From be7198ca49543a5e7b8d5ec38de7d7b6f2acc53d Mon Sep 17 00:00:00 2001
From: gourdo1 <gourdo1@users.noreply.github.com>
Date: Tue, 19 Apr 2022 04:05:13 -0700
Subject: [PATCH] New custom keymap for Glorious GMMK Pro ANSI layout (#16199)

Co-authored-by: Drashna Jaelre <drashna@live.com>
---
 .../gmmk/pro/ansi/keymaps/gourdo1/caps_word.c | 150 ++++++
 .../gmmk/pro/ansi/keymaps/gourdo1/caps_word.h | 127 +++++
 .../gmmk/pro/ansi/keymaps/gourdo1/config.h    |  75 +++
 .../gmmk/pro/ansi/keymaps/gourdo1/keymap.c    | 336 ++++++++++++++
 .../gmmk/pro/ansi/keymaps/gourdo1/readme.md   |  97 ++++
 .../pro/ansi/keymaps/gourdo1/rgb_matrix_map.h | 287 ++++++++++++
 .../gmmk/pro/ansi/keymaps/gourdo1/rules.mk    |  18 +
 users/gourdo1/gourdo1.c                       | 432 ++++++++++++++++++
 users/gourdo1/gourdo1.h                       | 131 ++++++
 users/gourdo1/gourdo1_encoder.c               | 238 ++++++++++
 users/gourdo1/rules.mk                        |  29 ++
 11 files changed, 1920 insertions(+)
 create mode 100644 keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.c
 create mode 100644 keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.h
 create mode 100644 keyboards/gmmk/pro/ansi/keymaps/gourdo1/config.h
 create mode 100644 keyboards/gmmk/pro/ansi/keymaps/gourdo1/keymap.c
 create mode 100644 keyboards/gmmk/pro/ansi/keymaps/gourdo1/readme.md
 create mode 100644 keyboards/gmmk/pro/ansi/keymaps/gourdo1/rgb_matrix_map.h
 create mode 100644 keyboards/gmmk/pro/ansi/keymaps/gourdo1/rules.mk
 create mode 100644 users/gourdo1/gourdo1.c
 create mode 100644 users/gourdo1/gourdo1.h
 create mode 100644 users/gourdo1/gourdo1_encoder.c
 create mode 100644 users/gourdo1/rules.mk

diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.c b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.c
new file mode 100644
index 0000000000..d2f7b6ee7f
--- /dev/null
+++ b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.c
@@ -0,0 +1,150 @@
+// Copyright 2021-2022 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//
+// For full documentation, see
+// https://getreuer.info/posts/keyboards/caps-word
+
+#include "caps_word.h"
+
+static bool caps_word_active = false;
+
+#if CAPS_WORD_IDLE_TIMEOUT > 0
+#if CAPS_WORD_IDLE_TIMEOUT < 100 || CAPS_WORD_IDLE_TIMEOUT > 30000
+// Constrain timeout to a sensible range. With the 16-bit timer, the longest
+// representable timeout is 32768 ms, rounded here to 30000 ms = half a minute.
+#error "caps_word: CAPS_WORD_IDLE_TIMEOUT must be between 100 and 30000 ms"
+#endif
+
+static uint16_t idle_timer = 0;
+
+void caps_word_task(void) {
+  if (caps_word_active && timer_expired(timer_read(), idle_timer)) {
+    caps_word_set(false);
+  }
+}
+#endif  // CAPS_WORD_IDLE_TIMEOUT > 0
+
+bool process_caps_word(uint16_t keycode, keyrecord_t* record) {
+#ifndef NO_ACTION_ONESHOT
+  const uint8_t mods = get_mods() | get_oneshot_mods();
+#else
+  const uint8_t mods = get_mods();
+#endif  // NO_ACTION_ONESHOT
+
+  if (!caps_word_active) {
+    // Pressing both shift keys at the same time enables caps word.
+    if ((mods & MOD_MASK_SHIFT) == MOD_MASK_SHIFT) {
+      caps_word_set(true);  // Activate Caps Word.
+      return false;
+    }
+    return true;
+  } else {
+#if CAPS_WORD_IDLE_TIMEOUT > 0
+    idle_timer = record->event.time + CAPS_WORD_IDLE_TIMEOUT;
+#endif  // CAPS_WORD_IDLE_TIMEOUT > 0
+  }
+
+  if (!record->event.pressed) { return true; }
+
+  if (!(mods & ~MOD_MASK_SHIFT)) {
+    switch (keycode) {
+      // Ignore MO, TO, TG, TT, and OSL layer switch keys.
+      case QK_MOMENTARY ... QK_MOMENTARY_MAX:
+      case QK_TO ... QK_TO_MAX:
+      case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX:
+      case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
+      case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:
+        return true;
+
+#ifndef NO_ACTION_TAPPING
+      case QK_MOD_TAP ... QK_MOD_TAP_MAX:
+        if (record->tap.count == 0) {
+          // Deactivate if a mod becomes active through holding a mod-tap key.
+          caps_word_set(false);
+          return true;
+        }
+        keycode &= 0xff;
+        break;
+
+#ifndef NO_ACTION_LAYER
+      case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
+#endif  // NO_ACTION_LAYER
+        if (record->tap.count == 0) { return true; }
+        keycode &= 0xff;
+        break;
+#endif  // NO_ACTION_TAPPING
+
+#ifdef SWAP_HANDS_ENABLE
+      case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
+        if (keycode > 0x56F0 || record->tap.count == 0) { return true; }
+        keycode &= 0xff;
+        break;
+#endif  // SWAP_HANDS_ENABLE
+    }
+
+    if (caps_word_press_user(keycode)) {
+      return true;
+    }
+  }
+
+  caps_word_set(false);  // Deactivate Caps Word.
+  return true;
+}
+
+void caps_word_set(bool active) {
+  if (active != caps_word_active) {
+    if (active) {
+      clear_mods();
+#ifndef NO_ACTION_ONESHOT
+      clear_oneshot_mods();
+#endif  // NO_ACTION_ONESHOT
+#if CAPS_WORD_IDLE_TIMEOUT > 0
+      idle_timer = timer_read() + CAPS_WORD_IDLE_TIMEOUT;
+#endif  // CAPS_WORD_IDLE_TIMEOUT > 0
+    } else if ((get_weak_mods() & MOD_BIT(KC_LSFT)) != 0) {
+      // If the weak shift mod is still on, turn it off and send an update to
+      // the host computer.
+      del_weak_mods(MOD_BIT(KC_LSFT));
+      send_keyboard_report();
+    }
+
+    caps_word_active = active;
+    caps_word_set_user(active);
+  }
+}
+
+bool caps_word_get(void) { return caps_word_active; }
+
+__attribute__((weak)) void caps_word_set_user(bool active) {}
+
+__attribute__((weak)) bool caps_word_press_user(uint16_t keycode) {
+  switch (keycode) {
+    // Keycodes that continue Caps Word, with shift applied.
+    case KC_A ... KC_Z:
+      add_weak_mods(MOD_BIT(KC_LSFT));  // Apply shift to the next key.
+      return true;
+
+    // Keycodes that continue Caps Word, without shifting.
+    case KC_1 ... KC_0:
+    case KC_BSPC:
+    case KC_MINS:
+    case KC_UNDS:
+      return true;
+
+    default:
+      return false;  // Deactivate Caps Word.
+  }
+}
+
diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.h b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.h
new file mode 100644
index 0000000000..7f58dd3f17
--- /dev/null
+++ b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.h
@@ -0,0 +1,127 @@
+// Copyright 2021-2022 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//
+// Caps Word, activated by pressing both shift keys at the same time.
+//
+// This library implements "Caps Word", which is like conventional Caps Lock,
+// but automatically disables itself at the end of the word. This is useful for
+// typing all-caps identifiers like `MOD_MASK_ALT`.
+//
+// Caps Word is activated by pressing the left and right shift keys at the same
+// time. This way you don't need a dedicated key for using Caps Word. I've
+// tested that this works as expected with one-shot mods and Space Cadet Shift.
+// If your shift keys are mod-taps, activate Caps Word by holding both shift
+// mod-tap keys until the tapping term, release them, then begin typing.
+//
+// Optionally, Caps Word may be configured to deactivate if the keyboard is idle
+// for some time. This is useful to mitigate unintended shifting when you get
+// interrupted or switch to the mouse while Caps Word is active. In your
+// config.h, define `CAPS_WORD_IDLE_TIMEOUT` with a time in milliseconds:
+//
+//   #define CAPS_WORD_IDLE_TIMEOUT 5000  // Turn off Caps Word after 5 seconds.
+//
+// and in your keymap.c, define (or add to) `matrix_scan_user()` as
+//
+//   void matrix_scan_user(void) {
+//     caps_word_task();
+//     // Other tasks...
+//   }
+//
+// For full documentation, see
+// https://getreuer.info/posts/keyboards/caps-word
+
+#pragma once
+
+#include QMK_KEYBOARD_H
+
+// Call this function from `process_record_user()` to implement Caps Word.
+bool process_caps_word(uint16_t keycode, keyrecord_t* record);
+
+// If CAPS_WORD_IDLE_TIMEOUT is set, call `caps_word_task()` from
+// `matrix_scan_user()` as described above.
+//
+// If CAPS_WORD_IDLE_TIMEOUT isn't set, calling this function has no effect (but
+// will still compile).
+#if CAPS_WORD_IDLE_TIMEOUT > 0
+void caps_word_task(void);
+#else
+static inline void caps_word_task(void) {}
+#endif
+
+// Activates or deactivates Caps Word. For instance activate Caps Word with a
+// combo by defining a `COMBO_ACTION` that calls `caps_word_set(true)`:
+//
+// void process_combo_event(uint16_t combo_index, bool pressed) {
+//   switch(combo_index) {
+//     case CAPS_COMBO:
+//       if (pressed) {
+//         caps_word_set(true);  // Activate Caps Word.
+//       }
+//       break;
+//
+//     // Other combos...
+//   }
+// }
+void caps_word_set(bool active);
+
+// Returns whether Caps Word is currently active.
+bool caps_word_get(void);
+
+// An optional callback that gets called when Caps Word turns on or off. This is
+// useful to represent the current Caps Word state, e.g. by setting an LED or
+// playing a sound. In your keymap, define
+//
+//   void caps_word_set_user(bool active) {
+//     if (active) {
+//       // Do something when Caps Word activates.
+//     } else {
+//       // Do something when Caps Word deactivates.
