[Keyboard] Add Royal Kludge RKG-68 (#20138)

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Thomaz Peres 2023-04-02 14:49:05 -03:00 committed by GitHub
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keyboards/rkg68/info.json Normal file
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{
"manufacturer": "Royal Kludge",
"keyboard_name": "rkg68",
"maintainer": "Thomaz-Peres",
"bootloader": "atmel-dfu",
"processor": "atmega32u4",
"diode_direction": "COL2ROW",
"features": {
"bootmagic": true,
"extrakey": true,
"mousekey": true
},
"matrix_pins": {
"cols": [ "F0", "F1", "E6", "C7", "C6", "B6", "D4", "B1", "B7", "B5", "B4", "D7", "D6", "B3", "F4" ],
"rows": [ "D0", "D1", "D2", "D3", "D5" ]
},
"rgblight": {
"animations": {
"knight": true,
"rainbow_swirl": true
},
"led_count": 4,
"pin": "B3"
},
"url": "http://en.rkgaming.com/",
"usb": {
"device_version": "1.0.0",
"pid": "0x0049",
"vid": "0x0049"
},
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [0, 6], "x": 6, "y": 0},
{"matrix": [0, 7], "x": 7, "y": 0},
{"matrix": [0, 8], "x": 8, "y": 0},
{"matrix": [0, 9], "x": 9, "y": 0},
{"matrix": [0, 10], "x": 10, "y": 0},
{"matrix": [0, 11], "x": 11, "y": 0},
{"matrix": [0, 12], "x": 12, "y": 0},
{"matrix": [0, 13], "x": 13, "y": 0, "w": 2},
{"matrix": [0, 14], "x": 15, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1, "w": 1.5},
{"matrix": [1, 1], "x": 1.5, "y": 1},
{"matrix": [1, 2], "x": 2.5, "y": 1},
{"matrix": [1, 3], "x": 3.5, "y": 1},
{"matrix": [1, 4], "x": 4.5, "y": 1},
{"matrix": [1, 5], "x": 5.5, "y": 1},
{"matrix": [1, 6], "x": 6.5, "y": 1},
{"matrix": [1, 7], "x": 7.5, "y": 1},
{"matrix": [1, 8], "x": 8.5, "y": 1},
{"matrix": [1, 9], "x": 9.5, "y": 1},
{"matrix": [1, 10], "x": 10.5, "y": 1},
{"matrix": [1, 11], "x": 11.5, "y": 1},
{"matrix": [1, 12], "x": 12.5, "y": 1},
{"matrix": [1, 13], "x": 13.5, "y": 1, "w": 1.5},
{"matrix": [1, 14], "x": 15, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2, "w": 1.75},
{"matrix": [2, 1], "x": 1.75, "y": 2},
{"matrix": [2, 2], "x": 2.75, "y": 2},
{"matrix": [2, 3], "x": 3.75, "y": 2},
{"matrix": [2, 4], "x": 4.75, "y": 2},
{"matrix": [2, 5], "x": 5.75, "y": 2},
{"matrix": [2, 6], "x": 6.75, "y": 2},
{"matrix": [2, 7], "x": 7.75, "y": 2},
{"matrix": [2, 8], "x": 8.75, "y": 2},
{"matrix": [2, 9], "x": 9.75, "y": 2},
{"matrix": [2, 10], "x": 10.75, "y": 2},
{"matrix": [2, 11], "x": 11.75, "y": 2},
{"matrix": [2, 13], "x": 12.75, "y": 2, "w": 2.25},
{"matrix": [2, 14], "x": 15, "y": 2},
{"matrix": [3, 1], "x": 0, "y": 3, "w": 2.25},
{"matrix": [3, 2], "x": 2.25, "y": 3},
{"matrix": [3, 3], "x": 3.25, "y": 3},
{"matrix": [3, 4], "x": 4.25, "y": 3},
{"matrix": [3, 5], "x": 5.25, "y": 3},
{"matrix": [3, 6], "x": 6.25, "y": 3},
{"matrix": [3, 7], "x": 7.25, "y": 3},
{"matrix": [3, 8], "x": 8.25, "y": 3},
{"matrix": [3, 9], "x": 9.25, "y": 3},
{"matrix": [3, 10], "x": 10.25, "y": 3},
{"matrix": [3, 11], "x": 11.25, "y": 3},
{"matrix": [3, 12], "x": 12.25, "y": 3, "w": 1.75},
{"matrix": [3, 13], "x": 14, "y": 3},
{"matrix": [3, 14], "x": 15, "y": 3},
{"matrix": [4, 0], "x": 0, "y": 4, "w": 1.25},
{"matrix": [4, 1], "x": 1.25, "y": 4, "w": 1.25},
{"matrix": [4, 2], "x": 2.5, "y": 4, "w": 1.25},
{"matrix": [4, 6], "x": 3.75, "y": 4, "w": 6.25},
{"matrix": [4, 9], "x": 10, "y": 4},
{"matrix": [4, 10], "x": 11, "y": 4},
{"matrix": [4, 11], "x": 12, "y": 4},
{"matrix": [4, 12], "x": 13, "y": 4},
{"matrix": [4, 13], "x": 14, "y": 4},
{"matrix": [4, 14], "x": 15, "y": 4}
]
}
}
}

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/* Copyright 2022 DeskDaily
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_PSCR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_END, RGB_MOD, KC_INS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BRK,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAI, KC_SCRL,
QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SPI, RGB_VAD, RGB_SPD
)
};

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/* Copyright 2022 DeskDaily
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_PSCR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_END, RGB_MOD, KC_INS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BRK,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAI, KC_SCRL,
QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SPI, RGB_VAD, RGB_SPD
)
};

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VIA_ENABLE = yes

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keyboards/rkg68/readme.md Normal file
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# RK G68
![Keyboard picture](https://imgur.com/UnOJPZrh.jpg)
* Keyboard Maintainer: [Royal Kludge](https://rkgamingstore.com/)
* Hardware Supported: Royal Kludge RK G68
* Hardware Availability: [RKG 68](http://en.rkgaming.com/download/1/)
After setting up your build environment, you can compile the default keymap by using:
make rkg68:default
Flashing example for this keyboard:
make rkg68:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
- **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
- **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
- **Keycode in layout**: Press the key `FN` and `Left CTRL`.
## Layouts
- ANSI layout;
![Imgur](https://i.imgur.com/l7ka1gkh.png)

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