From 498d89f4b345e3f5bccbbb8ac82df4eb7c582b1b Mon Sep 17 00:00:00 2001
From: Daniele De Vincenti <34176349+Napan0s@users.noreply.github.com>
Date: Wed, 23 Dec 2020 06:59:26 +0100
Subject: [PATCH] [Docs] Add clarification on use of custom RGB Matrix effect
 (#11176)

* Update feature_rgb_matrix.md

Added more clarification on how to use a newly created rgb effect as it was unclear that the prefix 'RGB_MATRIX_CUSTOM_' had to be added.
Also included an example consistent with the documentation example.

* Update docs/feature_rgb_matrix.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update docs/feature_rgb_matrix.md

Co-authored-by: Joel Challis <git@zvecr.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
---
 docs/feature_rgb_matrix.md | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md
index f8b0653551..a9e711c9f2 100644
--- a/docs/feature_rgb_matrix.md
+++ b/docs/feature_rgb_matrix.md
@@ -306,6 +306,12 @@ To declare new effects, create a new `rgb_matrix_user/kb.inc` that looks somethi
 `rgb_matrix_user.inc` should go in the root of the keymap directory.
 `rgb_matrix_kb.inc` should go in the root of the keyboard directory.
 
+To use custom effects in your code, simply prepend `RGB_MATRIX_CUSTOM_` to the effect name specified in `RGB_MATRIX_EFFECT()`. For example, an effect declared as `RGB_MATRIX_EFFECT(my_cool_effect)` would be referenced with:
+
+```c
+rgb_matrix_mode(RGB_MATRIX_CUSTOM_my_cool_effect);
+```
+
 ```c
 // !!! DO NOT ADD #pragma once !!! //