+//     }
+//   }
+void caps_word_set_user(bool active);
+
+// An optional callback which is called on every key press while Caps Word is
+// active. When the key should be shifted (that is, a letter key), the callback
+// should call `add_weak_mods(MOD_BIT(KC_LSFT))` to shift the key. The callback
+// also determines whether the key should continue Caps Word. Returning true
+// continues the current "word", while returning false is "word breaking" and
+// deactivates Caps Word. The default callback is
+//
+//   bool caps_word_press_user(uint16_t keycode) {
+//     switch (keycode) {
+//       // Keycodes that continue Caps Word, with shift applied.
+//       case KC_A ... KC_Z:
+//         add_weak_mods(MOD_BIT(KC_LSFT));  // Apply shift to the next key.
+//         return true;
+//
+//       // Keycodes that continue Caps Word, without shifting.
+//       case KC_1 ... KC_0:
+//       case KC_BSPC:
+//       case KC_MINS:
+//       case KC_UNDS:
+//         return true;
+//
+//       default:
+//         return false;  // Deactivate Caps Word.
+//     }
+//   }
+//
+// To customize, copy the above function into your keymap and add/remove
+// keycodes to the above cases.
+//
+// NOTE: Outside of this callback, you can use `caps_word_set(false)` to
+// deactivate Caps Word.
+bool caps_word_press_user(uint16_t keycode);
+
diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/config.h b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/config.h
new file mode 100644
index 0000000000..582e473cb2
--- /dev/null
+++ b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/config.h
@@ -0,0 +1,75 @@
+/* Copyright 2021 Jonavin Eng @Jonavin
+   Copyright 2022 gourdo1 <jcblake@outlook.com>
+   
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define TAPPING_TOGGLE 2
+// TT set to two taps
+
+/* Handle GRAVESC combo keys */
+#define GRAVE_ESC_ALT_OVERRIDE
+// Always send Escape if Alt is pressed
+#define GRAVE_ESC_CTRL_OVERRIDE
+// Always send Escape if Control is pressed
+
+// #define TAPPING_TERM 180
+#define TAPPING_TERM 300
+#define TAPPING_TERM_PER_KEY
+
+#ifdef RGB_MATRIX_ENABLE
+#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
+#define RGB_DISABLE_WHEN_USB_SUSPENDED
+#endif
+
+// RGB step values
+#define RGBLIGHT_HUE_STEP 32 // The number of steps to cycle through the hue by (default 10)
+#define RGBLIGHT_SAT_STEP 17 // The number of steps to increment the saturation by (default 17)
+#define RGBLIGHT_VAL_STEP 17 // The number of steps to increment the brightness by (default 17)
+
+// add fifth layer for colemak  -- set "COLEMAK_LAYER_ENABLE = yes" in rules.mk to enable
+#if defined COLEMAK_LAYER_ENABLE
+#define DYNAMIC_KEYMAP_LAYER_COUNT 5
+#define _COLEMAK 4
+#endif // COLEMAK_LAYER_ENABLE
+
+/*
+// Mouse Keys Accelerated Mode Definitions
+#define MOUSEKEY_DELAY 3               // Delay between pressing a movement key and cursor movement (default: 10)
+#define MOUSEKEY_INTERVAL 13           // Time between cursor movements in milliseconds (default: 20); Try setting to 1000/monitor refresh for smooth movement.
+#define MOUSEKEY_MOVE_DELTA 8          // Step size (default: 8)
+#define MOUSEKEY_MAX_SPEED 9           // Maximum cursor speed at which acceleration stops (default: 10)
+#define MOUSEKEY_TIME_TO_MAX 150       // Time until maximum cursor speed is reached (default: 30)
+#define MOUSEKEY_WHEEL_DELAY 0         // Delay between pressing a wheel key and wheel movement (default: 10)
+#define MOUSEKEY_WHEEL_INTERVAL 80     // Time between wheel movements (default: 80)
+#define MOUSEKEY_WHEEL_MAX_SPEED 8     // Maximum number of scroll steps per scroll action (default: 8)
+#define MOUSEKEY_WHEEL_TIME_TO_MAX 40  // Time until maximum scroll speed is reached (default: 40)
+*/
+
+// Mouse Keys Kinetic Mode Definitions
+#define MK_KINETIC_SPEED                        // Enable Kinetic mode:  Uses a quadratic curve on cursor speed to allow precise movements at the beginning and increases speed thereafter.
+#define MOUSEKEY_DELAY 3                        // Delay between pressing a movement key and cursor movement (default: 10)
+#define MOUSEKEY_INTERVAL 13                    // Time between cursor movements in milliseconds (default: 20); Try setting to 1000/monitor refresh for smooth movement.
+#define MOUSEKEY_MOVE_DELTA 5                   // Step size for accelerating from initial to base speed (default: 8)
+#define MOUSEKEY_MOVE_MAX 50                    // use instead of BASE SPEED to limit speed in Kinetic mode
+#define MOUSEKEY_INITIAL_SPEED 100              // Initial speed of the cursor in pixels per second (default: 100)
+//#define MOUSEKEY_BASE_SPEED 800               // (broken in QMK 0.16.0) Maximum cursor speed at which acceleration stops (default: 1000)
+#define MOUSEKEY_DECELERATED_SPEED 400          // Decelerated cursor speed (default: 400)
+#define MOUSEKEY_ACCELERATED_SPEED 2000         // Accelerated cursor speed (default: 3000)
+#define MOUSEKEY_WHEEL_INITIAL_MOVEMENTS 16     // Initial number of movements of the mouse wheel (default: 16)
+#define MOUSEKEY_WHEEL_BASE_MOVEMENTS 32        // Maximum number of movements at which acceleration stops (default: 32)
+#define MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS 48 // Accelerated wheel movements (default: 48)
+#define MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS 8  // Decelerated wheel movements (default: 8)
diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/keymap.c b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/keymap.c
new file mode 100644
index 0000000000..97db98dd12
--- /dev/null
+++ b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/keymap.c
@@ -0,0 +1,336 @@
+/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
+   Copyright 2021 Jonavin Eng @Jonavin
+   Copyright 2022 gourdo1 <jcblake@outlook.com>
+   
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// Note: Several advanced functions referenced in this file (like Tap Dance functions) are defined in users/gourdo1/gourdo1.c
+
+#include QMK_KEYBOARD_H
+
+#include "rgb_matrix_map.h"
+
+#include "gourdo1.h"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+    /* Base Layout
+     *
+     * ,-------------------------------------------------------------------------------------------------------------.
+     * | Esc  ||  F1  |  F2  |  F3  |  F4  ||  F5  |  F6  |  F7  |  F8  ||  F9  | F10  | F11  | F12  || Home || Mute |
+     * |=============================================================================================================|
+     * |  ` ~ |  1 ! |  2 @ |  3 # |  4 $ |  5 % |  6 ^ |  7 & |  8 * |  9 ( |  0 ) |  - _ |  = + |  Backspc || Del  |
+     * |------+------+------+------+------+------+------+------+------+------+------+------+------+----------++------|
+     * |   Tab   |  Q   |  W   |  E   |  R   |  T   |  Y   |  U   |  I   |  O   |  P   | [ }  | ] }  |  \ |  || PgUp |
+     * |---------+------+------+------+------+------+------+------+------+------+------+------+------+-------++------|
+     * |  Capslock  |  A   |  S   |  D   |  F  |  G   |  H   |  J   |  K   |  L   | ; :  | ' "  |    Enter   || PgDn |
+     * |------------+------+------+------+-----+------+------+------+------+------+------+------|----+========+------|
+     * |    LShift    |  Z   |  X   |  C   |  V   |  B   |  N   |  M   | , <  | . >  | / ?  | RShift ||  Up  || End  |
+     * |--------------+------+------+------+------+------+------+------+------+------+------+--+=====++------++======|
+     * |  Ctrl  |   Win  |  LAlt  |               Space                  | RAlt |  Fn  | Ctrl || Left | Down | Rght |
+     * `------------------------------------------------------------------------------------------------------------'
+     */
+
+    [_BASE] = LAYOUT(
+        KC_ESCLYR, KC_F1, KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_HOME,          KC_MUTE,
+        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,          KC_DEL,
+        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,          KC_PGUP,
+        TT(_NUMPADMOUSE), KC_A, KC_S, KC_D, KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,           KC_PGDN,
+        KC_LSFTCAPSWIN,   KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,          KC_RSFT, KC_UP,   KC_END,
+        KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                             KC_RALT, MO(_FN1),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+    ),
+
+    /* FN1 Layout
+     *
+     * ,-------------------------------------------------------------------------------------------------------------.
+     * | Esc  ||MyCmp |WbHom | Calc |MdSel ||MdPrv |MdNxt |MdPly |MdStp ||VolDn |VolUp |PrScr |ScrLk ||Pause || ____ |
+     * |=============================================================================================================|
+     * | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ |RGBTOD|RGBTOI| ________ ||RGBTOG|
+     * |------+------+------+------+------+------+------+------+------+------+------+------+------+----------++------|
+     * |  ______ |RGBSAD|RGBVAI|RGBSAI| NKRO | ____ |YAHOO | ____ | ____ |OUTLK |Pause | ____ | ____ | Reset || Home |
+     * |---------+------+------+------+------+------+------+------+------+------+------+------+------+-------++------|
+     * |  Capslock  |RGBHUD|RGBVAD|RGBHUI| ____|GMAIL |HTMAIL| ____ | ____ | ____ | ____ | ____ | __________ || End  |
+     * |------------+------+------+------+-----+------+------+------+------+------+------+------|----+========+------|
+     * |  __________  |RGBNIT| ____ | ____ | ____ | ____ |NumLk | ____ | ____ |DOTCOM| ____ | ______ ||RGBMOD|| ____ |
+     * |--------------+------+------+------+------+------+------+------+------+------+------+--+=====++------++======|
+     * |  ____  | WinKyLk |  ____  |               _____                  | ____ | ____ | ____ ||RGBSPD|RGBRMD|RGBSPI|
+     * `------------------------------------------------------------------------------------------------------------'
+     */
+
+    [_FN1] = LAYOUT(
+        EE_CLR, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_VOLD, KC_VOLU, KC_PSCR, KC_SLCK, KC_PAUS,          _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOD, RGB_TOI, _______,          RGB_TOG,
+        _______, RGB_SAD, RGB_VAI, RGB_SAI, NK_TOGG, _______,   YAHOO, _______, _______, OUTLOOK, KC_PAUS,  SWAP_L,  SWAP_R, RESET,            KC_HOME,
+        KC_CAPS, RGB_HUD, RGB_VAD, RGB_HUI, _______,   GMAIL, HOTMAIL, _______, _______, _______, _______, _______,          _______,          KC_END,
+        _______,          RGB_NITE,_______, _______, _______, _______, KC_NLCK, _______, _______,  DOTCOM,  KC_CAD,          _______, RGB_MOD, _______,
+        _______, KC_WINLCK, _______,                          _______,                            _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI
+    ),
+
+    /* _NUMPADMOUSE Layout
+     *  Note: A symbol preceded by "P" is a Numpad-encoded version of the key -- any app that differentiates will recognize the char as coming from a physical numpad.
