* Move lib8tion header-defined constant into implementation file, add to build
* Move b_m16_interleave initializtion to lib8tion.c, change build to include lib8tion.c in QUANTUM_LIB_SRC
* Remove left-over whitespace
* Move lib8tion include by RGB_MATRIX_ENABLE code in makefile
* Revert build changes and change lib8tion b_m16_interleave constant to static
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain