Added NerD 60% support
This commit is contained in:
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11 changed files with 713 additions and 0 deletions
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@ -54,6 +54,7 @@ You can find some keyboard specific projects under `converter` and `keyboard` di
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* [KMAC](keyboard/kmac/) - Korean custom keyboard
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* [Lightsaber](keyboard/lightsaber/) - Korean custom keyboard
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* [Infinity](keyboard/infinity/) - Massdrop [Infinity keyboard][Infinity]
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* [NerD](keyboard/nerd/) - Korean custom keyboard
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[GH_macway]: http://geekhack.org/showwiki.php?title=Island:11930
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[GH_hhkb]: http://geekhack.org/showwiki.php?title=Island:12047
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123
keyboard/nerd/Makefile
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123
keyboard/nerd/Makefile
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Target file name (without extension).
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TARGET = nerd_lufa
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# Directory common source filess exist
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TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# project specific files
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SRC = keymap_common.c \
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matrix.c \
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backlight.c \
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led.c \
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keymap_ansi150.c
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CONFIG_H = config.h
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# MCU name
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 8000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# comment out to disable the options.
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#
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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#MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
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#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/lufa.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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winkey: OPT_DEFS += -DLAYOUT_WINKEY
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winkey: all
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45
keyboard/nerd/README.md
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45
keyboard/nerd/README.md
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NerD keyboard firmware
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========================
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Korean Keyboard designed by GON.
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*Note that this is not the official firmware*
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Hardware revision
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-----------------
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This firmware was developed and tested for NerD pcb version 1.61 and 2.0.
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Supported features
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------------------
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* All layout options are supported
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* All leds are supported
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Changing Bootloader
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-------------------
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You can't simply just upload this firmware to a new NerD board because the original
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bootloader won't accept DFU connections.
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You can change the bootloader of the keyboard with an ISP programmer of your choice.
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The bootloader pins are easy to access on the NerD pcb.
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*Be aware that after changing the bootloader the official configuration software
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won't work anymore and you'll lose your warrenty. GON won't provide any support for this firmware.*
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Build
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-----
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Move to this directory then just run `make`.
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Jump to Bootloader
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------------------
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You can jump to bootloader by software if you have a macro defined for this in your keymap. The
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default command is (LSFT+RSFT+PAUS) to access the bootloader by software jump.
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75
keyboard/nerd/backlight.c
Normal file
75
keyboard/nerd/backlight.c
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/*
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Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <avr/io.h>
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#include "backlight.h"
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void backlight_init_ports()
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{
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DDRB |= 0b11100000; // PB7 (switch), PB6 (pcb), PB5 (caps)
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}
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void backlight_set(uint8_t level)
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{
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(level & BACKLIGHT_SWITCH) ? backlight_switch_enable() : backlight_switch_disable();
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(level & BACKLIGHT_PCB) ? backlight_pcb_enable() : backlight_pcb_disable();
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}
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void backlight_switch_enable()
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{
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PORTB |= 0b10000000;
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}
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void backlight_switch_disable()
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{
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PORTB &= ~0b10000000;
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}
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void backlight_switch_invert()
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{
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PORTB ^= 0b10000000;
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}
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void backlight_pcb_enable()
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{
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PORTB |= 0b01000000;
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}
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void backlight_pcb_disable()
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{
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PORTB &= ~0b01000000;
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}
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void backlight_pcb_invert()
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{
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PORTB ^= 0b01000000;
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}
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void backlight_caps_enable()
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{
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PORTB |= 0b00100000;
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}
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void backlight_caps_disable()
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{
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PORTB &= ~0b00100000;
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}
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void backlight_caps_invert()
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{
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PORTB ^= 0b00100000;
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}
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40
keyboard/nerd/backlight.h
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40
keyboard/nerd/backlight.h
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/*
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Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef BACKLIGHT_H
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#define BACKLIGHT_H
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enum backlight_level {
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BACKLIGHT_SWITCH = 0b0000001,
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BACKLIGHT_PCB = 0b0000010,
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};
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void backlight_init_ports(void);
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void backlight_switch_invert(void);
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void backlight_switch_enable(void);
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void backlight_switch_disable(void);
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void backlight_pcb_invert(void);
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void backlight_pcb_enable(void);
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void backlight_pcb_disable(void);
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void backlight_caps_invert(void);
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void backlight_caps_enable(void);
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void backlight_caps_disable(void);
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#endif // BACKLIGHT_H
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49
keyboard/nerd/config.h
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49
keyboard/nerd/config.h
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/*
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Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER GON
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#define PRODUCT NerD
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#define DESCRIPTION t.m.k. keyboard firmware for NerD
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/* key matrix size */
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 10
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* number of backlight levels */
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#define BACKLIGHT_LEVELS 2
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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#endif
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39
keyboard/nerd/keymap_ansi150.c
Normal file
39
keyboard/nerd/keymap_ansi150.c
Normal file
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#include "keymap_common.h"
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#include "action_layer.h"
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#include "backlight.h"
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default */
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KEYMAP_ANSI150(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
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ESC, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
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LSFT, Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT, \
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LCTL,LGUI,LALT, SPC, RALT,FN0 ,RCTL),
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/* Layer 1: Arrow keys */
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KEYMAP_ANSI150(TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
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UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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LEFT,DOWN,RGHT, TRNS, TRNS,TRNS,TRNS),
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/* Layer 2: Space Fn */
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KEYMAP_ANSI150(TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
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TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS),
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/* Layer 3: Functions */
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KEYMAP_ANSI150(SLEP,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, FN4, \
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TRNS,TRNS,UP, END, PSCR,SLCK,BRK, TRNS,INS, HOME,TRNS,VOLD,VOLU,FN5, \
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CAPS,LEFT,DOWN,RGHT,PGDN,TRNS,LEFT,DOWN,UP ,RGHT,TRNS,TRNS, TRNS, \
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TRNS, TRNS,DEL, TRNS,TRNS,PGUP,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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MPRV,MPLY,MNXT, TRNS, FN2,TRNS,FN3),
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};
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(3), // Switch to function layer
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[1] = ACTION_LAYER_TAP_KEY(3, KC_SPACE), // Switch to function layer (Space Fn)
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[2] = ACTION_LAYER_TOGGLE(1), // Toggle "Arrow keys" layer
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[3] = ACTION_LAYER_TOGGLE(2), // Toggle "Space fn" layer
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[4] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_SWITCH), // Toggle switch leds
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[5] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_PCB), // Toggle pcb leds
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};
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29
keyboard/nerd/keymap_common.c
Normal file
29
keyboard/nerd/keymap_common.c
Normal file
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/*
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Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
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|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "keymap_common.h"
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
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{
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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}
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
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}
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67
keyboard/nerd/keymap_common.h
Normal file
67
keyboard/nerd/keymap_common.h
Normal file
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/*
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Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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#ifndef KEYMAP_COMMON_H
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#define KEYMAP_COMMON_H
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|
||||
#include <stdint.h>
|
||||
#include <avr/pgmspace.h>
|
||||
#include "keycode.h"
|
||||
#include "action.h"
|
||||
#include "action_macro.h"
|
||||
#include "report.h"
|
||||
#include "host.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "keymap.h"
|
||||
|
||||
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
|
||||
extern const uint16_t fn_actions[];
|
||||
|
||||
#define KEYMAP( \
|
||||
K08, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, \
|
||||
K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, \
|
||||
K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, K71, K65, \
|
||||
K07, K79, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, K67, \
|
||||
K06, K05, K78, K70, K72, K73, K74, K75 \
|
||||
) { \
|
||||
/* 0 1 2 3 4 5 6 7 8 9 */\
|
||||
/* 0 */ { KC_NO, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_NO }, \
|
||||
/* 1 */ { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_NO, KC_NO }, \
|
||||
/* 2 */ { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_NO, KC_NO }, \
|
||||
/* 3 */ { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_NO, KC_NO }, \
|
||||
/* 4 */ { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47, KC_NO, KC_NO }, \
|
||||
/* 5 */ { KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57, KC_NO, KC_NO }, \
|
||||
/* 6 */ { KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67, KC_NO, KC_NO }, \
|
||||
/* 7 */ { KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_NO, KC_NO, KC_##K78, KC_##K79 } \
|
||||
}
|
||||
|
||||
#define KEYMAP_ANSI150( \
|
||||
K08, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, \
|
||||
K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, \
|
||||
K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, K65, \
|
||||
K07, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, \
|
||||
K06, K05, K78, K70, K73, K74, K75 \
|
||||
) KEYMAP( \
|
||||
K08, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, \
|
||||
K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, \
|
||||
K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, NO, K65, \
|
||||
K07, NO, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, NO, \
|
||||
K06, K05, K78, K70, NO, K73, K74, K75 \
|
||||
)
|
||||
|
||||
#endif // KEYMAP_COMMON_H
|
25
keyboard/nerd/led.c
Normal file
25
keyboard/nerd/led.c
Normal file
|
@ -0,0 +1,25 @@
|
|||
/*
|
||||
Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <avr/io.h>
|
||||
#include "stdint.h"
|
||||
#include "led.h"
|
||||
|
||||
void led_set(uint8_t usb_led)
|
||||
{
|
||||
(usb_led & (1<<USB_LED_CAPS_LOCK)) ? backlight_caps_enable() : backlight_caps_disable();
|
||||
}
|
220
keyboard/nerd/matrix.c
Normal file
220
keyboard/nerd/matrix.c
Normal file
|
@ -0,0 +1,220 @@
|
|||
/*
|
||||
Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <avr/io.h>
|
||||
#include <util/delay.h>
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "backlight.h"
|
||||
|
||||
|
||||
#ifndef DEBOUNCE
|
||||
# define DEBOUNCE 5
|
||||
#endif
|
||||
static uint8_t debouncing = DEBOUNCE;
|
||||
|
||||
/* matrix state(1:on, 0:off) */
|
||||
static matrix_row_t matrix[MATRIX_ROWS];
|
||||
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
|
||||
|
||||
static uint16_t read_inputs(void);
|
||||
static void init_inputs(void);
|
||||
static void init_outputs(void);
|
||||
static void reset_inputs(void);
|
||||
static void reset_outputs(void);
|
||||
static void select_output(uint8_t col);
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void)
|
||||
{
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void)
|
||||
{
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
void matrix_init(void)
|
||||
{
|
||||
backlight_init_ports();
|
||||
init_inputs();
|
||||
init_outputs();
|
||||
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = 0;
|
||||
matrix_debouncing[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
|
||||
reset_inputs();
|
||||
reset_outputs();
|
||||
select_output(col);
|
||||
_delay_us(3);
|
||||
uint16_t rows = read_inputs();
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
bool prev_bit = matrix_debouncing[row] & ((matrix_row_t)1<<col);
|
||||
bool curr_bit = rows & (1<<row);
|
||||
if (prev_bit != curr_bit) {
|
||||
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
|
||||
if (debouncing) {
|
||||
dprint("bounce!: "); dprintf("%02X", debouncing); dprintln();
|
||||
}
|
||||
debouncing = DEBOUNCE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (debouncing) {
|
||||
if (--debouncing) {
|
||||
_delay_ms(1);
|
||||
} else {
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = matrix_debouncing[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool matrix_is_modified(void)
|
||||
{
|
||||
if (debouncing) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix[row] & ((matrix_row_t)1<<col));
|
||||
}
|
||||
|
||||
inline
|
||||
matrix_row_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
return matrix[row];
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print("\nr/c 0123456789ABCDEF\n");
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
pbin_reverse16(matrix_get_row(row));
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
count += bitpop16(matrix[i]);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
static void init_inputs(void)
|
||||
{
|
||||
DDRE &= ~0b01000000; // PE6 (Col 0)
|
||||
DDRB &= ~0b00001111; // PB0 (Col 1), PB1 (Col 2), PB2 (Col 3), PB3 (Col 4)
|
||||
DDRF &= ~0b00000001; // PF0 (Col 5)
|
||||
DDRD &= ~0b00100001; // PD0 (Col 6), PD5 (Col 7)
|
||||
}
|
||||
|
||||
static uint16_t read_inputs(void)
|
||||
{
|
||||
return (PINE&(1<<6) ? 0 : (1<<0)) | // PE6 (Row 0)
|
||||
(PINB&(1<<0) ? 0 : (1<<1)) | // PB0 (Row 1)
|
||||
(PINB&(1<<1) ? 0 : (1<<2)) | // PB1 (Row 2)
|
||||
(PINB&(1<<2) ? 0 : (1<<3)) | // PB2 (Row 3)
|
||||
(PINB&(1<<3) ? 0 : (1<<4)) | // PB3 (Row 4)
|
||||
(PINF&(1<<0) ? 0 : (1<<5)) | // PF0 (Row 5)
|
||||
(PIND&(1<<0) ? 0 : (1<<6)) | // PD0 (Row 6)
|
||||
(PIND&(1<<5) ? 0 : (1<<7)); // PD5 (Row 7)
|
||||
}
|
||||
|
||||
static void reset_inputs(void)
|
||||
{
|
||||
PORTE |= 0b01000000; // PE6 (Col 0)
|
||||
PORTB |= 0b00001111; // PB0 (Col 1), PB1 (Col 2), PB2 (Col 3), PB3 (Col 4)
|
||||
PORTF |= 0b00000001; // PF0 (Col 5)
|
||||
PORTD |= 0b00100001; // PD0 (Col 6), PD5 (Col 7)
|
||||
}
|
||||
|
||||
static void init_outputs(void)
|
||||
{
|
||||
DDRB |= 0b00010000; // PB4 (Row 0)
|
||||
DDRE |= 0b00000100; // PE2 (Row 1)
|
||||
DDRF |= 0b11110010; // PF4 (Row 2), PF7 (Row 3), PF1 (Row 4), PF6 (Row 5), PF5 (Row 7)
|
||||
DDRC |= 0b11000000; // PC6 (Row 6), PC7 (Row 9)
|
||||
DDRD |= 0b10000000; // PD7 (Row 8)
|
||||
}
|
||||
|
||||
static void reset_outputs(void)
|
||||
{
|
||||
PORTB |= 0b00010000; // PB4 (Row 0)
|
||||
PORTE |= 0b00000100; // PE2 (Row 1)
|
||||
PORTF |= 0b11110010; // PF4 (Row 2), PF7 (Row 3), PF1 (Row 4), PF6 (Row 5), PF5 (Row 7)
|
||||
PORTC |= 0b11000000; // PC6 (Row 6), PC7 (Row 9)
|
||||
PORTD |= 0b10000000; // PD7 (Row 8)
|
||||
}
|
||||
|
||||
static void select_output(uint8_t col)
|
||||
{
|
||||
switch (col) {
|
||||
case 0:
|
||||
PORTB &= ~(1<<4);
|
||||
break;
|
||||
case 1:
|
||||
PORTE &= ~(1<<2);
|
||||
break;
|
||||
case 2:
|
||||
PORTF &= ~(1<<4);
|
||||
break;
|
||||
case 3:
|
||||
PORTF &= ~(1<<7);
|
||||
break;
|
||||
case 4:
|
||||
PORTF &= ~(1<<1);
|
||||
break;
|
||||
case 5:
|
||||
PORTF &= ~(1<<6);
|
||||
break;
|
||||
case 6:
|
||||
PORTC &= ~(1<<6);
|
||||
break;
|
||||
case 7:
|
||||
PORTF &= ~(1<<5);
|
||||
break;
|
||||
case 8:
|
||||
PORTD &= ~(1<<7);
|
||||
break;
|
||||
case 9:
|
||||
PORTC &= ~(1<<7);
|
||||
break;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue