* Snowkuma's planck layout.
Heavily influenced by both Planck and SDOTHUMs layouts. I have tried to
implement a comfortable layout with a wide stagger and a minimal set of
key usage.
Still a work in progress, hope it is useful to others.
* Adds simple readme file and images of layout
* Removes unused experimental definitions
* Update readme.md
Adds images of layout to readme.
* Removes accidentally added test keymap .swn .swo .swp files
* Updates config.h replaces include guard
As suggested by @noroadsleft replaces the include guard (ifndef, define
and endif) with just `#pragma once`.
* Replaces two extra KC with inbuilt QMK equivalents
custom_keycodes.h
Replaces `___f___` with the equivalent QMK alias `_______` KC_TRNS
`___x___` with the equivalent QMK alias `XXXXXXX` KC_NO
Updates keymap.c to reflect the changes made.
* Changes keymap.c to include QMK_KEYBOARD_H
Replaces planck.h and action_layer.h includes with the single inclusion
of QMK_KEYBOARD_H which includes action_layer.h automatically.
* Update keyboards/planck/keymaps/snowkuma/keymap.c
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update keymap.c
removes unused Coleman key code from enum planck_keycodes
* Update keymap.c removes COLEMAK key code logic
* Initial keymapping
* Removed unneccessary config files
* Update readme.md
* Updated symbol locations, tap dance on parentheses for brackets.
* Update readme.md
* Fixed layout image inconsistencies
* More quality shift key layer control, swapped enter + shift enter
* Keyap tweaks and config cleanup
* Almost compiling, still has layout reference issues.
* Finally compiling. 2x2u layout (default, not mine) had nonexistent keys on it
* Super minor changes
* Ctrl+Bksp after first tap
* Changed bind so un/lock is explicit to work with remote un/locking
* Added keyboard passwords please don't hate me
* Changed backspace functionality and added em dash
* Changed to send_string because it's preferred for macros
* Minor fixes
* Removed global redefinition and fixed possible issue between 6KRO and NKRO
* Cleanup
* Layer names, password layer is OSL over toggle
* Hopefully now in QMK preferred format.
* Blank passwords.c
I realized with me excluding this it wouldn't compile - so adding a blank one.
* Fixed OSLs not cancelling after tapping term
* Matrix change.
KC_NO instead of repeating.
* Unneeded line.
Co-Authored-By: IsaacElenbaas <34344969+IsaacElenbaas@users.noreply.github.com>
* Fixed return statements to work with after-press functions
* External image host
* Removed image from github
* Removed unneccessary rules.mk lines and fixed tabbing
* Typos
* Fixes upon part arrival.
* Final changes and bug fixes
* Preventing KC_NO from waking monitors.
* Fix to rest of matrices
In response to https://github.com/evillemez/qmk_firmware/issues/1—the rest have the same problem.
The switch of k37 for k36 is just for consistency between that and the 2x2u.
* Workaround for #6214, minor changes, CRLF change in passwords because it won't leave my modified no matter what I do.
* keymap simplification and fancy alt tab behaviour
* move symbols around and try ergo numbers
* mess with symbol positions
* f11 and f12 for volume control (for ease of remapping)
* slack unread navigation
* experiment with mods on home row
* mods on symbol layer
* dedicated tab left and tab right keys
* swap next and prev
* remove hold to shift on a and o
* revert to simpler keymap
* restore readme
* point to keymap image
* cmd + cmd -> cmd + ctrl
* expand readme
* slack unread channel navigation
* Update keyboards/planck/keymaps/callum/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* return true from cmd handling block
* changes to keymaps
* changes to userspace
* changes to userspace
* removed reference to fc660c keymap which no longer exists from userspace readme
* removed preonic keymap
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
* Initial conversion of the rgb_led struct
* Converting last keyboard & updating effects to take advantage of the new structure
* New struct should not be const
* Updated docs
* Changing define ___ for no led to NO_LED
* Missed converting some keymap usages of the old struct layout
* First publish of roguepullreqest programmer dvorak planck layout
* Removed junk line
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Removed layer songs
Removed layer songs for cleanliness. Will use them later.
* Update keyboards/planck/keymaps/roguepullrequest/readme.md
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Made basic LSHIFT framework but is not working. Listed other tapdances.
* Got LSHIFT to work
* Added working RSHIFT
* Added working TD_S
* Cleaned up LEFT and RIGHT [ { ] } on the UPPER layer.
* Cleaned up layout.
* Reenabled audio space is not needed right now.
* Added tap dances and layout image
* Started dactylmanuform layout
* Revert "Started dactylmanuform layout"
This reverts commit 5ef48e4a23de14db9b843d85d3250e1bf4426817.
* Update code for compatibility with latest QMK
* Added compatibility with Planck rev6
* use wait_ms instead of _delay_ms
* removed unnecessary rules
* disable audio on rev4 only
* First publish of roguepullreqest programmer dvorak planck layout
* Removed junk line
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Removed layer songs
Removed layer songs for cleanliness. Will use them later.
* Update keyboards/planck/keymaps/roguepullrequest/readme.md
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Made basic LSHIFT framework but is not working. Listed other tapdances.
* Got LSHIFT to work
* Added working RSHIFT
* Added working TD_S
* Cleaned up LEFT and RIGHT [ { ] } on the UPPER layer.
* Cleaned up layout.
* Reenabled audio space is not needed right now.
* Updated iris, planck, and xd75 keymaps
* Added brightness down and up to commented layout of Symbol layer.
* updated config files for planck and iris
* removed unnecessary include lines from iris and planck config files
* Fixed typo of 'confid.h' to 'config.h'
* Fixed broken links in docs
* Fixed a lot of dead links
* Removed all dead links that I could not find a replacement for
* Placed knops links back in
* Fixed plank keymaps so that they will compile for planck light
* Https doesn't work on knops.io
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* Remove remaining dead links
* Create custom Planck Light keycap
See README for details
* Link to WhatPulse in README
* More remapping, and add RGB LED effects
* Remove dead code, address PR feedback from @drashna
* Add macro for “screenshot region to clipboard” hotkey for macOS
Also remove unused layer / key logic
* Remove extraneous comment
* Incorporate PR feedback from @drashna.
Update README with new mapping.
* copy default over as starting point
* Getting rid of dvorak and colemak for now, added a couple changes to the
keymap
* removed refs to bad layers, formatting comments
* First version of my ergodox ported layout!
* Symbols layer, media layer, updated comments
* Hyper as a single key
* Fix stuck hyper key when switching layers
* Tweak some annoying things about the layout.
- move raise left and promote alt
- remove swap keys on the last layer
- reorganize media keys so they're easier to reach and more intuitive
- fix some comment template things
* Add readme for rjhilgefort planck layout
* readme tweak
* PR feedback changes
* Create custom Planck Light keycap
See README for details
* Link to WhatPulse in README
* More remapping, and add RGB LED effects
* Remove dead code, address PR feedback from drashna
* added my own keymap
* changed thing
* updated keymap Samuel
* updated laypout for better one handed use
* updated stuff I want
* happy with my lagout
* formatting
* Added new literate config
* made everything nice
* cleaned
* fixed spelling and two small bugs in macros
* Made press and lift function for modifiers
* made taps occur on press instead of release
* added oneshot keys and chars cant be negative!
* removed debug message
* Added command and qwerty layers
* fixed bug with oneshot layer
* same bug, different key
* Update userspace with common config.h
* Add my dz60, satan and xd75 keyboard keymaps
* Fixing executable bits changed during last upstream merge
* Cleanup unnecessary files and defines
* Remove unnecessary defines from userspace config
* Add underglow controls to dz60 function layer
* Fixing merge conflicts
* Fixing exectable bits changed during merge
* Userspace update
* Add HOME/END keys as upper/lower on arrow-up/down
* Reduce .hex file size by turning off unneeded options
* Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand
* Latest super latest version merge
* cbbrowne keymap for XD75re
* starting notes on XD75re keymap plans
* First draft of bottom row of QWERTY
* Switch my special bottom line over to QCENT
* Dunno
* Filling in wanted keys, bit by bit...
* Add copyright, extra macro
* Clean up comments, remove some experimental code I didn't like
* TODO plans for xd75re
* clean up keyboard layout
* QCENT2 is my new experiment for the main keyboard...
* Add a few more main layer keys, and modify LOWER to shift things outwards to conform with main layer
* Clean up RAISE layer to conform with main layer, remove QCENT layer as QCENT2 is the new thing
* More xd75 changes, now that I actually have it in hand
* shift keymap around, as original attempt was a bit too aggressive in keeping to the edges
* more revs to XD75
* Dropping parts of the centre keypad in favor of Keys I Really Need
* Improve documentation to conform with how builds are done now
* Improve documentation to conform with how builds are done now
* Add cbbrowne rules file as alternative to having the rules in Makefile
* Makefile not needed anymore for individual keymap
* Some revs to my keymapping
* Add {}
* Add PGUP/PGDN
* Shifted some middle-range keys around
* Needed Tilde, Backquote, and to shift RESET onto FUNCTION layer
* Wanted ~
* cbbrowne hasn't anything to do with hadron keymaps
* trim unneeded bits
* I prefer OrgMode for my notes
* Have a right-alt
* Layer keys make LED colors change
* Add sample user rules for cbbrowne
* Add source of xd75 rules
* Individualized xd75 rules
* Adopt LAYOUT to genericize the layout as an ortholinear 5x15 keyboard
* Added personal keymaps for Planck, Preonic, Vitamins Included by Juno
* Removing redundancies as suggested
* More removals that were missed out in the previous commits
* Updated Preonic to use new layout
* More redundancies missed out
* Updated more optimal code for FN layer LED indicator.
* Further codes clean up.
* added my own keymap
* changed thing
* updated keymap Samuel
* updated laypout for better one handed use
* updated stuff I want
* happy with my lagout
* formatting
* Added new literate config
* made everything nice
* cleaned
* fixed spelling and two small bugs in macros
* Made press and lift function for modifiers
* [Keymap] Adding buhearns keymap
* Removing deprecated function
with fauxpark's help
* Update readme.md
* Switching to UNICODE_ENABLE
with drashna's help
* Update rules.mk
* Update config.h
* Update config.h
Tidying up
* Update keymap.c
Tidying up
* Update readme.md
Tidying up
* Update rules.mk
Tidying up
* Removing GESC and adding TILD
* Adds keymaps for muzfuz
* Remove unused keys from adjust layer
* Bring in line with current QMK standards.
* Adds Preonic and adjusted Planck keymaps
* Make changes per review request
* Add default value for IS_COMMAND for COMMAND feature
* Cleanup and consistency
* Update Templates to reflect change
* Fix IS_COMMAND in template
* Fix IS_COMMAND define
* Use consistent IS_COMMAND block in templates
* Remove unnecessary `#undef IS_COMMAND` directives
* Fix compile issue on orthodox
* Reomve IS_COMMAND option for newer boards
* Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting
* Remove a couple of additional IS_COMMAND defines
* Remove remaining redundant IS_COMMAND definitions
* Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin
* Remove multiple empty lines in modified config.h files
* Update additional boards
* Reomve IS_COMMAND from newer boards
* Update Alice keyboard
* Remove IS_COMMAND from additional boards
Jan 24th edition
* changed ortho keymaps and userspace
* changed prime_o keymap
* changed userspace
* optimized keymaps and userspace
* removed permissive hold as it doesn't seem to do anything
* defined TAPPING_TERM in userspace config.h
* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
* Use standard KC_ALGR, remove language-specific redefinitions
* Use ALGR instead of ALTGR in BÉPO and Canadian multilingual keymaps
* Remove BE_LALT, BE_LGUI aliases
* Update to work with Planck Rev. 6
Still something that needs to be worked with under keymap.c
Qwerty layer tap-toggle function seems to be a little laggy? Not instantaneous
* Changes
Deleted some unneeded lines
* deleting unneeded lines
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key
* change songs
* space cadet; move enter; move '"; move pgup pgdn
* remove extra songs
* update from noahfredrick keymap
* make it easier to type ../../thing/*/*
* move pipe
* requested changes
* add interrobang support
* add shift-insert to raise-v and lower-v, move pipe to raise-/lower-n
* fix to prime o keymap
* changed ortho keymaps
* added some symbols to lower layer
* set lower to be a higher layer than raise
* added split layout option with center numpad to prime_o keymap
* added some gaming functionality
* added alt f4 ortho keymaps and userspace
* fixed small error
* Initial commit of guidoism
* created movement layer
* movement layer works!
* removed unnecessary layers
* moved enter key up and recreated caps lock
* cleaned up
* num pad
* checkpoint
* checkpoint
* checkpoint
* Added num pad
* changed max power draw so i can use this on ipad
* move around quotes
* added tri layer for a homed numpad
* moved layout to new style
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* added keys to unicode conversion
* removed adjust layer since its not used anymore
* moved esc to seperate key
* tweaked python
* checkpoint
* new code put into function
* new code put into function
* cleanup
* cleanup
* new code works perfect
* removed old code
* removed old code
* generate_c.py now replaces code within keymap.c
* added function layer
* updated readme
* updated readme
* updated readme
* updates readme
* updates readme
* updates readme
* Tweaks based on CR
* Remove old guidoism
* Use MO(_FUNCTION) directly
* change window focus shortcuts
* hangul
* macos goodness
* re-arrange tab keys
* remove tab switching keys
* left hand func
* glorious macro pad
* workspace rotation keys
* tabbing hotkeys
* left hand tab change keys
* SEND_STRING("!") on KC_EXLM
* use SEND_STRING for all shifted symbols
* SEND_STRING even for non shifted symbols so they play nicely with the shifted ones
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key
* change songs
* space cadet; move enter; move '"; move pgup pgdn
* remove extra songs
* update from noahfredrick keymap
* make it easier to type ../../thing/*/*
* move pipe
* requested changes
* added my keymap
* Adde more changes
* Moved to pevecyan folder
* Added slovenian mapping
* Slovenian keymap completed
* Suggestions updates
* Fixes on slovenian keymap
Made some typos in previous iteration
* Implement macro recording
* Remove off-by-one from the macro recorder
* Holding both modifiers enables the third layer
* Exit the 3rd layer into one of the secondary ones
* Regular Enter and Escape on the secondary layers
Useful for the macro recording because the "tap" modifiers always act as
modifiers there.
* Remove the buffer overflow from the macro recorder
When the limit is reached, the backlight blinks with each keypress.
* More robust macro recording implementation
* Macro record refactoring and improvement
- support for a second macro (saved using the end of the macro buffer)
- improved reliability
* Add comments to my macros
* Macro recording: remove a redundant code
* Separate the raise+lower layer from the special layer
* Add back/forward keys
* Bind mouse movement
* More readable KC_TRNS
* Improve the mouse bindings
* Use a convenience macro instead of the low-level ACTION macro
* Add mouse to the Dual layer; make most of the layer transparent
* New "mouse" layer; clean up the "special" layer
* CapsLock, NumLock and ScrollLock on the Special layer
* Enable my fix for the stuck modifiers and adjust the dual layer to it
* Fix the macro recording after enabling the stuck mods fix
* Click with Lower/Raise+Space
* Reduce the memory used by the macro recording
Previously the auxiliary layers were numbered 30 and 31 which resulted
in all 32 array elements being allocated regardless of the actually
used layers in the user code.
* Optimize source_layers_cache for the cache memory
Swapping the array indices should increase the locality of the memory access.
* Remove the mouse layer
* Use update_tri_layer to simplify the code
* Add some custom per-keymap build options
* Add ShiftLock
* Secure the reset button
* Add numeric layer
* Remove explicit layer keys on LW and RS layers
* Replace Alt+left/right with Back/Forward keys
* Sleep/delay key (for macro recording)
* App/menu key
* Fix stuff after merging to master
* Local per-keymap config.h; minor cleanup
* Remove the old macro_record.h
Replaced with dynamic_macro.h
* Adjust my keymap to the current API
* Pure Pro Gaming layer
Accessible by double tapping the Pure Pro layer. It features switched
Lower and Raise layers, for one-handed access to numbers.
* Pure Pro Gaming layer: no Mod4, persistent number layer under RShift
* Pure Pro Gaming layer activated with long press, not double press
* Reduce the size of the vifon keymap
See: issue #930
* Increase the dynamic macro buffer
The default was actually decreased. The actual used value didn't change.
* Add the context menu key
* No more strange ideas in the gaming layer
* Reduce the firmware size by disabling API_SYSEX_ENABLE
* Make slash available on the PP layer (replaces the RESET key)
* Add a generic "hold this key" macro
* Add a missing undef
* Turn LGUI in the gaming layer into LW instead of disabling it
It's not as disruptive as LGUI and it makes the LW/RS order kind of
more consistent (LW on the left, RS on the right).
* Refactor the Pure Pro Gaming layer
* Try out the 1st party qmk KC_LOCK (vs my own KM_HOLD)
* Alternative way to switch keyboard layouts with the left hand
* Add dot & slash to the Pure Pro layer (but not to the Gaming layer)
* Now that there is a second KM_LW, we can simplify the layout a bit
It was confusing to have the modifiers completely swapped. Just
moving them is much more natural.
* Disable the console now that qmk got bigger
* Update the keymap for the modern qmk standards
* Update userspace with common config.h
* Add my dz60, satan and xd75 keyboard keymaps
* Fixing executable bits changed during last upstream merge
* Cleanup unnecessary files and defines
* Remove unnecessary defines from userspace config
* added my planck keymap
based on a blend of my minivan keymap and the planck default keymap.
* moved pipe to better match minivan keymap
* updated as per @drashna
also moved my keymap a bit after adding the quad encoder and underglow
(which doesn't even work on arm right now lol)
* a few smaller tweaks
* Remove chording as it is not documented, not used, and needs work.
* Make Leader Key an optional feature.
* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`
* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.