[Keyboard] Add ScottoNum macropad (#21208)

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Joe Scotto 2023-06-13 02:17:18 -04:00 committed by GitHub
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commit ca6921b1ba
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{
"manufacturer": "ScottoKeebs",
"keyboard_name": "ScottoNum",
"maintainer": "joe-scotto",
"diode_direction": "COL2ROW",
"development_board": "promicro",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true
},
"build": {
"lto": true
},
"matrix_pins": {
"direct": [
["D3", "D2", "D1", "D0"],
["D4", "C6", "D7", "E6"],
["B4", "B5", "F4"],
["F5", "F6", "F7", "B1"],
["B3", "B2"]
]
},
"url": "https://scottokeebs.com",
"usb": {
"device_version": "1.0.0",
"pid": "0x0014",
"vid": "0x534B"
},
"layouts": {
"LAYOUT_numpad_4x5": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [0, 3], "x": 3, "y": 0 },
{ "matrix": [1, 0], "x": 0, "y": 1 },
{ "matrix": [1, 1], "x": 1, "y": 1 },
{ "matrix": [1, 2], "x": 2, "y": 1 },
{ "matrix": [1, 3], "x": 3, "y": 1 },
{ "matrix": [2, 0], "x": 0, "y": 2 },
{ "matrix": [2, 1], "x": 1, "y": 2 },
{ "matrix": [2, 2], "x": 2, "y": 2 },
{ "matrix": [3, 0], "x": 0, "y": 3 },
{ "matrix": [3, 1], "x": 1, "y": 3 },
{ "matrix": [3, 2], "x": 2, "y": 3 },
{ "matrix": [3, 3], "x": 3, "y": 3 },
{ "matrix": [4, 0], "x": 0, "y": 4 },
{ "matrix": [4, 1], "x": 1, "y": 3 }
]
}
}
}

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/*
Copyright 2023 Joe Scotto
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Keymap
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_numpad_4x5(
KC_CIRCUMFLEX, KC_KP_SLASH, KC_KP_ASTERISK, KC_KP_MINUS,
KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS,
KC_KP_4, KC_KP_5, KC_KP_6,
KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER,
KC_KP_0, KC_KP_DOT
)
};

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# ScottoNum
![ScottoNum](https://i.imgur.com/VMiA19uh.jpg)
A 17-key macropad. Case files available [here](https://github.com/joe-scotto/scottokeebs).
- Keyboard Maintainer: [Joe Scotto](https://github.com/joe-scotto)
- Hardware Supported: ATmega32U4
- Hardware Availability: [Amazon](https://amazon.com)
Make example for this keyboard (after setting up your build environment):
make handwired/scottokeebs/scottonum:default
Flashing example for this keyboard:
make handwired/scottokeebs/scottonum:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
- **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
- **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
- **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

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