+     * ,-------------------------------------------------------------------------------------------------------------.
+     * | ____ || ____ | ____ | ____ | ____ || ____ | ____ | ____ | ____ || ____ | ____ | ____ | ____ || ____ || ____ |
+     * |=============================================================================================================|
+     * | ____ |  P1  |  P2  |  P3  |  P4  |  P5  |  P6  |  P7  |  P8  |  P9  |  P0  |  P-  |  P+  | ________ || ____ |
+     * |------+------+------+------+------+------+------+------+------+------+------+------+------+----------++------|
+     * |  ______ | PGUP |  Up  | PGDN | None | None | None |  P4  |  P5  |  P6  |  P+  | ____ | ____ | _____ || WhUp |
+     * |---------+------+------+------+------+------+------+------+------+------+------+------+------+-------++------|
+     * |  ________  | Left | Down | Rght | None| None | None |  P1  |  P2  |  P3  |  P*  | ____ |  P-Enter   || WhDn |
+     * |------------+------+------+------+-----+------+------+------+------+------+------+------|----+========+------|
+     * |  __________  | None | ____ | ____ | ____ | None | None |   0  |  00  |  P.  |  P/  |  MBt1  ||MS_UP || MBt2 |
+     * |--------------+------+------+------+------+------+------+------+------+------+------+--+=====++------++======|
+     * |  ____  |  ____  |  ____  |               _____                  | ____ | ____ | MBt3 ||MS_LT |MS_DN |MS_RT |
+     * `------------------------------------------------------------------------------------------------------------'
+     */
+
+    [_NUMPADMOUSE] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______, KC_P1,   KC_P2,   KC_P3,   KC_P4,   KC_P5,   KC_P6,   KC_P7,   KC_P8,   KC_P9,   KC_P0,   KC_PMNS, KC_PPLS, _______,          _______,
+        _______, KC_PGUP, KC_UP,   KC_PGDN, KC_NO,   KC_NO,   KC_NO,   KC_P4,   KC_P5,   KC_P6,   KC_PPLS, _______, _______, _______,          KC_WH_U,
+        _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO,   KC_NO,   KC_NO,   KC_P1,   KC_P2,   KC_P3,   KC_PAST, _______,          KC_PENT,          KC_WH_D,
+        _______,          KC_NO,   _______, _______, _______, KC_NO,   KC_NO,   KC_P0,   KC_00,   KC_PDOT, KC_PSLS,          KC_BTN1, KC_MS_U, KC_BTN2,
+        _______, _______, _______,                            _______,                            _______, _______, KC_BTN3, KC_MS_L, KC_MS_D, KC_MS_R
+    ),
+
+    [_MOUSEKEY] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          KC_WH_U,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          KC_WH_D,
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          KC_BTN1, KC_MS_U, KC_BTN2,
+        _______, _______, _______,                            _______,                            _______, _______, KC_BTN3, KC_MS_L, KC_MS_D, KC_MS_R
+    ),
+
+    #ifdef COLEMAK_LAYER_ENABLE
+    [_COLEMAK] = LAYOUT(
+        _______,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,           KC_MUTE,
+        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,          KC_HOME,
+        KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS,          KC_PGUP,
+        _______, KC_A, KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT,          KC_ENT,           KC_PGDN,
+        _______,   KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,          KC_RSFT, KC_UP,   KC_END,
+        _______, _______, _______,                            KC_SPC,                             KC_RALT, _______,KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+        ),
+    #endif // COLEMAK_LAYER_ENABLE
+};
+
+#if defined(ENCODER_ENABLE) && !defined(ENCODER_DEFAULTACTIONS_ENABLE) // Encoder Functionality when not using userspace defaults
+void encoder_action_rgbhue(bool clockwise) {
+    if (clockwise)       
+        rgblight_increase_hue_noeeprom();
+    else
+        rgblight_decrease_hue_noeeprom();
+}
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+    uint8_t mods_state = get_mods();
+    if (mods_state & MOD_BIT(KC_LSFT)) { // If you are holding L shift, encoder changes layers
+        encoder_action_layerchange(clockwise);
+    } else if (mods_state & MOD_BIT(KC_RSFT)) { // If you are holding R shift, Page up/dn
+        unregister_mods(MOD_BIT(KC_RSFT));
+        encoder_action_navpage(clockwise);
+        register_mods(MOD_BIT(KC_RSFT));
+    } else if (mods_state & MOD_BIT(KC_LCTL)) { // if holding Left Ctrl, navigate next/prev word
+        encoder_action_navword(clockwise);
+    } else if (mods_state & MOD_BIT(KC_RCTL)) { // if holding Right Ctrl, change rgb hue/colour
+        encoder_action_rgbhue(clockwise);
+    } else if (mods_state & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media next/prev track
+        encoder_action_mediatrack(clockwise);
+    } else {
+        switch (get_highest_layer(layer_state)) {
+        case _FN1:
+            #ifdef IDLE_TIMEOUT_ENABLE
+            timeout_update_threshold(clockwise);
+            #endif
+            break;
+        default:
+            encoder_action_volume(clockwise); // Otherwise it just changes volume
+            break;
+        }
+    }
+    //return true; //set to return false to counteract enabled encoder in pro.c
+    return false;
+}
+#endif // ENCODER_ENABLE && !ENCODER_DEFAULTACTIONS_ENABLE
+
+#ifdef RGB_MATRIX_ENABLE
+// Capslock, Scroll lock and Numlock indicator on Left side lights.
+void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
+    if (get_rgb_nightmode()) rgb_matrix_set_color_all(RGB_OFF);
+
+    // Scroll Lock RGB setup
+    if (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) {
+        rgb_matrix_set_color(LED_L3, RGB_RED);
+        rgb_matrix_set_color(LED_L4, RGB_RED);
+        rgb_matrix_set_color(LED_TAB, RGB_RED);
+    }
+
+    // System NumLock warning indicator RGB setup
+    #ifdef INVERT_NUMLOCK_INDICATOR
+    if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // on if NUM lock is OFF to bring attention to overlay numpad not functional when enabled
+        rgb_matrix_set_color(LED_GRV, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_L1, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_L2, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_N, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_FN, RGB_ORANGE2);
+    }
+    #else
+    if (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // Normal, on if NUM lock is ON
+        rgb_matrix_set_color(LED_GRV, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_L1, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_L2, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_N, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_FN, RGB_ORANGE2);
+    }
+    #endif // INVERT_NUMLOCK_INDICATOR
+
+    // CapsLock RGB setup
+    if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) {
+        for (uint8_t i = 0; i < ARRAYSIZE(LED_LIST_LETTERS); i++) {
+            rgb_matrix_set_color(LED_LIST_LETTERS[i], RGB_CHARTREUSE);
+        }
+        rgb_matrix_set_color(LED_L7, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_L8, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_LSFT, RGB_CHARTREUSE);
+    }
+
+    // Winkey disabled (gaming) mode RGB setup
+    if (keymap_config.no_gui) {
+        rgb_matrix_set_color(LED_LWIN, RGB_RED); //light up Winkey red when disabled
+        rgb_matrix_set_color(LED_W, RGB_CHARTREUSE); //light up gaming keys with WSAD higlighted
+        rgb_matrix_set_color(LED_S, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_A, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_D, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_Q, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_E, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_R, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_TAB, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_F, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_Z, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_X, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_C, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_V, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_SPC, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_LCTL, RGB_ORANGE2);
+        rgb_matrix_set_color(LED_LSFT, RGB_ORANGE2);
+    }
+
+    // Fn selector mode RGB setup
+    switch (get_highest_layer(layer_state)) { // special handling per layer
+    case _FN1: // on Fn layer select what the encoder does when pressed
+        rgb_matrix_set_color(LED_FN, RGB_RED); //FN key
+
+        //NEW RGB LIGHTING TO RING KEYBOARD ON FN LAYER ACTIVATION:
+        for (uint8_t j = 0; j < ARRAYSIZE(LED_LIST_FUNCROW); j++) {
+            rgb_matrix_set_color(LED_LIST_FUNCROW[j], RGB_RED);
+        }
+        rgb_matrix_set_color(LED_LCTL, RGB_RED);
+        rgb_matrix_set_color(LED_LALT, RGB_RED);
+        rgb_matrix_set_color(LED_SPC, RGB_RED);
+        rgb_matrix_set_color(LED_LWIN, RGB_RED);
+        rgb_matrix_set_color(LED_RALT, RGB_RED);
+        rgb_matrix_set_color(LED_FN, RGB_OFFBLUE);
+        rgb_matrix_set_color(LED_RCTL, RGB_RED);
+        rgb_matrix_set_color(LED_BSLS, RGB_RED);
+        rgb_matrix_set_color(LED_L1, RGB_RED);
+        rgb_matrix_set_color(LED_L2, RGB_RED);
+        rgb_matrix_set_color(LED_L3, RGB_RED);
+        rgb_matrix_set_color(LED_L4, RGB_RED);
+        rgb_matrix_set_color(LED_L5, RGB_RED);
+        rgb_matrix_set_color(LED_L6, RGB_RED);
+        rgb_matrix_set_color(LED_L7, RGB_RED);
+        rgb_matrix_set_color(LED_L8, RGB_RED);
