// Copyright 2022 Guilherme Bermêo (bermeo.dev) // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum layers { _QWERTY, _LOWER, _RAISE, _NUMP, }; uint8_t mod_state; bool isBarking = false; bool isJumping = false; bool showedJump = true; bool isSneaking = false; enum custom_keycodes { QWERTY = SAFE_RANGE, LOWER, RAISE, ADJUST, CEDILHA, // ç direct key AO, // ã direct key ASPAS, // " direct key }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {[_QWERTY] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. LCTL_T(KC_F3), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRAVE, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| LALT_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENTER, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| LSFT_T(KC_LEFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RGUI_T(KC_RIGHT), //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| LGUI_T(KC_DOWN), MO(1), KC_SPC, KC_BSPC, MO(2), RSFT_T(KC_UP) // `--------------------------' `--------------------------' ), [_LOWER] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. LCTL_T(KC_F5), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_ESCAPE, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| LCTL(LGUI(KC_SPC)), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_ENT, KC_LBRC, KC_RBRC, KC_BSLS, KC_QUOT, KC_COLON, KC_ENT, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| LALT(KC_LEFT), KC_F1, KC_F2, KC_C, KC_V, KC_BSPC, KC_MINS, KC_EQL, KC_LT, KC_GT, KC_QUESTION, LALT(KC_RIGHT), //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| LGUI_T(KC_PAGE_DOWN), _______, KC_SPC, LALT(KC_BSPC), TG(3), RSFT_T(KC_PAGE_UP) // `--------------------------' `--------------------------' ), [_RAISE] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. LCTL_T(KC_F4), KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILDE, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| LALT_T(KC_TAB), AO, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_PIPE, ASPAS, KC_COLON, KC_ENT, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| LALT(KC_LEFT), XXXXXXX, XXXXXXX, CEDILHA, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LT, KC_GT, KC_QUESTION, LALT(KC_RIGHT), //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| LGUI_T(KC_END), TG(3), KC_SPC, KC_DEL, _______, RSFT_T(KC_HOME) // `--------------------------' `--------------------------' ), [_NUMP] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. RGB_TOG, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PAST, KC_PSLS, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| _______, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_ENT, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| _______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, KC_PDOT, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_NO, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| TG(3), TG(3), TG(3), KC_BSPC, TG(3), KC_P0 // `--------------------------' `--------------------------' )}; //Per key lights void rgb_matrix_indicators_user(void) { #ifdef RGB_MATRIX_ENABLE switch (get_highest_layer(layer_state)) { case _QWERTY: isSneaking = false; mod_state = get_mods(); for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) { if (mod_state & MOD_MASK_SHIFT) { isBarking = true; rgb_matrix_set_color(52, 255, 255, 255); rgb_matrix_set_color(i, 255, 150, 0); } else if (mod_state & MOD_MASK_GUI || mod_state & MOD_MASK_CTRL) { isBarking = true; rgb_matrix_set_color(15, 255, 0, 0); switch (i) { case 0 ... 5: // underglow left side case 9: // cmd + T white (new tab) case 11: // cmd + F white (find) case 18: // cmd + W white (close tab) case 19: // cmd + S white (save) case 21: // cmd + Z white (undo) case 22: // cmd + A white (select all) case 27 ... 32: // underglow right side case 43: // cmd + K white (comment for desktop remote) case 48: // cmd + / white (comment line) rgb_matrix_set_color(i, 255, 255, 255); // white break; case 6: // space bar off case 24 ... 26: // left column off case 33: // backspace off case 41: // shift off case 51 ... 53: // right column off rgb_matrix_set_color(i, 0, 0, 0); //off break; } if (mod_state & MOD_MASK_GUI) { rgb_matrix_set_color(12, 255, 255, 255); // white V key rgb_matrix_set_color(15, 255, 255, 255); // white C key rgb_matrix_set_color(20, 255, 255, 255); // white X key } else { } } else if (mod_state & MOD_MASK_ALT) { isBarking = true; } else { isBarking = false; rgb_matrix_set_color(14, 0, 0, 0); // command key off } } rgb_matrix_set_color(13, 23, 181, 255); // cyan layer rgb_matrix_set_color(40, 255, 33, 0); // orange layer break; case _RAISE: isSneaking = true; for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) { switch (i) { case 7: // B key off case 8: // G key off case 11: // F key off case 12: // V key off case 16: // D key off case 19 ... 21: // S, X, Z keys off case 25: // tab key off case 26: // shift key off case 52 ... 