* Rename layers_keymap to layer_names
* Update Escape and Left Control keys
- change KC_GESC to KC_ESC
- change KC_LCTL to MT(MOD_LCTL, KC_GRV)
* Disable features I don't use
Makes the firmware lean. Why? Because I can. :D
* Update the readme files
* Add KC_F13 through KC_F24 emulation
... and update the readme files accordingly.
* Update rules/config
- Swap EXTRAFLAGS for LINK_TIME_OPTIMIZATION_ENABLE
- remove NO_ACTION_MACRO and NO_ACTION_FUNCTION
- Re-enable COMMAND
* concatenate full-length and short layer names
* enable dynamic macros
* update readme files
* Branch point for 2019 Aug 30 Breaking Change
* LUFA USB descriptor cleanup (#4871)
* Fix indentation
* Fix braces
* Expand descriptor headers
* Align descriptor elements
* Nicer formatting
* Tidy up preprocessor statements
* Remove VERSION_BCD redefine - LUFA_VERSION_INTEGER is currently 0x170418
* Tidy up comments
* Tweak ordering of HID report elements (no functional changes)
* We don't need all of these newlines
* Move default USB_MAX_POWER_CONSUMPTION closer to where it makes sense
* Ask nicely
* Add some more comments
* Change indentation back to 4 spaces
* Add changelog entry
* Language Keymap extras backport from ZSA fork (#6198)
* Swedish extra keymap refactor
* Fix swedish $ sign definition (#81)
* Fix br abnt2 keymap compilation error
* Add PR changelog doc
* Update PR6198.md
* Enforce clang-format (#6293)
* Enforce clang-format on commit for core files
* forgot about tests
* Migrate ACTION_LAYER_MOMENTARYs to MO() (#5176)
* Migrate ACTION_LAYER_MOMENTARYs to MO()
* Add changelog entry
* Update docs/ChangeLog/20190830/PR5176.md
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Migrate ACTION_BACKLIGHT_* to BL_*
* Add changelog
* Update docs/ChangeLog/20190830/PR6299.md
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Update macros and keycode handling
- Update NUBS_Z macro so it repeats when held down
- Number row now uses numpad keycodes if Right Alt is being held
- coding conventions and formatting update
- switched to four-space indent
- reformatted a block comment
* Update readme files
* Fixed typo of 'confid.h' to 'config.h'
* Fixed broken links in docs
* Fixed a lot of dead links
* Removed all dead links that I could not find a replacement for
* Placed knops links back in
* Fixed plank keymaps so that they will compile for planck light
* Https doesn't work on knops.io
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* Remove remaining dead links
* NUBS_Z: initial version
Create a keycode that is normally Z, but KC_NUBS when tapped while Alt is being held.
This removes the possibility of using an Alt+Z shortcut.
* NUBS_Z: modification
Modify NUBS_Z macro to only use alternate operation if Right Alt is being held, rather than responding to either Alt key.
Also add QMK version keycode to System layer, Equals key.
* Remove unneeded breaks from process_record_user
* Macro refactoring
- removed G_RST and G_C10R macros
- updated G_BRCH macro
- outputs `master` if used while Shift is held down; or my git alias for the current branch otherwise
- updated G_FTCH macro
- outputs `git pull upstream ` if used with Shift; `git fetch upstream ` otherwise
- swapped `modifiers` variable for `get_mods()` function directly for checking modifier state
- swapped keymap-level modifier mask macros for QMK-core mod mask macros (thanks vomindoraan #4337)
- renamed MODS_RALT_MASK to MOD_MASK_RALT (more consistent with the above change)
* Update readme files
* Add default value for IS_COMMAND for COMMAND feature
* Cleanup and consistency
* Update Templates to reflect change
* Fix IS_COMMAND in template
* Fix IS_COMMAND define
* Use consistent IS_COMMAND block in templates
* Remove unnecessary `#undef IS_COMMAND` directives
* Fix compile issue on orthodox
* Reomve IS_COMMAND option for newer boards
* Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting
* Remove a couple of additional IS_COMMAND defines
* Remove remaining redundant IS_COMMAND definitions
* Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin
* Remove multiple empty lines in modified config.h files
* Update additional boards
* Reomve IS_COMMAND from newer boards
* Update Alice keyboard
* Remove IS_COMMAND from additional boards
Jan 24th edition
* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
* Add personal KC60 keymap
* Update personal KC60 keymap
* Keymap update 2018-05-30 01:53 UTC-7
* Added macro: T_PEEKR
* Added macro for MacOS Select All; modified MacOS function layer
* Added git branch-name macro
* Added GitHub signature macro
* Added readme files
* Added Quake 2 and System layers
* Refactored keymap readme
* Refactored to add userspace files; added Colemak layer
* Minor code cleanup; updated readme files
* Reverted use of userspace
Decided not to make use of the Userspace feature at this time. Reverted its addition, and updated the readme files where needed (they were linking to userspace files).
* Updated per review comments by @drashna
* Refactor buggy macros
I'm still not sure these work properly
* Fix Windows shortcuts
* Fix Mac shortcuts, possibly
Untested; still may be broken.
* Remove PREVENT_STUCK_MODIFIERS from config.h
Deprecated by #3107
* community layout support for eagle_viper v2 and remove mechmerlin keymap dir
* community layout support for eagle_viper v2 and remove mechmerlin keymap dir
* Change to QMK_KEYBOARD_H and remove merlin keymap in favor of cmmunity layouts
* community layout support 60_ansi
* community layout support for 60_ansi
* info.json committed to support the qmk configurator project
These are info.json for each of the keyboards I've contributed to
during my time here at QMK
* change LAYOUT to KEYMAP to adhere to matrix definitions
* Remove all Makefiles from the keyboards directory.
* update keymaps added in the last 8 days
* Ignore keyboard/keymap makefiles
* update hand_wire to reflect our new Makefile-less reality
* Update the make guide to reflect the new reality
* move planck keymap options to rules.mk
* update planck keymaps 4real
* trigger travis
* add back build_keyboard.mk
* restore changes to build_keyboard
* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches
Moves RGB controls out of the macro function and assigns them their own
keycodes:
RGB_TOG (toggle on/off)
RGB_MOD (mode step)
RGB_HUI (increase hue)
RGB_HUD (decrease hue)
RGB_SAI (increase saturation)
RGB_SAD (decrease saturation)
RGB_VAI (increase brightness)
RGB_VAD (decrease brightness)