* Enable External EEPROM on Planck Rev6
* Update KC_MAKE macro to use qmk cli util
* Disable additional gradients for rgb matrix
* Update analog code for newer methods
* Update ergodox layout
* Disable Grave Escape
* Cleanup OLED code a bit
* Remove old unicode code
* Seperate RGB Matrix code from RGB Light code in userspace
* Massive overhaul an generalization of personal OLED code
Now lets hope I NEVER get a keyboard using a 128x32 in a normal orientation.
* Super tiny cleanup
* Enable Diablo layer on kyria
* clang format pass
* Additional OLED cleanup
* Change RGBLight pin for Planck Light
Move it to A0, so that the SPI? pins are available for BT hackery
* Add QMK DFU bootloader info
* Add Solenoid
* Disable annoying white LED on bottom
* Enable Solenoid on Corne
* Remove bounds for animations
* Increase debounce for Ergodox EZ to reduce repeat key issues
* Set swap hands key to be a hold-tap key
This way, it's not ANNOYING and doesn't swap the hands inteniontally
* Move MT Alt in Corne keymap
* Re-Add fine tuned control of secrets
* Squash mods to single row
* Add LRA settings to haptic feedback settings for Rev6
* Fix issue with non-Planck EZ keymaps
* Add 40 Percent Nano with Analog Joystick
* Add Collide39 keymap
* Fix OLED printing to be more flavorful
* Fix up Iris GamePad and come cleanup
* Expand OLED char map further
* Add modded characters to keylogger
* Here be dragons
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Fix up rules for community layouts
* Some more OLED tweaks
* Add mod mask check function
* Change QMK DFU Audio pin to be correct
* Use manual STM config instead of CTPC for Collide 39