Fix up RGB Matrix code (#4503)

* Fix up RGB Matrix code

* Convert RGBLIGHT functions to rgbmatrix ones, and add defines
This commit is contained in:
Drashna Jaelre 2018-12-03 10:27:15 -08:00 committed by MechMerlin
parent fe982caf5d
commit da1afe152a
3 changed files with 91 additions and 32 deletions

View file

@ -842,13 +842,13 @@ void rgb_matrix_init(void) {
} }
// Deals with the messy details of incrementing an integer // Deals with the messy details of incrementing an integer
uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) { static uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
int16_t new_value = value; int16_t new_value = value;
new_value += step; new_value += step;
return MIN( MAX( new_value, min ), max ); return MIN( MAX( new_value, min ), max );
} }
uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) { static uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
int16_t new_value = value; int16_t new_value = value;
new_value -= step; new_value -= step;
return MIN( MAX( new_value, min ), max ); return MIN( MAX( new_value, min ), max );
@ -887,77 +887,105 @@ uint32_t rgb_matrix_get_tick(void) {
return g_tick; return g_tick;
} }
void rgblight_toggle(void) { void rgb_matrix_toggle(void) {
rgb_matrix_config.enable ^= 1; rgb_matrix_config.enable ^= 1;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw); eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
} }
void rgblight_step(void) { void rgb_matrix_enable(void) {
rgb_matrix_config.enable = 1;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_enable_noeeprom(void) {
rgb_matrix_config.enable = 1;
}
void rgb_matrix_disable(void) {
rgb_matrix_config.enable = 0;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_disable_noeeprom(void) {
rgb_matrix_config.enable = 0;
}
void rgb_matrix_step(void) {
rgb_matrix_config.mode++; rgb_matrix_config.mode++;
if (rgb_matrix_config.mode >= RGB_MATRIX_EFFECT_MAX) if (rgb_matrix_config.mode >= RGB_MATRIX_EFFECT_MAX)
rgb_matrix_config.mode = 1; rgb_matrix_config.mode = 1;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw); eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
} }
void rgblight_step_reverse(void) { void rgb_matrix_step_reverse(void) {
rgb_matrix_config.mode--; rgb_matrix_config.mode--;
if (rgb_matrix_config.mode < 1) if (rgb_matrix_config.mode < 1)
rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1; rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw); eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
} }
void rgblight_increase_hue(void) { void rgb_matrix_increase_hue(void) {
rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 ); rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw); eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
} }
void rgblight_decrease_hue(void) { void rgb_matrix_decrease_hue(void) {
rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 ); rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw); eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
} }
void rgblight_increase_sat(void) { void rgb_matrix_increase_sat(void) {
rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 ); rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw); eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
} }
void rgblight_decrease_sat(void) { void rgb_matrix_decrease_sat(void) {
rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 ); rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw); eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
} }
void rgblight_increase_val(void) { void rgb_matrix_increase_val(void) {
rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS ); rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw); eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
} }
void rgblight_decrease_val(void) { void rgb_matrix_decrease_val(void) {
rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS ); rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw); eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
} }
void rgblight_increase_speed(void) { void rgb_matrix_increase_speed(void) {
rgb_matrix_config.speed = increment( rgb_matrix_config.speed, 1, 0, 3 ); rgb_matrix_config.speed = increment( rgb_matrix_config.speed, 1, 0, 3 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
} }
void rgblight_decrease_speed(void) { void rgb_matrix_decrease_speed(void) {
rgb_matrix_config.speed = decrement( rgb_matrix_config.speed, 1, 0, 3 ); rgb_matrix_config.speed = decrement( rgb_matrix_config.speed, 1, 0, 3 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
} }
void rgblight_mode(uint8_t mode) { void rgb_matrix_mode(uint8_t mode) {
rgb_matrix_config.mode = mode; rgb_matrix_config.mode = mode;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw); eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
} }
uint32_t rgblight_get_mode(void) { void rgb_matrix_mode_noeeprom(uint8_t mode) {
rgb_matrix_config.mode = mode;
}
uint32_t rgb_matrix_get_mode(void) {
return rgb_matrix_config.mode; return rgb_matrix_config.mode;
} }
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val) { void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
rgb_matrix_config.hue = hue; rgb_matrix_config.hue = hue;
rgb_matrix_config.sat = sat; rgb_matrix_config.sat = sat;
rgb_matrix_config.val = val; rgb_matrix_config.val = val;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw); eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
} }
void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val) {
rgb_matrix_config.hue = hue;
rgb_matrix_config.sat = sat;
rgb_matrix_config.val = val;
}

View file

@ -127,6 +127,7 @@ enum rgb_matrix_effects {
}; };
void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ); void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
// This runs after another backlight effect and replaces // This runs after another backlight effect and replaces
// colors already set // colors already set
@ -160,20 +161,50 @@ void rgb_matrix_decrease(void);
uint32_t rgb_matrix_get_tick(void); uint32_t rgb_matrix_get_tick(void);
void rgblight_toggle(void); void rgb_matrix_toggle(void);
void rgblight_step(void); void rgb_matrix_enable(void);
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val); void rgb_matrix_enable_noeeprom(void);
void rgblight_step_reverse(void); void rgb_matrix_disable(void);
void rgblight_increase_hue(void); void rgb_matrix_disable_noeeprom(void);
void rgblight_decrease_hue(void); void rgb_matrix_step(void);
void rgblight_increase_sat(void); void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
void rgblight_decrease_sat(void); void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
void rgblight_increase_val(void); void rgb_matrix_step_reverse(void);
void rgblight_decrease_val(void); void rgb_matrix_increase_hue(void);
void rgblight_increase_speed(void); void rgb_matrix_decrease_hue(void);
void rgblight_decrease_speed(void); void rgb_matrix_increase_sat(void);
void rgblight_mode(uint8_t mode); void rgb_matrix_decrease_sat(void);
uint32_t rgblight_get_mode(void); void rgb_matrix_increase_val(void);
void rgb_matrix_decrease_val(void);
void rgb_matrix_increase_speed(void);
void rgb_matrix_decrease_speed(void);
void rgb_matrix_mode(uint8_t mode);
void rgb_matrix_mode_noeeprom(uint8_t mode);
uint32_t rgb_matrix_get_mode(void);
#ifndef RGBLIGHT_ENABLE
#define rgblight_toggle() rgb_matrix_toggle()
#define rgblight_enable() rgb_matrix_enable()
#define rgblight_enable_noeeprom() rgb_matrix_enable_noeeprom()
#define rgblight_disable() rgb_matrix_disable()
#define rgblight_disable_noeeprom() rgb_matrix_disable_noeeprom()
#define rgblight_step() rgb_matrix_step()
#define rgblight_sethsv(hue, sat, val) rgb_matrix_sethsv(hue, sat, val)
#define rgblight_sethsv_noeeprom(hue, sat, val) rgb_matrix_sethsv_noeeprom(hue, sat, val)
#define rgblight_step_reverse() rgb_matrix_step_reverse()
#define rgblight_increase_hue() rgb_matrix_increase_hue()
#define rgblight_decrease_hue() rgb_matrix_decrease_hue()
#define rgblight_increase_sat() rgb_matrix_increase_sat()
#define rgblight_decrease_sat() rgb_matrix_decrease_sat()
#define rgblight_increase_val() rgb_matrix_increase_val()
#define rgblight_decrease_val() rgb_matrix_decrease_val()
#define rgblight_increase_speed() rgb_matrix_increase_speed()
#define rgblight_decrease_speed() rgb_matrix_decrease_speed()
#define rgblight_mode(mode) rgb_matrix_mode(mode)
#define rgblight_mode_noeeprom(mode) rgb_matrix_mode_noeeprom(mode)
#define rgblight_get_mode() rgb_matrix_get_mode()
#endif
typedef struct { typedef struct {
/* Perform any initialisation required for the other driver functions to work. */ /* Perform any initialisation required for the other driver functions to work. */

View file

@ -325,13 +325,13 @@ void rgblight_disable_noeeprom(void) {
// Deals with the messy details of incrementing an integer // Deals with the messy details of incrementing an integer
uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) { static uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
int16_t new_value = value; int16_t new_value = value;
new_value += step; new_value += step;
return MIN( MAX( new_value, min ), max ); return MIN( MAX( new_value, min ), max );
} }
uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) { static uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
int16_t new_value = value; int16_t new_value = value;
new_value -= step; new_value -= step;
return MIN( MAX( new_value, min ), max ); return MIN( MAX( new_value, min ), max );