+        rgb_matrix_set_color(LED_DOWN, RGB_RED);
+        rgb_matrix_set_color(LED_LEFT, RGB_RED);
+        rgb_matrix_set_color(LED_RIGHT, RGB_RED);
+        rgb_matrix_set_color(LED_R1, RGB_RED);
+        rgb_matrix_set_color(LED_R2, RGB_RED);
+        rgb_matrix_set_color(LED_R3, RGB_RED);
+        rgb_matrix_set_color(LED_R4, RGB_RED);
+        rgb_matrix_set_color(LED_R5, RGB_RED);
+        rgb_matrix_set_color(LED_R6, RGB_RED);
+        rgb_matrix_set_color(LED_R7, RGB_RED);
+        rgb_matrix_set_color(LED_R8, RGB_RED);
+        rgb_matrix_set_color(LED_MINS, RGB_OFFBLUE);
+        rgb_matrix_set_color(LED_EQL, RGB_OFFBLUE);
+
+        // Add RGB Timeout Indicator -- shows 0 to 139 using F row and num row; larger numbers using 16bit code
+        uint16_t timeout_threshold = get_timeout_threshold();
+        if (timeout_threshold <= 10) rgb_matrix_set_color(LED_LIST_FUNCROW[timeout_threshold], RGB_CYAN);
+        else if (timeout_threshold < 140) {
+            rgb_matrix_set_color(LED_LIST_FUNCROW[(timeout_threshold / 10)], RGB_CYAN);
+            rgb_matrix_set_color(LED_LIST_NUMROW[(timeout_threshold % 10)], RGB_CYAN);
+        } else { // >= 140 minutes, just show these 3 lights
+            rgb_matrix_set_color(LED_LIST_NUMROW[10], RGB_CYAN);
+            rgb_matrix_set_color(LED_LIST_NUMROW[11], RGB_CYAN);
+            rgb_matrix_set_color(LED_LIST_NUMROW[12], RGB_CYAN);
+        }
+        break;
+
+        // Numpad & Mouse Keys overlay RGB
+    case _NUMPADMOUSE:
+        for (uint8_t i = 0; i < ARRAYSIZE(LED_LIST_NUMPAD); i++) {
+            rgb_matrix_set_color(LED_LIST_NUMPAD[i], RGB_OFFBLUE);
+        }
+        rgb_matrix_set_color(LED_L5, RGB_OFFBLUE);
+        rgb_matrix_set_color(LED_L6, RGB_OFFBLUE);
+        rgb_matrix_set_color(LED_CAPS, RGB_OFFBLUE);
+        rgb_matrix_set_color(LED_UP, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_DOWN, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_LEFT, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_RIGHT, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_RCTL, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_RSFT, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_END, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_PGUP, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_PGDN, RGB_CHARTREUSE);
+        break;
+
+        // MOUSEKEYS mode RGB
+    case _MOUSEKEY:
+        rgb_matrix_set_color(LED_UP, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_DOWN, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_LEFT, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_RIGHT, RGB_CHARTREUSE);
+        rgb_matrix_set_color(LED_RCTL, RGB_CYAN);
+        rgb_matrix_set_color(LED_RSFT, RGB_CYAN);
+        rgb_matrix_set_color(LED_END, RGB_CYAN);
+        rgb_matrix_set_color(LED_PGUP, RGB_OFFBLUE);
+        rgb_matrix_set_color(LED_PGDN, RGB_OFFBLUE);
+
+        break;
+
+    // Colemak layer RGB
+    #ifdef COLEMAK_LAYER_ENABLE
+    case _COLEMAK:
+        for (uint8_t i = 0; i < ARRAYSIZE(LED_SIDE_RIGHT); i++) {
+            rgb_matrix_set_color(LED_SIDE_RIGHT[i], RGB_MAGENTA);
+            rgb_matrix_set_color(LED_SIDE_LEFT[i], RGB_MAGENTA);
+        }
+        break;
+    #endif
+    default:
+        break;
+    }
+}
+#endif
+
+void keyboard_post_init_keymap(void) {
+    // keyboard_post_init_user() moved to userspace
+    #ifdef RGB_MATRIX_ENABLE
+    rgb_matrix_mode_noeeprom(RGB_MATRIX_SOLID_COLOR);
+    rgb_matrix_sethsv_noeeprom(20, 255, 127); // Default startup color (Hue:amber Saturation:full Value(brightness):mid)
+    activate_rgb_nightmode(false); // Set to true if you want to startup in nightmode, otherwise use Fn + Z to toggle
+    #endif
+}
\ No newline at end of file
diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/readme.md b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/readme.md
new file mode 100644
index 0000000000..3db6923d76
--- /dev/null
+++ b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/readme.md
@@ -0,0 +1,97 @@
+# gourdo1's GMMK Pro ANSI layout
+
+This Windows-centric layout is based on [Jonavin's](https://github.com/qmk/qmk_firmware/tree/master/keyboards/gmmk/pro/ansi/keymaps/jonavin) GMMK Pro layout with several additions, modifications, a tweaked keymap, updated layers and expanded RGB controls.
+
+![image](https://raw.githubusercontent.com/gourdo1/media/main/susuwatari.jpg)
+
+## Features:
+
+### Core Functionality
+
+* [VIA](https://www.caniusevia.com/) support enabled (added Mar 16, 2022)
+* Most [default Glorious shortcuts](https://cdn.shopify.com/s/files/1/0549/2681/files/GMMK_Pro_User_Guide.pdf) enabled
+* [N-key Rollover](https://en.wikipedia.org/wiki/Rollover_\(keyboard\)#n-key_rollover) (NKRO) -- toggled with FN+R
+* Gaming mode (FN + Win-key) locks out Win-key as well as double-tap Shift Capslock; Also RGB highlights WSAD and nearby gaming related keys
+* [Caps Word](https://getreuer.info/posts/keyboards/caps-word/index.html) enabled: To capitalize the next word only, press and release both left and right shift keys at the same time. (added Feb 25, 2022)
+* Multi-monitor app moving shortcuts: FN + [,] (square brackets) to move current app window to next monitor (added Apr 11, 2022)
+* Domain shortcuts: FN+.=".com", FN+O="outlook.com", FN+Y="yahoo.com", FN+H="hotmail.com", FN+G="gmail.com". (added Apr 7, 2022)
+* Capslock toggled by double tap of Left Shift key or FN + Capslock (RGB green highlighted)
+* Fn-Backslash for [Bootloader mode](https://github.com/qmk/qmk_firmware/blob/master/docs/newbs_flashing.md)
+* Home key on F13, Del key right of Backspace
+* Insert accessible via Shift-Backspace (so shift delete still works in Windows Explorer)
+* PrtScrn, Scroll Lock, Pause/Break are top right on the keyboard: Fn+F11, Fn+F12, Fn+F13
+* [Colemak](https://colemak.com/) key layout support (Layer accessible via Left Shift + turn Encoder clockwise until side LEDs light up purple)
+* Double tap ESC any time to revert to base layer (added Feb 26, 2022)
+
+### Numpad + Mouse Keys (Capslock key)
+
+* Overlay numpad + [Mouse Keys](https://github.com/qmk/qmk_firmware/blob/master/docs/feature_mouse_keys.md) are accessed through Capslock key hold (temp) or double press (locked) with RGB highlighting
+* This layer disables much of the keyboard, except X/C/V for cut/copy/paste, WASD for cursor, Q/E for PgUp/PgDn, cursor keys become mouse keys, surrounding keys become mouse buttons and all number keys become numpad versions (so Alt char codes work regardless of which set you use)
+* Fn & N keys light up orange if system numlock is off (inverted status), indicating numpad keys will not deliver expected output (FN + N to toggle)
+* Double zero on comma key.
+* [Mouse Keys](https://github.com/qmk/qmk_firmware/blob/master/docs/feature_mouse_keys.md) allow you to use the mouse without taking your hand off the keyboard. (added Mar 15, 2022)
+* Mouse controls are: Cursor keys = move mouse; RShift = button1, End = button2, RCtrl = button3, PgUp/PgDn = Scroll wheel
+* Mouse Keys can also be accessed as a standalone layer by Left Shift-turning the Encoder until the cursor keys light up green
+
+### Encoder Functionality
+
+* Default knob turn changes volume; button press toggles mute
+* Exponential encoder - quick repeated volume up doubles increase; quick repeated volume down triples decrease (added Feb 17, 2022)
+* FN knob turn changes RGB idle timeout
+* holding Left Shift changes layers
+* holding Right Shift navigates page up/down
+* holding Left Ctrl navigates prev/next word
+* holding Right Ctrl changes RGB hue/color
+* holding Left Alt changes media prev/next track
+
+### Global RGB Controls
+
+* RGB backlight lighting effect: FN + up/down
+* RGB backlight effect speed: FN + left/right
+* RGB backlight hue cycle: FN + A/D
+* RGB backlight brightness: FN + W/S
+* RGB backlight saturation: FN + Q/E (added Feb 4, 2022)
+* RGB backlight night mode toggle: FN + Z (indicators still work)
+* RGB backlight timeout: FN + Encoder or "-" and "=" (default 15 minutes) (updated Apr 7, 2022)
+    * indicators in FN layer using RGB in F-key and number rows to show the current timeout in minutes
+* RGB indicators on left side LEDs: Capslock (green), Scroll Lock (red), and Num Lock not set (orange) 
+* FN + Z to turn off RGB backlighting; press again to toggle
+
+### Advanced Controls
+
+* FN + \ to get to bootloader mode
+* FN + [ESC] to clear EEPROM (then unplug and re-plug) (added Apr 11, 2022)
+* FN + R to toggle N-key Rollover (added Apr 11, 2022)
+
+Link to latest firmware binary: https://github.com/gourdo1/media/raw/main/gmmk_pro_ansi_gourdo1.bin
+
+Link to cheatsheet: https://github.com/gourdo1/media/raw/main/GMMK_Pro_Cheatsheet.pdf
+
+
+## rules.mk Options
+
+STARTUP_NUMLOCK_ON = yes             - turns on NUMLOCK by default
+
+ENCODER_DEFAULTACTIONS_ENABLE = yes  - Enabled default encoder functions
+
+TD_LSFT_CAPSLOCK_ENABLE = yes        - This will enable double tap on Left Shift to toggle CAPSLOCK when using KC_LSFTCAPS
+
+IDLE_TIMEOUT_ENABLE = yes            - Enables Timer functionality; for RGB idle timeouts that can be changed dynamically
+
+INVERT_NUMLOCK_INDICATOR             - inverts the Numlock indicator, LED is on when numlock is off -- numlock interferes with numpad keys, so should generally be off when numpad layer is active.
+
+COLEMAK_LAYER_ENABLE = yes           - Enable optional 5th layer for COLEMAK layout. Use Shift + encoder to enter 5th layer.
+
+
+## Layer Diagrams
+### Base layer
+![image](https://raw.githubusercontent.com/gourdo1/media/main/base.png)
+
+### Fn Layer
+![image](https://raw.githubusercontent.com/gourdo1/media/main/fn1.png)
+
+### Layer 2 (Numpad)
+![image](https://raw.githubusercontent.com/gourdo1/media/main/numpad.png)
+
+### COLEMAK layer
+![image](https://user-images.githubusercontent.com/71780717/131235050-980d2f54-2d23-4ae8-a83f-9fcdbe60d6cb.png)
diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/rgb_matrix_map.h b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/rgb_matrix_map.h
new file mode 100644
index 0000000000..38da50754b
--- /dev/null
+++ b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/rgb_matrix_map.h
@@ -0,0 +1,287 @@
+/* Copyright 2021 Jonavin Eng @Jonavin
+   Copyright 2022 gourdo1 <jcblake@outlook.com>
+   
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifdef RGB_MATRIX_ENABLE
+// Custom GMMK Pro-specific RGB color customizations (defaults found in quantum/color.h)
+#define RGB_GODSPEED 0x00, 0xE4, 0xFF     // color for matching keycaps
+#define RGB_NAUTILUS 0x00, 0xA4, 0xA9     // Nautilus Font colors
+#define RGB_OFFBLUE 0x00, 0x80, 0xFF      // new color: blue with a hint of green
+#define RGB_DKRED 0x28, 0x00, 0x00        // new color: dark red
+#define RGB_ORANGE2 0xFF, 0x28, 0x00      // fix: reduced green from 80 to 28
+#define RGB_PURPLE2 0x80, 0x00, 0xFF      // fix: increased red from 7A to 80
+#define RGB_SPRINGGREEN2 0x00, 0xFF, 0x10 // fix: blue was 80, now 10
+#define RGB_YELLOW2 0xFF, 0xB0, 0x00      // fix: green was FF, now B0
+#define RGB_OFF RGB_BLACK
+
+// Added by gourdo1 for RGB testing
+//                Red   Green Blue          Expected  GMMK Pro result
+#define RGB_TEST1 0xFF, 0x00, 0x00   // Q - red       good!
+#define RGB_TEST2 0x0F, 0xFF, 0x00   // W - green     good!
+#define RGB_TEST3 0x00, 0x00, 0xFF   // E - blue      good!
+#define RGB_TEST4 0xFF, 0xB0, 0x00   // R - yellow    slightly green heavy - reduced green LED by quite a bit
+#define RGB_TEST5 0x00, 0xFF, 0xFF   // T - cyan      good!
+#define RGB_TEST6 0xFF, 0x00, 0xFF   // Y - magenta   very slightly blue heavy?
+#define RGB_TEST7 0xFF, 0x28, 0x00   // U - orange    very green heavy at default
+#define RGB_TEST8 0xFF, 0x00, 0x80   // I - pink      good!
+#define RGB_TEST9 0x80, 0xFF, 0x00   // O - chartreus good!
+#define RGB_TEST10 0x00, 0xFF, 0x10  // P - springgrn fixed: was too blue because green LED has blue in it already
+#define RGB_TEST11 0x00, 0x80, 0xFF  // A - grn blue  good!
+#define RGB_TEST12 0x80, 0x00, 0xFF  // S - purple    good!
+
+// RGB LED locations
+enum led_location_map {
+    LED_ESC, // 0, ESC, k13
+    LED_GRV, // 1, ~, k16
+    LED_TAB, // 2, Tab, k11
+    LED_CAPS, // 3, Caps, k21
+    LED_LSFT, // 4, Sh_L, k00
+    LED_LCTL, // 5, Ct_L, k06
+    LED_F1, // 6, F1, k26
+    LED_1, // 7, 1, k17
+    LED_Q, // 8, Q, k10
+    LED_A, // 9, A, k12
+    LED_Z, // 10, Z, k14
+    LED_LWIN, // 11, Win_L, k90
+    LED_F2, // 12, F2, k36
+    LED_2, // 13, 2, k27
+    LED_W, // 14, W, k20
+    LED_S, // 15, S, k22
+    LED_X, // 16, X, k24
+    LED_LALT, // 17, Alt_L, k93
+    LED_F3, // 18, F3, k31
+    LED_3, // 19, 3, k37
+    LED_E, // 20, E, k30
+    LED_D, // 21, D, k32
+    LED_C, // 22, C, k34
+    LED_F4, // 23, F4, k33
+    LED_4, // 24, 4, k47
+    LED_R, // 25, R, k40
+    LED_F, // 26, F, k42
+    LED_V, // 27, V, k44
+    LED_F5, // 28, F5, k07
+    LED_5, // 29, 5, k46
+    LED_T, // 30, T, k41
+    LED_G, // 31, G, k43
+    LED_B, // 32, B, k45
+    LED_SPC, // 33, SPACE, k94
+    LED_F6, // 34, F6, k63
+    LED_6, // 35, 6, k56
+    LED_Y, // 36, Y, k51
+    LED_H, // 37, H, k53
+    LED_N, // 38, N, k55
+    LED_F7, // 39, F7, k71
+    LED_7, // 40, 7, k57
+    LED_U, // 41, U, k50
+    LED_J, // 42, J, k52
+    LED_M, // 43, M, k54
+    LED_F8, // 44, F8, k76
+    LED_8, // 45, 8, k67
+    LED_I, // 46, I, k60
+    LED_K, // 47, K, k62
+    LED_COMM, // 48, ,, k64
+    LED_RALT, // 49, Alt_R, k95
+    LED_F9, // 50, F9, ka6
+    LED_9, // 51, 9, k77
+    LED_O, // 52, O, k70
+    LED_L, // 53, L, k72
+    LED_DOT, // 54, ., k74
+    LED_FN, // 55, FN, k92
+    LED_F10, // 56, F10, ka7
+    LED_0, // 57, 0, k87
+    LED_P, // 58, P, k80
+    LED_SCLN, // 59, ;, k82
+    LED_SLSH, // 60, ?, k85
+    LED_F11, // 61, F11, ka3
+    LED_MINS, // 62, -, k86
+    LED_LBRC, // 63, [, k81
+    LED_QUOT, // 64, ", k83
+    LED_RCTL, // 65, Ct_R, k04
+    LED_F12, // 66, F12, ka5
+    LED_L1, // 67, LED, l01
+    LED_R1, // 68, LED, l11
+    LED_INS, // 69, Prt, k97  -- remapped to INS
+    LED_L2, // 70, LED, l02
+    LED_R2, // 71, LED, l12
+    LED_DEL, // 72, Del, k65
+    LED_L3, // 73, LED, l03
+    LED_R3, // 74, LED, l13
+    LED_PGUP, // 75, PgUp, k15
+    LED_L4, // 76, LED, l04
+    LED_R4, // 77, LED, l14
+    LED_EQL, // 78, =, k66
+    LED_RIGHT, // 79, Right, k05
+    LED_L5, // 80, LED, l05
+    LED_R5, // 81, LED, l15
+    LED_END, // 82, End, k75
+    LED_L6, // 83, LED, l06
+    LED_R6, // 84, LED, l16
+    LED_BSPC, // 85, BSpc, ka1
+    LED_PGDN, // 86, PgDn, k25
+    LED_L7, // 87, LED, l07
+    LED_R7, // 88, LED, l17
+    LED_RBRC, // 89, ], k61
+    LED_RSFT, // 90, Sh_R, k91
+    LED_L8, // 91, LED, l08
+    LED_R8, // 92, LED, l18
+    LED_BSLS, // 93, \, ka2
+    LED_UP, // 94, Up, k35
+    LED_LEFT, // 95, Left, k03
+    LED_ENT, // 96, Enter, ka4
+    LED_DOWN // 97, Down, k73
+};
+
+const uint8_t LED_LIST_WASD[] = {
+    LED_W,
+    LED_A,
+    LED_S,
+    LED_D
+};
+
+const uint8_t LED_LIST_ARROWS[] = {
+    LED_LEFT,
+    LED_RIGHT,
+    LED_UP,
+    LED_DOWN
+};
+
+const uint8_t LED_LIST_FUNCROW[] = {
+    LED_ESC,
+    LED_F1,
+    LED_F2,
+    LED_F3,
+    LED_F4,
+    LED_F5,
+    LED_F6,
+    LED_F7,
+    LED_F8,
+    LED_F9,
+    LED_F10,
+    LED_F11,
+    LED_F12,
+    LED_INS
+};
+
+const uint8_t LED_LIST_NUMROW[] = {
+    LED_GRV,
+    LED_1,
+    LED_2,
+    LED_3,
+    LED_4,
+    LED_5,
+    LED_6,
+    LED_7,
+    LED_8,
+    LED_9,
+    LED_0,
+    LED_MINS,
+    LED_EQL,
+    LED_BSPC,
+    LED_DEL
+};
+
+const uint8_t LED_LIST_LETTERS[] = {
+    LED_1,
+    LED_2,
+    LED_3,
+    LED_4,
+    LED_5,
+    LED_6,
+    LED_7,
+    LED_8,
+    LED_9,
+    LED_0,
+    LED_Q,
+    LED_W,
+    LED_E,
+    LED_R,
+    LED_T,
+    LED_Y,
+    LED_U,
+    LED_I,
+    LED_O,
+    LED_P,
+    LED_A,
+    LED_S,
+    LED_D,
+    LED_F,
+    LED_G,
+    LED_H,
+    LED_J,
+    LED_K,
+    LED_L,
+    LED_Z,
+    LED_X,
+    LED_C,
+    LED_V,
+    LED_B,
+    LED_N,
+    LED_M
+};
+
+const uint8_t LED_LIST_NUMPAD[] = {
+    LED_1,
+    LED_2,
+    LED_3,
+    LED_4,
+    LED_5,
+    LED_6,
+    LED_7,
+    LED_8,
+    LED_9,
+    LED_0,
+    LED_MINS,
+    LED_EQL,
+    LED_U,
+    LED_I,
+    LED_O,
+    LED_P,
+    LED_J,
+    LED_K,
+    LED_L,
+    LED_SCLN,
+    LED_ENT,
+    LED_M,
+    LED_COMM,
+    LED_DOT,
+    LED_SLSH,
+    LED_END,
+    LED_RIGHT
+};
+
+const uint8_t LED_SIDE_LEFT[] = {
+    LED_L1,
+    LED_L2,
+    LED_L3,
+    LED_L4,
+    LED_L5,
+    LED_L6,
+    LED_L7,
+    LED_L8
+};
+
+const uint8_t LED_SIDE_RIGHT[] = {
+    LED_R1,
+    LED_R2,
+    LED_R3,
+    LED_R4,
+    LED_R5,
+    LED_R6,
+    LED_R7,
+    LED_R8
+};
+
+#endif
\ No newline at end of file
diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/rules.mk b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/rules.mk
new file mode 100644
index 0000000000..b236d9132c
--- /dev/null
+++ b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/rules.mk
@@ -0,0 +1,18 @@
+SRC += caps_word.c
+
+LTO_ENABLE = yes               # link time optimization -- achieves a smaller compiled size
+CONSOLE_ENABLE = no
+COMMAND_ENABLE = no
+MOUSEKEY_ENABLE = yes
+
+VIA_ENABLE = yes
+TAP_DANCE_ENABLE = yes
+BOOTMAGIC_ENABLE = yes         # Enable Bootmagic Lite
+
+TD_LSFT_CAPSLOCK_ENABLE = yes
+IDLE_TIMEOUT_ENABLE = yes
+STARTUP_NUMLOCK_ON = yes
+ENCODER_DEFAULTACTIONS_ENABLE = no
+
+COLEMAK_LAYER_ENABLE = yes     # Enable Colemak layer / set to no to disable
+INVERT_NUMLOCK_INDICATOR = yes
diff --git a/users/gourdo1/gourdo1.c b/users/gourdo1/gourdo1.c
new file mode 100644
index 0000000000..b964729be9
--- /dev/null
+++ b/users/gourdo1/gourdo1.c
@@ -0,0 +1,432 @@
+/* Copyright 2021 Jonavin Eng @Jonavin
+   Copyright 2022 gourdo1 <jcblake@outlook.com>
+   
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+#include "gourdo1.h"
+
+#include "caps_word.h"
+
+#ifdef TD_LSFT_CAPSLOCK_ENABLE
+// Tap once for shift, twice for Caps Lock but only if Win Key in not disabled
+void dance_LSFT_each_tap(qk_tap_dance_state_t * state, void * user_data) {
+    if (state -> count == 1 || keymap_config.no_gui) {
+        register_code16(KC_LSFT);
+    } else {
+        register_code(KC_CAPS);
+    }
+}
+
+void dance_LSFT_reset(qk_tap_dance_state_t * state, void * user_data) {
+    if (state -> count == 1 || keymap_config.no_gui) {
+        unregister_code16(KC_LSFT);
+    } else {
+        unregister_code(KC_CAPS);
+        unregister_code16(KC_LSFT);
+    }
+}
+// Tap Dance definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+    // Tap once for shift, twice for Caps Lock
+    [TD_LSFT_CAPSLOCK] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
+    [TD_LSFT_CAPS_WIN] = ACTION_TAP_DANCE_FN_ADVANCED(dance_LSFT_each_tap, NULL, dance_LSFT_reset),
+    // Tap once for Escape, twice to reset to base layer
+    [TD_ESC_BASELYR] = ACTION_TAP_DANCE_DUAL_ROLE(KC_ESC, _BASE),
+};
+#endif // TD_LSFT_CAPSLOCK_ENABLE
+
+// RGB NIGHT MODE
+#ifdef RGB_MATRIX_ENABLE
+static bool rgb_nightmode = false;
+
+// Turn on/off NUM LOCK if current state is different
+void activate_rgb_nightmode(bool turn_on) {
+    if (rgb_nightmode != turn_on) {
+        rgb_nightmode = !rgb_nightmode;
+    }
+}
+
+bool get_rgb_nightmode(void) {
+    return rgb_nightmode;
+}
+#endif // RGB_MATRIX_ENABLE
+
+// TIMEOUTS
+#ifdef IDLE_TIMEOUT_ENABLE
+static uint16_t timeout_timer = 0;
+static uint16_t timeout_counter = 0; //in minute intervals
+static uint16_t timeout_threshold = TIMEOUT_THRESHOLD_DEFAULT;
+
+uint16_t get_timeout_threshold(void) {
+    return timeout_threshold;
+}
+
+void timeout_reset_timer(void) {
+    timeout_timer = timer_read();
+    timeout_counter = 0;
+};
+
+void timeout_update_threshold(bool increase) {
+    if (increase && timeout_threshold < TIMEOUT_THRESHOLD_MAX) timeout_threshold++;
+    if (!increase && timeout_threshold > 0) timeout_threshold--;
+};
+
+void timeout_tick_timer(void) {
+    if (timeout_threshold > 0) {
+        if (timer_elapsed(timeout_timer) >= 60000) { // 1 minute tick
+            timeout_counter++;
+            timeout_timer = timer_read();
+        }
+        #ifdef RGB_MATRIX_ENABLE
+        if (timeout_threshold > 0 && timeout_counter >= timeout_threshold) {
+            rgb_matrix_disable_noeeprom();
+        }
+        #endif
+    } // timeout_threshold = 0 will disable timeout
+}
+
+#endif // IDLE_TIMEOUT_ENABLE
+
+#if defined(ALTTAB_SCROLL_ENABLE) || defined(IDLE_TIMEOUT_ENABLE) // timer features
+__attribute__((weak)) void matrix_scan_keymap(void) {}
+
+void matrix_scan_user(void) {
+    #ifdef ALTTAB_SCROLL_ENABLE
+    encoder_tick_alttabscroll();
+    #endif
+    #ifdef IDLE_TIMEOUT_ENABLE
+    timeout_tick_timer();
+    #endif
+    matrix_scan_keymap();
+}
+#endif // ALTTAB_SCROLL_ENABLE or IDLE_TIMEOUT_ENABLE
+
+// Initialize variable holding the binary representation of active modifiers.
+uint8_t mod_state;
+
+// ============================================= PROCESS KEY CODES =============================================
+
+__attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t * record) {
+    return true;
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t * record) {
+    mod_state = get_mods();
+    if (!process_record_keymap(keycode, record)) {
+        return false;
+    }
+
+    if (!process_caps_word(keycode, record)) {
+        return false;
+    }
+
+    // Your macros ...
+    switch (keycode) {
+
+    // DotCom domain macros
+    case DOTCOM:
+        if (record -> event.pressed) {
+            SEND_STRING(".com");
+        } else {
+            // when keycode is released
+        }
+        break;
+    case YAHOO:
+        if (record -> event.pressed) {
+            SEND_STRING("yahoo.com");
+        } else {
+            // when keycode is released
+        }
+        break;
+    case OUTLOOK:
+        if (record -> event.pressed) {
+            SEND_STRING("outlook.com");
+        } else {
+            // when keycode is released
+        }
+        break;
+    case GMAIL:
+        if (record -> event.pressed) {
+            SEND_STRING("gmail.com");
+        } else {
+            // when keycode is released
+        }
+        break;
+    case HOTMAIL:
+        if (record -> event.pressed) {
+            SEND_STRING("hotmail.com");
+        } else {
+            // when keycode is released
+        }
+        break;
+		
+/*
+    case YAHOO:
+        if (record -> event.pressed) SEND_STRING("yahoo.com");
+        else unregister_code16(keycode);
+        break;
+    case OUTLOOK:
+        if (record -> event.pressed) SEND_STRING("outlook.com");
+        else unregister_code16(keycode);
+        break;
+    case GMAIL:
+        if (record -> event.pressed) SEND_STRING("gmail.com");
+        else unregister_code16(keycode);
+        break;
+    case HOTMAIL:
+        if (record -> event.pressed) {
+            SEND_STRING("hotmail.com");
+        } else unregister_code16(keycode);
+        break;
+    case DOTCOM:
+        if (record -> event.pressed) SEND_STRING(".com");
+        else unregister_code16(keycode);
+        break;
+*/
+
+    // Windows key lock		
+    case KC_WINLCK:
+        if (record -> event.pressed) {
+            keymap_config.no_gui = !keymap_config.no_gui; //toggle status
+        } else unregister_code16(keycode);
+        break;
+
+    // Double Zero    
+    case KC_00:
+        if (record -> event.pressed) {
+            // when keycode KC_00 is pressed
+            SEND_STRING("00");
+        } else unregister_code16(keycode);
+        break;
+
+    // Treat Control+Space as if regular Space
+    case KC_SPC: {
+        // Initialize a boolean variable that keeps track of the space key status: registered or not?
+        static bool spckey_registered;
+        if (record -> event.pressed) {
+            // Detect the activation of either ctrl keys
+            if (mod_state & MOD_MASK_CTRL) {
+                // First temporarily canceling both ctrls so that
+                // ctrl isn't applied to the KC_SPC keycode
+                del_mods(MOD_MASK_CTRL);
+                register_code(KC_SPC);
+                // Update the boolean variable to reflect the status of KC_SPC
+                spckey_registered = true;
+                // Reapplying modifier state so that the held ctrl key(s)
+                // still work even after having tapped the Space key.
+                set_mods(mod_state);
+                return false;
+            }
+        } else { // on release of KC_SPC
+            // In case KC_SPC is still being sent even after the release of KC_SPC
+            if (spckey_registered) {
+                unregister_code(KC_SPC);
+                spckey_registered = false;
+                return false;
+            }
+        }
+        }
+        break;
+
+    // Treat Shift+Space as if regular Space
+    case KC_SHIFTSPC: {
+        // Initialize a boolean variable that keeps track of the space key status: registered or not?
+        static bool spc2key_registered;
+        if (record -> event.pressed) {
+            // Detect the activation of either shift keys
+            if (mod_state & MOD_MASK_SHIFT) {
+                // First temporarily canceling both shifts so that
+                // shift isn't applied to the KC_SPC keycode
+                del_mods(MOD_MASK_SHIFT);
+                register_code(KC_SPC);
+                // Update the boolean variable to reflect the status of KC_SPC
+                spc2key_registered = true;
+                // Reapplying modifier state so that the held shift key(s)
+                // still work even after having tapped the Space key.
+                set_mods(mod_state);
+                return false;
+            }
+        } else { // on release of KC_SPC
+            // In case KC_SPC is still being sent even after the release of KC_SPC
+            if (spc2key_registered) {
+                unregister_code(KC_SPC);
+                spc2key_registered = false;
+                return false;
+            }
+        }
+        }
+        break;
+
+    // Add INS as SHIFT-modified BackSpace key
+    case KC_BSPC: {
+        // Initialize a boolean variable that keeps track of the delete key status: registered or not?
+        static bool inskey_registered;
+        if (record -> event.pressed) {
+            // Detect the activation of either shift keys
+            if (mod_state & MOD_MASK_SHIFT) {
+                // First temporarily canceling both shifts so that
+                // shift isn't applied to the KC_INS keycode
+                del_mods(MOD_MASK_SHIFT);
+                register_code(KC_INS);
+                // Update the boolean variable to reflect the status of KC_INS
+                inskey_registered = true;
+                // Reapplying modifier state so that the held shift key(s)
+                // still work even after having tapped the Delete/Insert key.
