skeletyl, sweep, planck: names for layers #3
1 changed files with 10 additions and 7 deletions
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@ -1,6 +1,16 @@
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#include QMK_KEYBOARD_H
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#include "keymap_german.h"
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// layers
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enum my_layers {
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_BASE,
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_NUM,
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_SYM,
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_MOV,
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_MEDIA
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};
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// rgb
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void keyboard_post_init_user(void) {
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rgblight_enable_noeeprom(); // Enables RGB, without saving settings
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@ -122,13 +132,6 @@ combo_t key_combos[] = {
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};
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// keymap
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enum my_layers {
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_BASE,
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_NUM,
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_SYM,
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_MOV,
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_MEDIA
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// white
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[_BASE] = LAYOUT_planck_mit(
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