[Keymap] moonlander:shahn-neo (#10667)

* basic keys working

* more stuff

* more stuff

* empty upper layers

* more stuff

* cleanup

* more stuff

* add the letter 'j'

* add '0' to layer 4

* implement umlauts and eszett with menu key as compose key

* add comment

* renamed layout

* change copyright notice

* add separate readme file
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Sönke Hahn 2020-10-17 15:09:03 -04:00 committed by GitHub
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/* Copyright 2020 Sönke Hahn <SoenkeHahn@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define ORYX_CONFIGURATOR

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/* Copyright 2020 Sönke Hahn <SoenkeHahn@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "version.h"
enum layers {
BASE, // default layer
L_3,
L_4,
};
enum custom_keycodes {
a_umlaut = ML_SAFE_RANGE,
o_umlaut,
u_umlaut,
eszett,
};
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_moonlander(
XXXXXXX, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , XXXXXXX, XXXXXXX, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , XXXXXXX,
KC_TAB , KC_X , KC_V , KC_L , KC_C , KC_W , XXXXXXX, XXXXXXX, KC_K , KC_H , KC_G , KC_F , KC_Q , eszett ,
XXXXXXX, KC_U , KC_I , KC_A , KC_E , KC_O , XXXXXXX, XXXXXXX, KC_S , KC_N , KC_R , KC_T , KC_D , KC_Y ,
XXXXXXX, u_umlaut, o_umlaut, a_umlaut, KC_P , KC_Z , KC_B , KC_M , KC_COMM, KC_DOT , KC_J , XXXXXXX,
XXXXXXX, XXXXXXX , XXXXXXX , KC_LGUI , MO(L_4), XXXXXXX, XXXXXXX, MO(L_4), KC_RGUI, XXXXXXX, XXXXXXX, XXXXXXX,
KC_LCTL, KC_LSFT, MO(L_3), MO(L_3), KC_RSFT, KC_SPC
),
[L_3] = LAYOUT_moonlander(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, KC_UNDS, KC_LBRC, KC_RBRC, KC_CIRC, XXXXXXX, XXXXXXX, KC_EXLM, KC_LABK, KC_RABK, KC_EQL , KC_AMPR, XXXXXXX,
XXXXXXX, KC_BSLS, KC_SLSH, KC_LCBR, KC_RCBR, KC_ASTR, XXXXXXX, XXXXXXX, KC_QUES, KC_LPRN, KC_RPRN, KC_MINS, KC_COLN, KC_AT ,
XXXXXXX, KC_HASH, KC_DLR , KC_PIPE, KC_TILD, KC_GRV , KC_PLUS, KC_PERC, KC_DQUO, KC_QUOT, KC_SCLN, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
[L_4] = LAYOUT_moonlander(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_PGUP, KC_BSPC, KC_UP , KC_DEL , KC_PGDN, XXXXXXX, XXXXXXX, XXXXXXX, KC_7 , KC_8 , KC_9 , XXXXXXX, XXXXXXX,
XXXXXXX, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END , XXXXXXX, XXXXXXX, XXXXXXX, KC_4 , KC_5 , KC_6 , XXXXXXX, XXXXXXX,
XXXXXXX, KC_ESC , KC_TAB , XXXXXXX, KC_ENT , XXXXXXX, XXXXXXX, KC_1 , KC_2 , KC_3 , XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_0
),
};
layer_state_t layer_state_set_user(layer_state_t state) {
ML_LED_1(false);
ML_LED_2(false);
ML_LED_3(false);
ML_LED_4(false);
ML_LED_5(false);
ML_LED_6(false);
switch (get_highest_layer(state)) {
case 1:
ML_LED_1(1);
ML_LED_4(1);
break;
case 2:
ML_LED_2(1);
ML_LED_5(1);
break;
case 3:
ML_LED_3(1);
break;
case 4:
ML_LED_4(1);
break;
case 5:
ML_LED_5(1);
break;
case 6:
ML_LED_6(1);
break;
default:
break;
}
return state;
}
// only works after executing
// $ xmodmap -e "keycode 138 = Multi_key"
#define compose_key SS_TAP(X_MENU)
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case a_umlaut:
SEND_STRING(compose_key "\"a");
return false;
case o_umlaut:
SEND_STRING(compose_key "\"o");
return false;
case u_umlaut:
SEND_STRING(compose_key "\"u");
return false;
case eszett:
SEND_STRING(compose_key "ss");
return false;
}
}
return true;
}

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# Sönke Hahn's Neo layout for the Moonlander keyboard
This is my personal keyboard layout based on the Neo keyboard layout:
https://en.wikipedia.org/wiki/Neo_(keyboard_layout)
This layout is not meant as a general layout for other people using the
Neo keyboard layout. It's very specific to my personal needs.
It still might be useful as inspiration to other people who want to
create a Neo layout.
Some notes:
- I've put the ctrl key, the shift keys and the modifiers to switch to
layer 4 in the middle to be operated by the thumbs. I wanted to avoid
having to use my pinkies on the outer rows of the keyboard.
- The umlauts (äöü) and the ß only work on linux when configuring the
compose key properly. See `compose_key` in `./keymap.c`.