+                set_mods(mod_state);
+                return false;
+            }
+        } else { // on release of KC_BSPC
+            // In case KC_INS is still being sent even after the release of KC_BSPC
+            if (inskey_registered) {
+                unregister_code(KC_INS);
+                inskey_registered = false;
+                return false;
+            }
+        }
+        }
+        break;
+
+    /* Add INS as SHIFT-modified DEL key
+    case KC_DEL: {
+        // Initialize a boolean variable that keeps track of the delete key status: registered or not?
+        static bool inskey_registered;
+        if (record->event.pressed) {
+            // Detect the activation of either shift keys
+            if (mod_state & MOD_MASK_SHIFT) {
+                // First temporarily canceling both shifts so that
+                // shift isn't applied to the KC_INS keycode
+                del_mods(MOD_MASK_SHIFT);
+                register_code(KC_INS);
+                // Update the boolean variable to reflect the status of KC_INS
+                inskey_registered = true;
+                // Reapplying modifier state so that the held shift key(s)
+                // still work even after having tapped the Delete/Insert key.
+                set_mods(mod_state);
+                return false;
+            }
+        } else { // on release of KC_DEL
+            // In case KC_INS is still being sent even after the release of KC_DEL
+            if (inskey_registered) {
+                unregister_code(KC_INS);
+                inskey_registered = false;
+                return false;
+            }
+        }
+        }
+        break;
+    */
+
+    #ifdef IDLE_TIMEOUT_ENABLE
+    case RGB_TOI:
+        if (record -> event.pressed) {
+            timeout_update_threshold(true);
+        } else unregister_code16(keycode);
+        break;
+    case RGB_TOD:
+        if (record -> event.pressed) {
+            timeout_update_threshold(false); //decrease timeout
+        } else unregister_code16(keycode);
+        break;
+        #endif // IDLE_TIMEOUT_ENABLE
+        #ifdef RGB_MATRIX_ENABLE
+    case RGB_NITE:
+        if (record -> event.pressed) {
+            rgb_nightmode = !rgb_nightmode;
+        } else unregister_code16(keycode);
+        break;
+        #endif // RGB_MATRIX_ENABLE
+
+        #ifdef EMOTICON_ENABLE
+    case EMO_SHRUG:
+        if (record -> event.pressed) SEND_STRING("`\\_(\"/)_/`");
+        else unregister_code16(keycode);
+        break;
+    case EMO_CONFUSE:
+        if (record -> event.pressed) SEND_STRING("(*_*)");
+        else unregister_code16(keycode);
+        break;
+    case EMO_TEARS:
+        if (record -> event.pressed) SEND_STRING("(T_T)");
+        else unregister_code16(keycode);
+        break;
+    case EMO_NERVOUS:
+        if (record -> event.pressed) SEND_STRING("(~_~;)");
+        else unregister_code16(keycode);
+        break;
+    case EMO_JOY:
+        if (record -> event.pressed) SEND_STRING("(^o^)");
+        else unregister_code16(keycode);
+        break;
+    case EMO_SAD:
+        if (record -> event.pressed) SEND_STRING(":'-(");
+        else unregister_code16(keycode);
+        break;
+        #endif // EMOTICON_ENABLE
+
+        #ifdef ALTTAB_SCROLL_ENABLE
+    case KC_TSTOG:
+        if (record -> event.pressed) encoder_toggle_alttabscroll();
+        else unregister_code16(keycode);
+        break;
+        #endif // ALTTAB_SCROLL_ENABLE
+
+    default:
+        if (record -> event.pressed) {
+            #ifdef RGB_MATRIX_ENABLE
+            rgb_matrix_enable();
+            #endif
+            #ifdef IDLE_TIMEOUT_ENABLE
+            timeout_reset_timer(); //reset activity timer
+            #endif
+        }
+        break;
+    }
+    return true;
+};
+
+uint16_t get_tapping_term(uint16_t keycode, keyrecord_t * record) {
+    switch (keycode) {
+    case KC_SFTUP:
+        return 300;
+    case KC_RAISESPC:
+    case KC_LOWERSPC:
+        return 450;
+    default:
+        return TAPPING_TERM;
+    }
+}
+
+// Turn on/off NUM LOCK if current state is different
+void activate_numlock(bool turn_on) {
+    if (IS_HOST_LED_ON(USB_LED_NUM_LOCK) != turn_on) {
+        tap_code(KC_NUMLOCK);
+    }
+}
+
+// INITIAL STARTUP
+
+__attribute__((weak)) void keyboard_post_init_keymap(void) {}
+
+void keyboard_post_init_user(void) {
+    keyboard_post_init_keymap();
+    #ifdef STARTUP_NUMLOCK_ON
+    activate_numlock(true); // turn on Num lock by default so that the numpad layer always has predictable results
+    #endif // STARTUP_NUMLOC_ON
+    #ifdef IDLE_TIMEOUT_ENABLE
+    timeout_timer = timer_read(); // set inital time for ide timeout
+    #endif
+}
\ No newline at end of file
diff --git a/users/gourdo1/gourdo1.h b/users/gourdo1/gourdo1.h
new file mode 100644
index 0000000000..c6861ca0ca
--- /dev/null
+++ b/users/gourdo1/gourdo1.h
@@ -0,0 +1,131 @@
+/* Copyright 2021 Jonavin Eng @Jonavin
+   Copyright 2022 gourdo1 <jcblake@outlook.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+// DEFINE MACROS
+#define ARRAYSIZE(arr) sizeof(arr) / sizeof(arr[0])
+
+// LAYERS
+enum custom_user_layers {
+    _BASE,
+    _FN1,
+    _NUMPADMOUSE,
+    _MOUSEKEY,
+};
+
+#define KC_CAD LALT(LCTL(KC_DEL))
+#define KC_AF4 LALT(KC_F4)
+#define KC_TASK LCTL(LSFT(KC_ESC))
+#define CT_PGUP RCTL(KC_PGUP)
+#define CT_PGDN RCTL(KC_PGDN)
+#define CT_HOME RCTL(KC_HOME)
+#define CT_END RCTL(KC_END)
+#define KC_SFTUP RSFT_T(KC_UP) // Shift when held, Up arrow when tapped
+#define KC_RAISESPC LT(_MOUSEKEY, KC_SPC) // _MOUSEKEY layer mod when held, space when tapped
+#define KC_LOWERSPC LT(_NUMPADMOUSE, KC_SPC) // _NUMPAD-MOUSE layer mod when held, space when tapped
+#define KC_SHIFTSPC LSFT(KC_SPC)
+#define SWAP_L SGUI(KC_LEFT) // Swap application to left display
+#define SWAP_R SGUI(KC_RGHT) // Swap application to right display
+
+// KEYCODES
+enum custom_user_keycodes {
+    KC_00 = SAFE_RANGE,
+        ENCFUNC,
+        KC_WINLCK,     // Toggles Win key on and off
+        RGB_TOI,       // Timeout idle time up
+        RGB_TOD,       // Timeout idle time down
+        RGB_NITE,      // Turns off all rgb but allow rgb indicators to work
+
+        YAHOO,         // yahoo.com
+        OUTLOOK,       // outlook.com
+        GMAIL,         // gmail.com
+        HOTMAIL,       // hotmail.com
+        DOTCOM,        // .com
+
+        EMO_SHRUG,     // `\_("/)_/`
+        EMO_CONFUSE,   // (*_*)
+        EMO_SAD,       // :'-(
+        EMO_NERVOUS,   // (~_~;)
+        EMO_JOY,       // (^o^)
+        EMO_TEARS,     // (T_T)
+
+        KC_TSTOG,      // Tab Scroll Toggle
+
+        NEW_SAFE_RANGE // new safe range for keymap level custom keycodes
+};
+
+#ifdef TD_LSFT_CAPSLOCK_ENABLE
+// Tap Dance Definitions
+enum custom_tapdance {
+    TD_LSFT_CAPSLOCK,
+    TD_LSFT_CAPS_WIN,
+    TD_ESC_BASELYR
+};
+#define KC_LSFTCAPS TD(TD_LSFT_CAPSLOCK)
+#define KC_LSFTCAPSWIN TD(TD_LSFT_CAPS_WIN)
+#define KC_ESCLYR TD(TD_ESC_BASELYR)
+#else // regular Shift
+#define KC_LSFTCAPS KC_LSFT
+// regular Escape
+#define KC_ESCLYR KC_ESC
+#endif // TD_LSFT_CAPSLOCK_ENABLE
+
+// ENCODER ACTIONS
+#ifdef ENCODER_ENABLE
+void encoder_action_volume(bool clockwise);
+void encoder_action_mediatrack(bool clockwise);
+void encoder_action_navword(bool clockwise);
+void encoder_action_navpage(bool clockwise);
+
+uint8_t get_selected_layer(void);
+void encoder_action_layerchange(bool clockwise);
+
+#if defined(RGB_MATRIX_ENABLE) || defined(RGBLIGHT_ENABLE)
+void encoder_action_rgb_speed(bool clockwise);
+void encoder_action_rgb_hue(bool clockwise);
+void encoder_action_rgb_saturation(bool clockwise);
+void encoder_action_rgb_brightness(bool clockwise);
+void encoder_action_rgb_mode(bool clockwise);
+#endif // RGB_MATRIX_ENABLE / RGBLIGHT_ENABLE
+
+#ifdef ALTTAB_SCROLL_ENABLE
+void encoder_action_alttabscroll(bool clockwise);
+void encoder_toggle_alttabscroll(void);
+void encoder_tick_alttabscroll(void);
+#endif // ALTTAB_SCROLL_ENABLE
+#endif // ENCODER_ENABLE
+
+#ifdef RGB_MATRIX_ENABLE
+void activate_rgb_nightmode(bool turn_on);
+bool get_rgb_nightmode(void);
+#endif
+
+// IDLE TIMEOUTS
+#ifdef IDLE_TIMEOUT_ENABLE
+#define TIMEOUT_THRESHOLD_DEFAULT 15 // default timeout minutes
+#define TIMEOUT_THRESHOLD_MAX 140 // upper limits (2 hours and 10 minutes -- no rgb indicators above this value)
+
+//prototype  functions
+uint16_t get_timeout_threshold(void);
+void timeout_reset_timer(void);
+void timeout_update_threshold(bool increase);
+void timeout_tick_timer(void);
+#endif //IDLE_TIMEOUT_ENABLE
+
+// OTHER FUNCTION PROTOTYPE
+void activate_numlock(bool turn_on);
\ No newline at end of file
diff --git a/users/gourdo1/gourdo1_encoder.c b/users/gourdo1/gourdo1_encoder.c
new file mode 100644
index 0000000000..72f8c3c354
--- /dev/null
+++ b/users/gourdo1/gourdo1_encoder.c
@@ -0,0 +1,238 @@
+/* Copyright 2021 Jonavin Eng @Jonavin
+   Copyright 2022 gourdo1 <jcblake@outlook.com>
+   
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+
+#include QMK_KEYBOARD_H
+#include "gourdo1.h"
+
+#ifdef ENCODER_ENABLE
+    #ifndef DYNAMIC_KEYMAP_LAYER_COUNT
+        #define DYNAMIC_KEYMAP_LAYER_COUNT 4  //default in case this is not already defined elsewhere
+    #endif
+    #ifndef ENCODER_DEFAULTACTIONS_INDEX
+        #define ENCODER_DEFAULTACTIONS_INDEX 0  // can select encoder index if there are multiple encoders
+    #endif
+
+    static uint16_t key_timer;
+
+    void encoder_action_volume(bool clockwise) {
+        if (clockwise) {
+            tap_code(KC_VOLU);
+            if (timer_elapsed(key_timer) < 50) {
+              tap_code(KC_VOLU); // if less than 50ms have passed, hit vol up again.
