* Replace Tapping Force Hold feature with Quick Tap Term
* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0
* Deprecate force hold in info_config.json
* Before and after quick tap term unit tests
* Quick tap unit tests iteration
* Keymap config.h correction
* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed
* Add two more test cases for quick tap
* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2
* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2
* Add function declaration for get_quick_tap_term
Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
* added personal CTRL keymap
* added personal dz60rgb keymap
* enabled new rgb effect
* added space cadet shift
* media player track buttons now orange
* updated keymaps with rgb setting and visual HSV setting preview
* fixed source stuff?
* added support for underglow toggle (bugged to all hell)
* everything now behaves as expected when ti comes to RGB toggles, thank god
* removed ifdefs
* changed color of MAS_CRM
* uh, whitespace
* changed rgb positions and modifiers within RGB matrix thing for CTRL and DZ60RGB
* updated keymap to work kindof
* KEYMAP: changed list of rgb effects
* changed CTRL rgb defaults
* KEYMAP: new LED layout for ctrl
* fixed white LED position in indicator
* changed capslock tap timing
* added personal CTRL keymap
* added personal dz60rgb keymap
* enabled new rgb effect
* added space cadet shift
* media player track buttons now orange
* updated keymaps with rgb setting and visual HSV setting preview
* fixed source stuff?
* added support for underglow toggle (bugged to all hell)
* everything now behaves as expected when ti comes to RGB toggles, thank god
* removed ifdefs
* changed color of MAS_CRM
* uh, whitespace
* changed rgb positions and modifiers within RGB matrix thing for CTRL and DZ60RGB
* updated keymap to work kindof
* KEYMAP: changed list of rgb effects
* changed CTRL rgb defaults
* KEYMAP: new LED layout for ctrl
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
* added personal CTRL keymap
* added personal dz60rgb keymap
* enabled new rgb effect
* added space cadet shift
* media player track buttons now orange
* updated keymaps with rgb setting and visual HSV setting preview
* fixed source stuff?
* added support for underglow toggle (bugged to all hell)
* everything now behaves as expected when ti comes to RGB toggles, thank god
* removed ifdefs
* changed color of MAS_CRM
* uh, whitespace