Add Sha keyboard (#22664)
* Implement Sha keyboard with default layout * Adjust readme and info.json per PR checklist * Fix RGB Light description in default keymap readme * Update keyboards/sha/rules.mk Move configuration to info.json Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/sha/info.json Move configuration to info.json Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/sha/info.json Move configuration to info.json Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/sha/info.json Define RGB animations in info.json Co-authored-by: Joel Challis <git@zvecr.com> * Enable RGB Lighting Layers at keymap level, not keyboard level --------- Co-authored-by: Joel Challis <git@zvecr.com>
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6
keyboards/sha/config.h
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keyboards/sha/config.h
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// Copyright 2023 Steven Karrmann (@skarrmann)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#define WS2812_BYTE_ORDER WS2812_BYTE_ORDER_RGB
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107
keyboards/sha/info.json
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keyboards/sha/info.json
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{
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"manufacturer": "Steven Karrmann",
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"keyboard_name": "Sha",
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"maintainer": "skarrmann",
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"bootloader": "rp2040",
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"diode_direction": "COL2ROW",
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"features": {
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"bootmagic": true,
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"command": false,
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"console": false,
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"extrakey": true,
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"mousekey": true,
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"nkro": true,
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"rgblight": true
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},
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"matrix_pins": {
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"cols": ["GP8", "GP9", "GP10", "GP11", "GP12", "GP13", "GP14"],
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"rows": ["GP28", "GP4", "GP27", "GP5", "GP26", "GP6", "GP15", "GP7"]
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},
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"processor": "RP2040",
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"rgblight": {
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"animations": {
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"breathing": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"snake": true,
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"knight": true,
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"christmas": true,
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"static_gradient": true,
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"rgb_test": true,
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"alternating": true,
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"twinkle": true
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},
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"default": {
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"val": 0
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},
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"led_count": 25,
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"max_brightness": 24,
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"sleep": true
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},
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"url": "https://github.com/skarrmann/sha",
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"usb": {
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"device_version": "1.0.0",
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"pid": "0x0000",
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"vid": "0xFEED"
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},
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"ws2812": {
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"driver": "vendor",
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"pin": "GP16"
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},
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0},
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{"matrix": [0, 2], "x": 2, "y": 0},
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{"matrix": [0, 3], "x": 3, "y": 0},
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{"matrix": [0, 4], "x": 4, "y": 0},
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{"matrix": [0, 5], "x": 5, "y": 0},
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{"matrix": [1, 1], "x": 8, "y": 0},
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{"matrix": [1, 2], "x": 9, "y": 0},
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{"matrix": [1, 3], "x": 10, "y": 0},
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{"matrix": [1, 4], "x": 11, "y": 0},
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{"matrix": [1, 5], "x": 12, "y": 0},
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{"matrix": [1, 6], "x": 13, "y": 0},
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{"matrix": [2, 0], "x": 0, "y": 1},
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{"matrix": [2, 1], "x": 1, "y": 1},
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{"matrix": [2, 2], "x": 2, "y": 1},
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{"matrix": [2, 3], "x": 3, "y": 1},
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{"matrix": [2, 4], "x": 4, "y": 1},
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{"matrix": [2, 5], "x": 5, "y": 1},
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{"matrix": [3, 1], "x": 8, "y": 1},
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{"matrix": [3, 2], "x": 9, "y": 1},
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{"matrix": [3, 3], "x": 10, "y": 1},
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{"matrix": [3, 4], "x": 11, "y": 1},
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{"matrix": [3, 5], "x": 12, "y": 1},
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{"matrix": [3, 6], "x": 13, "y": 1},
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{"matrix": [4, 0], "x": 0, "y": 2},
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{"matrix": [4, 1], "x": 1, "y": 2},
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{"matrix": [4, 2], "x": 2, "y": 2},
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{"matrix": [4, 3], "x": 3, "y": 2},
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{"matrix": [4, 4], "x": 4, "y": 2},
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{"matrix": [4, 5], "x": 5, "y": 2},
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{"matrix": [5, 1], "x": 8, "y": 2},
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{"matrix": [5, 2], "x": 9, "y": 2},
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{"matrix": [5, 3], "x": 10, "y": 2},
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{"matrix": [5, 4], "x": 11, "y": 2},
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{"matrix": [5, 5], "x": 12, "y": 2},
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{"matrix": [5, 6], "x": 13, "y": 2},
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{"matrix": [6, 0], "x": 0, "y": 3},
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{"matrix": [6, 1], "x": 1, "y": 3},
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{"matrix": [6, 2], "x": 2, "y": 3},
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{"matrix": [6, 3], "x": 3, "y": 3},
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{"matrix": [6, 4], "x": 4, "y": 3},
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{"matrix": [6, 5], "x": 5, "y": 3},
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{"matrix": [6, 6], "x": 6, "y": 3},
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{"matrix": [7, 0], "x": 7, "y": 3},
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{"matrix": [7, 1], "x": 8, "y": 3},
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{"matrix": [7, 2], "x": 9, "y": 3},
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{"matrix": [7, 3], "x": 10, "y": 3},
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{"matrix": [7, 4], "x": 11, "y": 3},
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{"matrix": [7, 5], "x": 12, "y": 3},
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{"matrix": [7, 6], "x": 13, "y": 3}
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]
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}
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}
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}
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keyboards/sha/keymaps/default/config.h
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keyboards/sha/keymaps/default/config.h
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// Copyright 2023 Steven Karrmann (@skarrmann)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#define RGBLIGHT_LAYERS
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keyboards/sha/keymaps/default/keymap.c
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keyboards/sha/keymaps/default/keymap.c
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// Copyright 2023 Steven Karrmann
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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enum layer_names {
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_QWERTY,
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_COLEMAK,
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_SYMBOL,
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_FUNCTION
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};
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#define SYM_TAB LT(_SYMBOL, KC_TAB)
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#define FUN_SPC LT(_FUNCTION, KC_SPC)
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#define QWERTY DF(_QWERTY)
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#define COLEMAK DF(_COLEMAK)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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KC_GRV , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS,
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KC_EQL , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LALT, KC_LGUI, KC_APP , KC_DEL , SYM_TAB, KC_ESC , KC_ENT , FUN_SPC, KC_BSPC, KC_APP , KC_RGUI, KC_RALT, KC_RCTL
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),
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[_COLEMAK] = LAYOUT(
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KC_GRV , KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, KC_MINS,
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KC_EQL , KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , KC_QUOT,
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KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LALT, KC_LGUI, KC_APP , KC_DEL , SYM_TAB, KC_ESC , KC_ENT , FUN_SPC, KC_BSPC, KC_APP , KC_RGUI, KC_RALT, KC_RCTL
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),
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[_SYMBOL] = LAYOUT(
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KC_TILD, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_UNDS,
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KC_PLUS, KC_EXLM, KC_LPRN, KC_RPRN, KC_DLR , KC_AMPR, KC_PIPE, KC_HASH, KC_LCBR, KC_RCBR, KC_COLN, KC_DQUO,
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_______, KC_AT , KC_LBRC, KC_RBRC, KC_BSLS, KC_PERC, KC_CIRC, KC_ASTR, KC_LABK, KC_RABK, KC_QUES, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_FUNCTION] = LAYOUT(
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QK_BOOT, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_PSCR, KC_SCRL, KC_HOME, KC_PGDN, KC_PGUP, KC_END , QWERTY ,
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_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_INS , KC_CAPS, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, COLEMAK,
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_______, KC_F9 , KC_F10 , KC_F11 , KC_F12 , RGB_TOG, KC_NUM , KC_MUTE, KC_VOLD, KC_VOLU, KC_PAUS, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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const rgblight_segment_t PROGMEM rgb_scroll_lock[] = RGBLIGHT_LAYER_SEGMENTS(
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{6, 3, HSV_BLUE}
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);
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const rgblight_segment_t PROGMEM rgb_caps_lock[] = RGBLIGHT_LAYER_SEGMENTS(
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{11, 3, HSV_GREEN}
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);
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const rgblight_segment_t PROGMEM rgb_num_lock[] = RGBLIGHT_LAYER_SEGMENTS(
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{16, 3, HSV_RED}
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);
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const rgblight_segment_t PROGMEM rgb_qwerty[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 6, HSV_YELLOW},
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{9, 2, HSV_YELLOW},
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{14, 2, HSV_YELLOW},
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{19, 6, HSV_YELLOW}
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);
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const rgblight_segment_t PROGMEM rgb_colemak[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 6, HSV_CYAN},
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{9, 2, HSV_CYAN},
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{14, 2, HSV_CYAN},
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{19, 6, HSV_CYAN}
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);
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const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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rgb_scroll_lock,
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rgb_caps_lock,
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rgb_num_lock,
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rgb_qwerty,
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rgb_colemak
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);
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void keyboard_post_init_user(void) {
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rgblight_layers = rgb_layers;
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}
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bool led_update_user(led_t led_state) {
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rgblight_set_layer_state(0, led_state.scroll_lock);
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rgblight_set_layer_state(1, led_state.caps_lock);
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rgblight_set_layer_state(2, led_state.num_lock);
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return true;
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}
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layer_state_t default_layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(3, layer_state_cmp(state, _QWERTY));
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rgblight_set_layer_state(4, layer_state_cmp(state, _COLEMAK));
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return state;
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}
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keyboards/sha/keymaps/default/readme.md
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keyboards/sha/keymaps/default/readme.md
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# Sha Default Keymap
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The default keymap uses a QWERTY base layout, with a secondary Colemak base layout. Both layouts have symbol placement adjustments on the outer columns, and editing keys and layers on the thumb keys.
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There are two extended layers:
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* SYMBOL: For typing additional symbols. Activated by layer-tap on the main left thumb key.
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* FUNCTION: For function and navigation keys. Activated by layer-tap on the main right thumb key.
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When using a Waveshare RP2040-Matrix, the [RGB Light - Lighting Layers](https://docs.qmk.fm/#/feature_rgblight?id=lighting-layers) feature is used to demonstrate how the 5x5 RGB LEDs can indicate keyboard state. The indicators are:
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* Base layer on the outer LED ring: QWERTY = yellow, Colemak = cyan
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* Lock status indicators using the center 3x3 LEDs: Scroll lock = blue, Caps lock = green, Num lock = red
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keyboards/sha/readme.md
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keyboards/sha/readme.md
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# Sha
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![Sha](https://i.imgur.com/4yuQwRXh.jpg)
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Sha is a 50 key ortholinear keyboard, powered by a Waveshare RP2040-Zero or Waveshare RP2040-Matrix.
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* Keyboard Maintainer: [Steven Karrmann](https://github.com/skarrmann)
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* Hardware Supported: Sha PCBs with either RP2040-Zero or RP2040-Matrix
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* Hardware Availability: [Sha GitHub repository](https://github.com/skarrmann/sha)
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Make example for this keyboard (after setting up your build environment):
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make sha:default
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Flashing example for this keyboard:
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make sha:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader in 3 ways:
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (the top left key) and plug in the keyboard.
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* **Physical reset button**: Doublet-tap the EN/RESET button on the MCU board.
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* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available.
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keyboards/sha/rules.mk
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keyboards/sha/rules.mk
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# This file intentionally left blank
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