+              key_timer = timer_read();
+            } else {
+              key_timer = timer_read();
+              // do nothing if 50ms or more have passed
+            }
+        }
+        else {
+            tap_code(KC_VOLD);
+            if (timer_elapsed(key_timer) < 100) {
+              tap_code(KC_VOLD); // if less than 100ms have passed, hit vol down twice.
+              tap_code(KC_VOLD);
+              key_timer = timer_read();
+            } else {
+              key_timer = timer_read();
+              // do nothing if 100ms or more have passed
+            }
+        }
+    }
+	
+    void encoder_action_mediatrack(bool clockwise) {
+        if (clockwise)
+            tap_code(KC_MEDIA_NEXT_TRACK);
+        else
+            tap_code(KC_MEDIA_PREV_TRACK);
+    }
+
+    void encoder_action_navword(bool clockwise) {
+        if (clockwise)
+            tap_code16(LCTL(KC_RGHT));
+        else
+            tap_code16(LCTL(KC_LEFT));
+    }
+
+    void encoder_action_navpage(bool clockwise) {
+        if (clockwise)
+            tap_code16(KC_PGUP);
+        else
+            tap_code16(KC_PGDN);
+    }
+
+    // LAYER HANDLING
+    uint8_t selected_layer = 0;
+
+    uint8_t get_selected_layer(void) {
+        return selected_layer;
+    }
+
+    void encoder_action_layerchange(bool clockwise) {
+        if (clockwise) {
+            if(selected_layer  < (DYNAMIC_KEYMAP_LAYER_COUNT - 1)) {
+                selected_layer ++;
+                layer_move(selected_layer);
+            }
+        } else {
+            if (selected_layer  > 0) {
+                selected_layer --;
+                layer_move(selected_layer);
+            }
+        }
+    }
+
+    #ifdef RGB_MATRIX_ENABLE
+        void encoder_action_rgb_speed(bool clockwise) {
+            if (clockwise)
+                rgb_matrix_increase_speed_noeeprom();
+            else
+                rgb_matrix_decrease_speed_noeeprom();
+        }
+        void encoder_action_rgb_hue(bool clockwise) {
+            if (clockwise)
+                rgb_matrix_increase_hue_noeeprom();
+            else
+                rgb_matrix_decrease_hue_noeeprom();
+        }
+        void encoder_action_rgb_saturation(bool clockwise) {
+            if (clockwise)
+                rgb_matrix_increase_sat_noeeprom();
+            else
+                rgb_matrix_decrease_sat_noeeprom();
+        }
+        void encoder_action_rgb_brightness(bool clockwise) {
+            if (clockwise)
+                rgb_matrix_increase_val_noeeprom();
+            else
+                rgb_matrix_decrease_val_noeeprom();
+        }
+        void encoder_action_rgb_mode(bool clockwise) {
+            if (clockwise)
+                rgb_matrix_step_noeeprom();
+            else
+                rgb_matrix_step_reverse_noeeprom();
+        }
+    #elif defined(RGBLIGHT_ENABLE)
+        void encoder_action_rgb_speed(bool clockwise) {
+            if (clockwise)
+                rgblight_increase_speed_noeeprom();
+            else
+                rgblight_decrease_speed_noeeprom();
+        }
+        void encoder_action_rgb_hue(bool clockwise) {
+            if (clockwise)
+                rgblight_increase_hue_noeeprom();
+            else
+                rgblight_decrease_hue_noeeprom();
+        }
+        void encoder_action_rgb_saturation(bool clockwise) {
+            if (clockwise)
+                rgblight_increase_sat_noeeprom();
+            else
+                rgblight_decrease_sat_noeeprom();
+        }
+        void encoder_action_rgb_brightness(bool clockwise) {
+            if (clockwise)
+                rgblight_increase_val_noeeprom();
+            else
+                rgblight_decrease_val_noeeprom();
+        }
+        void encoder_action_rgb_mode(bool clockwise) {
+            if (clockwise)
+                rgblight_step_noeeprom();
+            else
+                rgblight_step_reverse_noeeprom();
+        }
+    #endif // RGB_MATRIX_ENABLE || RGBLIGHT_ENABLE
+
+    #ifdef ALTTAB_SCROLL_ENABLE
+        bool is_tab_scrolling = false;
+        bool is_alt_tab_active = false;
+        uint16_t alt_tab_timer = 0;
+
+
+        void encoder_toggle_alttabscroll(void) {
+            is_tab_scrolling = !is_tab_scrolling;
+        }
+
+        void encoder_action_alttabscroll(bool clockwise) {
+            if (clockwise) {
+                if (!is_alt_tab_active) {
+                    is_alt_tab_active = true;
+                    register_mods(MOD_RALT);
+                }
+                tap_code16(KC_TAB);
+            }
+            else {
+                tap_code16(S(KC_TAB));
+            }
+            alt_tab_timer = timer_read();
+        }
+
+        void encoder_tick_alttabscroll(void) {
+            if (is_alt_tab_active) {
+                if (timer_elapsed(alt_tab_timer) > 600) {
+                    unregister_mods(MOD_RALT);
+                    is_alt_tab_active = false;
+                }
+            }
+        }
+    #endif // ALTTAB_SCROLL_ENABLE
+#endif // ENCODER_ENABLE
+
+#if defined(ENCODER_ENABLE) && defined(ENCODER_DEFAULTACTIONS_ENABLE)       // Encoder Functionality
+
+    __attribute__((weak)) bool encoder_update_keymap(uint8_t index, bool clockwise) { return true; }
+
+    bool encoder_update_user(uint8_t index, bool clockwise) {
+        if (!encoder_update_keymap(index, clockwise)) { return false; }
+        if (index != ENCODER_DEFAULTACTIONS_INDEX) {return true;}  // exit if the index doesn't match
+        uint8_t mods_state = get_mods();
+        if (mods_state & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers
+            encoder_action_layerchange(clockwise);
+        } else if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, Page up/dn
+            unregister_mods(MOD_BIT(KC_RSFT));
+            encoder_action_navpage(clockwise);
+            register_mods(MOD_BIT(KC_RSFT));
+        } else if (mods_state & MOD_BIT(KC_LCTL)) {  // if holding Left Ctrl, navigate next/prev word
+            encoder_action_navword(clockwise);
+        } else if (mods_state & MOD_BIT(KC_LALT)) {  // if holding Left Alt, change media next/prev track
+            encoder_action_mediatrack(clockwise);
+        } else  {
+            switch(get_highest_layer(layer_state)) {
+            case _FN1:
+                #ifdef IDLE_TIMEOUT_ENABLE
+                    timeout_update_threshold(clockwise);
+                #endif
+                break;
+            default:
+                #ifdef ALTTAB_SCROLL_ENABLE
+                    if (is_tab_scrolling)
+                        encoder_action_alttabscroll(clockwise);
+                    else
+                        encoder_action_volume(clockwise);       // Otherwise it just changes volume
+                #else
+                    encoder_action_volume(clockwise);       // Otherwise it just changes volume
+                #endif // ALTTAB_SCROLL_ENABLE
+                break;
+            }
+        }
+        return false;
+    }
+#endif // ENCODER_ENABLE
+
+
diff --git a/users/gourdo1/rules.mk b/users/gourdo1/rules.mk
new file mode 100644
index 0000000000..e02f9e8e08
--- /dev/null
+++ b/users/gourdo1/rules.mk
@@ -0,0 +1,29 @@
+SRC += gourdo1.c
+ifdef ENCODER_ENABLE
+	# include encoder related code when enabled
+	ifeq ($(strip $(ENCODER_DEFAULTACTIONS_ENABLE)), yes)
+		OPT_DEFS += -DENCODER_DEFAULTACTIONS_ENABLE
+	endif
+	ifeq ($(strip $(ALTTAB_SCROLL_ENABLE)), yes)
+		OPT_DEFS += -DALTTAB_SCROLL_ENABLE
+	endif
+	SRC += gourdo1_encoder.c
+endif
+ifeq ($(strip $(TD_LSFT_CAPSLOCK_ENABLE)), yes)
+    OPT_DEFS += -DTD_LSFT_CAPSLOCK_ENABLE
+endif
+ifeq ($(strip $(IDLE_TIMEOUT_ENABLE)), yes)
+    OPT_DEFS += -DIDLE_TIMEOUT_ENABLE
+endif
+ifeq ($(strip $(STARTUP_NUMLOCK_ON)), yes)
+    OPT_DEFS += -DSTARTUP_NUMLOCK_ON
+endif
+ifeq ($(strip $(COLEMAK_LAYER_ENABLE)), yes)
+    OPT_DEFS += -DCOLEMAK_LAYER_ENABLE
+endif
+ifeq ($(strip $(EMOTICON_ENABLE)), yes)
+    OPT_DEFS += -DEMOTICON_ENABLE
+endif
+ifeq ($(strip $(INVERT_NUMLOCK_INDICATOR)), yes)
+    OPT_DEFS += -DINVERT_NUMLOCK_INDICATOR
+endif