[Keymap] Add johnstegeman iris colemak keymap (#20575)
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28
keyboards/keebio/iris/keymaps/johnstegeman/config.h
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keyboards/keebio/iris/keymaps/johnstegeman/config.h
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/*
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Copyright 2023 John Stegeman
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// #define USE_I2C
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#define EE_HANDS
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#define RGBLIGHT_LAYERS
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#define TAPPING_TOGGLE 1 // tap just once for TT() to toggle the layer
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#define TAPPING_TERM 200
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#define IGNORE_MOD_TAP_INTERRUPT
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#define RGBLIGHT_LAYERS_RETAIN_VAL
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144
keyboards/keebio/iris/keymaps/johnstegeman/keymap.c
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keyboards/keebio/iris/keymaps/johnstegeman/keymap.c
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/*
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Copyright 2023 John Stegeman
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "print.h"
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#include "light_layers.h"
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enum layers {
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_COLEMAK,
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_NAVNUM,
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_CONTROL,
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};
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// Enter when tapped, shift when held
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#define SHEN MT(MOD_LSFT, KC_ENT)
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// Enter when tapped, alt when held
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#define ALEN MT(MOD_LALT, KC_ENT)
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#define CTX LT(0,KC_X)
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#define CPC LT(0,KC_C)
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#define PSV LT(0,KC_V)
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// Space when tapped, shift when held
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#define SHSP MT(MOD_RSFT, KC_SPC)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_COLEMAK] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_MINS, KC_SCLN,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LSFT, KC_Z, CTX, CPC, KC_D, PSV, KC_HOME, KC_RALT, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_EQL,
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//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
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MO(1), ALEN, KC_LGUI, KC_BSPC, SHSP, LT(2,KC_ENT)
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// └────────┴────────┴────────┘ └────────┴────────┴────────┘
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),
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[_NAVNUM] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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QK_BOOT, KC_1, KC_2, KC_3, KC_4, KC_5, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, _______,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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KC_DEL, _______, KC_LEFT, KC_RGHT, KC_UP, KC_LBRC, KC_RBRC, KC_P4, KC_P5, KC_P6, KC_PLUS, KC_PIPE,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______, _______, _______, _______, KC_DOWN, KC_LCBR, KC_END, KC_RALT, KC_RCBR, KC_P1, KC_P2, KC_P3, KC_MINS, _______,
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//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
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_______, _______, KC_DEL, KC_DEL, _______, KC_P0
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// └────────┴────────┴────────┘ └────────┴────────┴────────┘
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),
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[_CONTROL] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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RGB_TOG, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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RGB_MOD, KC_MPRV, KC_MNXT, KC_VOLU, KC_PGUP, KC_UNDS, KC_EQL, KC_HOME, RGB_HUI, RGB_SAI, RGB_VAI, KC_BSLS,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_MUTE, KC_MSTP, KC_MPLY, KC_VOLD, KC_PGDN, KC_MINS, KC_LPRN, _______, KC_PLUS, KC_END, RGB_HUD, RGB_SAD, RGB_VAD, _______,
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//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
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_______, _______, _______, _______, _______, _______
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// └────────┴────────┴────────┘ └────────┴────────┴────────┘
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case LT(0,KC_X):
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if (!record->tap.count && record->event.pressed) {
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tap_code16(G(KC_X)); // Intercept hold function to send GUI-X
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return false;
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}
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return true;
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break;
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case LT(0,KC_C):
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if (!record->tap.count && record->event.pressed) {
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tap_code16(G(KC_C)); // Intercept hold function to send GUI-C
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return false;
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}
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return true;
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break;
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case LT(0,KC_V):
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if (!record->tap.count && record->event.pressed) {
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tap_code16(G(KC_V)); // Intercept hold function to send GUI-V
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return false;
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}
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return true;
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break;
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}
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return true;
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}
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// Key overrides
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// GUI + esc = ~
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const key_override_t tilde_esc_override = ko_make_basic(MOD_MASK_GUI, KC_ESC, S(KC_GRV));
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// Shift + esc = `
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const key_override_t grave_esc_override = ko_make_basic(MOD_MASK_SHIFT, KC_ESC, KC_GRV);
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// Shift + bkspc = delete word
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const key_override_t shift_bkspc_override = ko_make_basic(MOD_MASK_SHIFT, KC_BSPC, A(KC_BSPC));
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const key_override_t **key_overrides = (const key_override_t *[]){
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&tilde_esc_override,
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&grave_esc_override,
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// &shift_bkspc_override,
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NULL
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};
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void keyboard_post_init_user(void) {
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rgblight_layers = MY_LIGHT_LAYERS;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(_COLEMAK, layer_state_cmp(state, _COLEMAK));
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rgblight_set_layer_state(_NAVNUM, layer_state_cmp(state, _NAVNUM));
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return state;
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}
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83
keyboards/keebio/iris/keymaps/johnstegeman/light_layers.h
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keyboards/keebio/iris/keymaps/johnstegeman/light_layers.h
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/*
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Copyright 2023 John Stegeman
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/*
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LED index mapping:
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(31) (32) (33) (67) (66) (65)
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┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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│0 │1 │2 │3 │4 │5 │ │39 │38 │37 │36 │35 │34 │
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├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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│11 │10 │9 │8 │7 │6 │ │40 │41 │42 │43 │44 │45 │
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├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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│12 │13 │14 │15 │16 │17 │ │51 │50 │49 │48 │47 │46 │
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├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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│23 │22 │21 │20 │19 │18 │27 │ │61 │52 │53 │54 │55 │56 │57 │
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└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
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│24 │25 │26 │ │60 │59 │58 │
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└────────┴────────┴────────┘ └────────┴────────┴────────┘
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(30) (29) (28) (62) (63) (64)
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*/
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const rgblight_segment_t PROGMEM COLEMAK_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
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// left side
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{0, 6, HSV_BLUE},
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{6, 5, HSV_AZURE},
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{11, 2, HSV_BLUE},
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{13, 10, HSV_AZURE},
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{23, 2, HSV_BLUE},
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{25, 1, HSV_RED},
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{26, 2, HSV_BLUE},
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{28, 3, HSV_BLUE}, // underglow
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{31, 3, HSV_BLUE}, // underglow
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// right side
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{34, 6, HSV_BLUE},
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{40, 4, HSV_AZURE},
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{44, 3, HSV_BLUE},
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{47, 7, HSV_AZURE},
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{54, 5, HSV_BLUE},
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{59, 1, HSV_RED},
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{60, 2, HSV_BLUE},
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{62, 3, HSV_BLUE}, // underglow
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{65, 3, HSV_BLUE} // underglow
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);
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const rgblight_segment_t PROGMEM NAVNUM_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 14, HSV_BLACK},
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{14, 3, HSV_GREEN},
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{17, 2, HSV_BLACK},
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{19, 1, HSV_GREEN},
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{20, 21, RGB_OFF},
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{41, 3, HSV_GREEN},
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{44, 4, HSV_BLACK},
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{48, 3, HSV_GREEN},
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{51, 2, HSV_BLACK},
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{53, 3, HSV_GREEN},
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{56, 2, HSV_BLACK},
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{58, 1, HSV_GREEN},
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{59, 9, HSV_BLACK}
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);
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const rgblight_segment_t* const PROGMEM MY_LIGHT_LAYERS[] = RGBLIGHT_LAYERS_LIST(
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COLEMAK_LIGHT_LAYER,
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NAVNUM_LIGHT_LAYER
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);
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1
keyboards/keebio/iris/keymaps/johnstegeman/readme.md
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1
keyboards/keebio/iris/keymaps/johnstegeman/readme.md
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# Keebio Iris Colemak layout
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24
keyboards/keebio/iris/keymaps/johnstegeman/rules.mk
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keyboards/keebio/iris/keymaps/johnstegeman/rules.mk
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# Build Options
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BOOTMAGIC_ENABLE = no
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MOUSEKEY_ENABLE = no
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COMMAND_ENABLE = no
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NKRO_ENABLE = no
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BACKLIGHT_ENABLE = no
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AUDIO_ENABLE = no
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ENCODER_ENABLE = no
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SPACE_CADET_ENABLE = no
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GRAVE_ESC_ENABLE = no
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MAGIC_ENABLE = no
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TAP_DANCE_ENABLE = no
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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RGBLIGHT_ENABLE = yes
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RGB_MATRIX_ENABLE = no
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#RGB_MATRIX_ENABLE = yes
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#RGB_MATRIX_DRIVER = WS2812
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LTO_ENABLE = yes
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VIA_ENABLE = yes
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KEY_OVERRIDE_ENABLE = yes
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