in the default case, it should be called if there is actually a tap
dance happening, and in the normal case, it should be called when the tap down is happening.
This commit is contained in:
parent
d3091faf36
commit
dda2fd6ff3
1 changed files with 2 additions and 2 deletions
|
@ -70,7 +70,6 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
|||
|
||||
switch(keycode) {
|
||||
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
|
||||
process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
|
||||
if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
|
||||
process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
|
||||
} else {
|
||||
|
@ -81,12 +80,13 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
|||
qk_tap_dance_state.keycode = keycode;
|
||||
qk_tap_dance_state.timer = timer_read ();
|
||||
qk_tap_dance_state.count++;
|
||||
process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
|
||||
if (qk_tap_dance_state.keycode) {
|
||||
process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
|
||||
process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
|
||||
reset_tap_dance (&qk_tap_dance_state);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue