adds petereichinger's planck keymap (#340)
* Add custom keymap * A little readme and remove old layout comments
This commit is contained in:
parent
ed349f0c3d
commit
d66aa0abf9
3 changed files with 239 additions and 0 deletions
14
keyboard/planck/keymaps/pete/README.md
Normal file
14
keyboard/planck/keymaps/pete/README.md
Normal file
|
@ -0,0 +1,14 @@
|
|||
# Planck Layout by Pete
|
||||
|
||||
This layout is based on the default layout but uses a FN key in the bottom left corner instead of the shift / backlight key.
|
||||
On the FN layer you can do the following things
|
||||
|
||||
- Step through back light
|
||||
- Put a mac to sleep
|
||||
- The Fxx keys in a block to click with the right hand
|
||||
- The delete key in the upper right corner
|
||||
- Quick access to screenshot functions
|
||||
- Control volume and media playback
|
||||
- Home/PgDown/PgUp/End buttons where the arrow keys are
|
||||
|
||||
Pressing the lower and raise buttons allows to reset and change from QWERT to Colemak or Dvorak.
|
223
keyboard/planck/keymaps/pete/keymap.c
Normal file
223
keyboard/planck/keymaps/pete/keymap.c
Normal file
|
@ -0,0 +1,223 @@
|
|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _FCT 5
|
||||
#define _SETUP 6
|
||||
#define _MICMUTE 16
|
||||
|
||||
// Macro name shortcuts
|
||||
#define QWERTY M(_QWERTY)
|
||||
#define COLEMAK M(_COLEMAK)
|
||||
#define DVORAK M(_DVORAK)
|
||||
#define LOWER M(_LOWER)
|
||||
#define RAISE M(_RAISE)
|
||||
#define FCT M(_FCT)
|
||||
#define MICMUTE M(_MICMUTE)
|
||||
|
||||
#define MACPRNT LGUI(LSFT(KC_3))
|
||||
#define MACPRNT2 LGUI(LSFT(KC_4))
|
||||
#define CYCLWIN LGUI(KC_GRV)
|
||||
#define MAC_SLEP LSFT(LCTL(KC_POWER))
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QWERTY] = {
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{FCT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
[_COLEMAK] = {
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{FCT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
[_DVORAK] = {
|
||||
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
|
||||
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
|
||||
{FCT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
[_LOWER] = {
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
|
||||
{_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
|
||||
},
|
||||
|
||||
[_RAISE] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
|
||||
},
|
||||
|
||||
[_FCT] = { /* Function */
|
||||
{BL_STEP, MAC_SLEP,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_DELT},
|
||||
{_______, MICMUTE, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, MACPRNT},
|
||||
{_______, CYCLWIN, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, MACPRNT2},
|
||||
{FCT, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDOWN,KC_PGUP,KC_END }
|
||||
},
|
||||
|
||||
[_SETUP] = { /* Setup */
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______}
|
||||
}
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_startup[][2] = {
|
||||
{440.0*pow(2.0,(31)/12.0), 12},
|
||||
{440.0*pow(2.0,(28)/12.0), 8},
|
||||
{440.0*pow(2.0,(19)/12.0), 8},
|
||||
{440.0*pow(2.0,(24)/12.0), 8},
|
||||
{440.0*pow(2.0,(28)/12.0), 20}
|
||||
};
|
||||
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_plover[][2] = SONG(PLOVER_SOUND);
|
||||
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
||||
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
float goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
break;
|
||||
case _COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
break;
|
||||
case _DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
break;
|
||||
case _LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _SETUP);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _SETUP);
|
||||
}
|
||||
break;
|
||||
case _RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _SETUP);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _SETUP);
|
||||
}
|
||||
break;
|
||||
case _FCT:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_FCT);
|
||||
} else {
|
||||
layer_off(_FCT);
|
||||
}
|
||||
break;
|
||||
case _MICMUTE:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
register_code(KC_RCTL);
|
||||
register_code(KC_RALT);
|
||||
register_code(KC_RGUI);
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
unregister_code(KC_RCTL);
|
||||
unregister_code(KC_RALT);
|
||||
unregister_code(KC_RGUI);
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
_delay_ms(20); // stops the tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
void play_goodbye_tone()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
}
|
||||
|
||||
uint8_t starting_note = 0x0C;
|
||||
int offset = 0;
|
||||
|
||||
void process_action_user(keyrecord_t *record) {
|
||||
|
||||
if (IS_LAYER_ON(_MUSIC)) {
|
||||
if (record->event.pressed) {
|
||||
play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
|
||||
} else {
|
||||
stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
2
keyboard/planck/keymaps/pete/makefile.mk
Normal file
2
keyboard/planck/keymaps/pete/makefile.mk
Normal file
|
@ -0,0 +1,2 @@
|
|||
AUDIO_ENABLE = no
|
||||
NKRO_ENABLE = yes
|
Loading…
Reference in a new issue