_USE_TIM3 TRUE
 
-#undef STM32_PWM_USE_TIM4
-#define STM32_PWM_USE_TIM4 TRUE
-
 #undef STM32_SERIAL_USE_USART1
-#define STM32_SERIAL_USE_USART1 TRUE
\ No newline at end of file
+#define STM32_SERIAL_USE_USART1 TRUE
diff --git a/keyboards/rgbkb/mun/mun.c b/keyboards/rgbkb/mun/mun.c
index 6cc95c46e9..f64de3342c 100644
--- a/keyboards/rgbkb/mun/mun.c
+++ b/keyboards/rgbkb/mun/mun.c
@@ -23,11 +23,3 @@ void housekeeping_task_kb(void) {
     touch_encoder_update(TOUCH_ENCODER_SYNC);
     rgb_menu_update(RGB_MENU_SYNC);
 }
-
-#if defined(BUSY_WAIT)
-void matrix_output_unselect_delay(uint8_t line, bool key_pressed) {
-    for (int32_t i = 0; i < BUSY_WAIT_INSTRUCTIONS; i++) {
-        __asm__ volatile("nop" ::: "memory");
-    }
-}
-#endif
diff --git a/keyboards/rgbkb/mun/rev1/rgbkb_mun_rev1_default.json b/keyboards/rgbkb/mun/rev1/rgbkb_mun_rev1_default.json
deleted file mode 100644
index ccf70ef5f9..0000000000
--- a/keyboards/rgbkb/mun/rev1/rgbkb_mun_rev1_default.json
+++ /dev/null
@@ -1,13 +0,0 @@
-{
-  "keyboard": "rgbkb/mun/rev1",
-  "keymap": "default",
-  "commit": "xxxxxxxxxxxxxxxxxxxxx",
-  "layout": "LAYOUT",
-  "layers": [
-    ["KC_GESC","KC_1","KC_2","KC_3","KC_4","KC_5","KC_MINS","KC_EQL","KC_6","KC_7","KC_8","KC_9","KC_0","KC_BSPC","KC_TAB","KC_Q","KC_W","KC_E","KC_R","KC_T","KC_LBRC","KC_RBRC","KC_Y","KC_U","KC_I","KC_O","KC_P","KC_BSLS","LT(3,KC_CAPS)","KC_A","KC_S","KC_D","KC_F","KC_G","KC_LPRN","KC_RPRN","KC_H","KC_J","KC_K","KC_L","KC_SCLN","KC_QUOT","KC_LSFT","KC_Z","KC_X","KC_C","KC_V","KC_B","KC_LCBR","KC_RCBR","KC_N","KC_M","KC_COMM","KC_DOT","KC_SLSH","KC_SFTENT","KC_LCTL","KC_LGUI","KC_LALT","RGB_TOG","MO(4)","KC_SPC","KC_BSPC","KC_ENT","KC_SPC","KC_LEFT","KC_DOWN","KC_UP","KC_RGHT","KC_RCTL","KC_VOLU","KC_VOLD","KC_VOLU","KC_VOLD","KC_PGUP","KC_PGDN","KC_PGUP","KC_PGDN","KC_VOLD","KC_VOLU","KC_MRWD","KC_MPLY","KC_MFFD","RGB_HUI","RGB_HUD","RGB_RMOD","RGB_TOG","RGB_MOD"],
-    ["KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_Q","KC_W","KC_F","KC_P","KC_G","KC_TRNS","KC_TRNS","KC_J","KC_L","KC_U","KC_Y","KC_SCLN","KC_TRNS","KC_TRNS","KC_A","KC_R","KC_S","KC_T","KC_D","KC_TRNS","KC_TRNS","KC_H","KC_N","KC_E","KC_I","KC_O","KC_TRNS","KC_TRNS","KC_Z","KC_X","KC_C","KC_V","KC_B","KC_TRNS","KC_TRNS","KC_K","KC_M","KC_COMM","KC_DOT","KC_SLSH","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS"],
-    ["KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_F1","KC_F5","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_Q","KC_W","KC_E","KC_R","KC_T","KC_F2","KC_F6","KC_Y","KC_U","KC_I","KC_O","KC_P","KC_TRNS","KC_TRNS","KC_A","KC_S","KC_D","KC_F","KC_G","KC_F3","KC_F7","KC_H","KC_J","KC_K","KC_L","KC_SCLN","KC_TRNS","KC_TRNS","KC_Z","KC_X","KC_C","KC_V","KC_B","KC_F4","KC_F8","KC_N","KC_M","KC_COMM","KC_DOT","KC_SLSH","KC_TRNS","KC_TRNS","KC_NO","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS"],
-    ["KC_TRNS","KC_F1","KC_F2","KC_F3","KC_F4","KC_F5","KC_F11","KC_F12","KC_F6","KC_F7","KC_F8","KC_F9","KC_F10","KC_TRNS","KC_TRNS","KC_HOME","KC_UP","KC_END","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_HOME","KC_UP","KC_END","KC_PSCR","KC_PGUP","KC_TRNS","KC_LEFT","KC_DOWN","KC_RGHT","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_LEFT","KC_DOWN","KC_RGHT","KC_INS","KC_PGDN","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","ANY(TCH_TOG)","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_MPLY","KC_MNXT","KC_MUTE","KC_VOLD","KC_VOLU","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS"],
-    ["KC_TRNS","KC_F1","KC_F2","KC_F3","KC_F4","KC_F5","KC_F11","KC_F12","KC_F6","KC_F7","KC_F8","KC_F9","KC_F10","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_P7","KC_P8","KC_P9","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_P4","KC_P5","KC_P6","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_P1","KC_P2","KC_P3","KC_TRNS","DF(2)","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_P0","KC_PDOT","KC_NLCK","DF(0)","DF(1)","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS"]
-  ]
-}
\ No newline at end of file
diff --git a/keyboards/rgbkb/mun/rules.mk b/keyboards/rgbkb/mun/rules.mk
index f016c6c710..85ee63346c 100644
--- a/keyboards/rgbkb/mun/rules.mk
+++ b/keyboards/rgbkb/mun/rules.mk
@@ -40,7 +40,7 @@ OPT = 3
 OPT_DEFS += -DOLED_FONT_H=\"../common/glcdfont.c\"
 OPT_DEFS += -Ikeyboards/rgbkb/common
 
-CUSTOM_MATRIX = yes
-SRC += matrix.c matrix_common.c
+# matrix optimisations
+SRC += matrix.c
 
 DEFAULT_FOLDER = rgbkb/mun/rev1
\ No newline at end of file