53: // right column off rgb_matrix_set_color(i, 0, 0, 0); // off break; case 15: // Ç key case 22: // Ã key case 24: // Launch (F4) case 40: // Active layer rgb_matrix_set_color(i, 255, 255, 255); // white break; case 13: // active layer rgb_matrix_set_color(i, 0, 255, 0); // green break; case 42: // , shifted key case 47 ... 49: // . / ; shifted keys rgb_matrix_set_color(i, 255, 214, 0); // yellow break; default: rgb_matrix_set_color(i, 255, 33, 0); // orange } } break; case _LOWER: isSneaking = true; for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) { switch (i) { case 7: // Delete key case 51: // ESC key rgb_matrix_set_color(i, 255, 0, 0); // red break; case 12: // V key off case 15: // C key off case 20: // X key off case 21: // Z key off case 26: // shift key off case 52 ... 53: // right column off rgb_matrix_set_color(i, 0, 0, 0); // off break; case 11: // Right arrow key case 13: // Active layer case 16: // Up arrow key case 19: // Down arrow key case 22: // Left arrow key case 24: // Print rgb_matrix_set_color(i, 255, 255, 255); // white break; case 8: // Enter key case 40: // Activate Numpad rgb_matrix_set_color(i, 0, 255, 0); // green break; case 42: // , shifted key case 47 ... 49: // . / ; shifted keys case 25: // opens emoji dialog (on macOS) rgb_matrix_set_color(i, 255, 214, 0); // yellow break; default: rgb_matrix_set_color(i, 23, 181, 255); // cyan } } break; case _NUMP: isSneaking = true; for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) { switch (i) { case 12: // RGB speed- case 15: // RGB brigthness- case 20: // RGB saturation- case 21: // RGB hue- case 49: // Numpad - case 51: // Numpad / rgb_matrix_set_color(i, 255, 0, 0); // red break; case 8 ... 10: // G T R off case 17: // E off case 18: // W off case 23: // Q off case 25: // Tab off case 26: // LShift off case 33: // Backspace off case 35: // H off case 36: // Y off case 53: // RShift off rgb_matrix_set_color(i, 0, 0, 0); // off break; case 6: // Space bar off case 13: // Return to default layer case 16: // RGB brigthness+ case 24: // RGB toggle case 37 ... 47: // Numpad numbers case 52: // Enter key rgb_matrix_set_color(i, 255, 255, 255); // white break; case 11: // RGB speed+ case 19: // RGB saturation+ case 22: // RGB hue+ case 48: // Numpad + rgb_matrix_set_color(i, 0, 255, 0); // green break; case 34: // . numpad key rgb_matrix_set_color(i, 255, 214, 0); // yellow break; } rgb_matrix_set_color(13, 23, 181, 255); // Activate cyan layer rgb_matrix_set_color(40, 255, 33, 0); // Activate orange layer rgb_matrix_set_color(50, 0, 33, 255); // Numpad * rgb_matrix_set_color(14, 0, 255, 0); // Green layer active } } }; #endif #ifdef OLED_ENABLE oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } /* KEYBOARD PET START */ /* settings */ # define MIN_WALK_SPEED 10 # define MIN_RUN_SPEED 60 /* advanced settings */ # define ANIM_FRAME_DURATION 100 // how long each frame lasts in ms # define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024 /* timers */ uint32_t anim_timer = 0; /* current frame */ uint8_t current_frame = 0; /* status variables */ int current_wpm = 0; // led_t led_usb_state; /* logic */ static void render_luna(int LUNA_X, int LUNA_Y) { /* Sit */ static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'sit2', 32x22px */ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}; /* Walk */ static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'walk2', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}; /* Run */ static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'run2', 32x22px */ { 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}; // /* Bark */ static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */ { 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'bark2', 32x22px */ { 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}; /* Sneak */ static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, }, /* 'sneak2', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, }}; /* animation */ void animate_luna(void) { /* jump */ if (isJumping || !showedJump) { /* clear */ oled_set_cursor(LUNA_X, LUNA_Y + 2); oled_write(" ", false); oled_set_cursor(LUNA_X, LUNA_Y - 1); showedJump = true; } else { /* clear */ oled_set_cursor(LUNA_X, LUNA_Y - 1); oled_write(" ", false); oled_set_cursor(LUNA_X, LUNA_Y); } /* switch frame */ current_frame = (current_frame + 1) % 2; /* draw */ if (isBarking) { oled_write_raw_P(bark[current_frame], ANIM_SIZE); } else if (isSneaking) { oled_write_raw_P(sneak[current_frame], ANIM_SIZE); } else if (current_wpm <= MIN_WALK_SPEED) { oled_write_raw_P(sit[current_frame], ANIM_SIZE); } else if (current_wpm <= MIN_RUN_SPEED) { oled_write_raw_P(walk[current_frame], ANIM_SIZE); } else { oled_write_raw_P(run[current_frame], ANIM_SIZE); } } /* animation timer */ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { anim_timer = timer_read32(); animate_luna(); } } void render_mod_status_gui_alt(uint8_t modifiers) { static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0}; static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0}; static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0}; static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0}; static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0}; static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0}; static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0}; static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0}; // fillers between the modifier icons bleed into the icon frames static const char PROGMEM off_off_1[] = {0xc5, 0}; static const char PROGMEM off_off_2[] = {0xc6, 0}; static const char PROGMEM on_off_1[] = {0xc7, 0}; static const char PROGMEM on_off_2[] = {0xc8, 0}; static const char PROGMEM off_on_1[] = {0xc9, 0}; static const char PROGMEM off_on_2[] = {0xca, 0}; static const char PROGMEM on_on_1[] = {0xcb, 0}; static const char PROGMEM on_on_2[] = {0xcc, 0}; if (modifiers & MOD_MASK_GUI) { oled_write_P(gui_on_1, false); } else { oled_write_P(gui_off_1, false); } if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) { oled_write_P(on_on_1, false); } else if (modifiers & MOD_MASK_GUI) { oled_write_P(on_off_1, false); } else if (modifiers & MOD_MASK_ALT) { oled_write_P(off_on_1, false); } else { oled_write_P(off_off_1, false); } if (modifiers & MOD_MASK_ALT) { oled_write_P(alt_on_1, false); } else { oled_write_P(alt_off_1, false); } if (modifiers & MOD_MASK_GUI) { oled_write_P(gui_on_2, false); } else { oled_write_P(gui_off_2, false); } if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) { oled_write_P(on_on_2, false); } else if (modifiers & MOD_MASK_GUI) { oled_write_P(on_off_2, false); } else if (modifiers & MOD_MASK_ALT) { oled_write_P(off_on_2, false); } else { oled_write_P(off_off_2, false); } if (modifiers & MOD_MASK_ALT) { oled_write_P(alt_on_2, false); } else { oled_write_P(alt_off_2, false); } } void render_mod_status_ctrl_shift(uint8_t modifiers) { static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0}; static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0}; static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0}; static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0}; static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0}; static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0}; static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0}; static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0}; // fillers between the modifier icons bleed into the icon frames static const char PROGMEM off_off_1[] = {0xc5, 0}; static const char PROGMEM off_off_2[] = {0xc6, 0}; static const char PROGMEM on_off_1[] = {0xc7, 0}; static const char PROGMEM on_off_2[] = {0xc8, 0}; static const char PROGMEM off_on_1[] = {0xc9, 0}; static const char PROGMEM off_on_2[] = {0xca, 0}; static const char PROGMEM on_on_1[] = {0xcb, 0}; static const char PROGMEM on_on_2[] = {0xcc, 0}; if (modifiers & MOD_MASK_CTRL) { oled_write_P(ctrl_on_1, false); } else { oled_write_P(ctrl_off_1, false); } if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) { oled_write_P(on_on_1, false); } else if (modifiers & MOD_MASK_CTRL) { oled_write_P(on_off_1, false); } else if (modifiers & MOD_MASK_SHIFT) { oled_write_P(off_on_1, false); } else { oled_write_P(off_off_1, false); } if (modifiers & MOD_MASK_SHIFT) { oled_write_P(shift_on_1, false); } else { oled_write_P(shift_off_1, false); } if (modifiers & MOD_MASK_CTRL) { oled_write_P(ctrl_on_2, false); } else { oled_write_P(ctrl_off_2, false); } if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) { oled_write_P(on_on_2, false); } else if (modifiers & MOD_MASK_CTRL) { oled_write_P(on_off_2, false); } else if (modifiers & MOD_MASK_SHIFT) { oled_write_P(off_on_2, false); } else { oled_write_P(off_off_2, false); } if (modifiers & MOD_MASK_SHIFT) { oled_write_P(shift_on_2, false); } else { oled_write_P(shift_off_2, false); } } void render_layer_state(void) { static const char PROGMEM default_layer[] = {0x20, 0x94, 0x95, 0x96, 0x20, 0x20, 0xb4, 0xb5, 0xb6, 0x20, 0x20, 0xd4, 0xd5, 0xd6, 0x20, 0}; static const char PROGMEM raise_layer[] = {0x20, 0x97, 0x98, 0x99, 0x20, 0x20, 0xb7, 0xb8, 0xb9, 0x20, 0x20, 0xd7, 0xd8, 0xd9, 0x20, 0}; static const char PROGMEM lower_layer[] = {0x20, 0x9a, 0x9b, 0x9c, 0x20, 0x20, 0xba, 0xbb, 0xbc, 0x20, 0x20, 0xda, 0xdb, 0xdc, 0x20, 0}; static const char PROGMEM nump_layer[] = {0x20, 0x9d, 0x9e, 0x9f, 0x20, 0x20, 0xbd, 0xbe, 0xbf, 0x20, 0x20, 0xdd, 0xde, 0xdf, 0x20, 0}; if (layer_state_is(_NUMP)) { oled_write_P(nump_layer, false); } else if (layer_state_is(_LOWER)) { oled_write_P(lower_layer, false); } else if (layer_state_is(_RAISE)) { oled_write_P(raise_layer, false); } else { oled_write_P(default_layer, false); } } // renders on oled bool oled_task_user(void) { current_wpm = get_current_wpm(); // led_usb_state = host_keyboard_led_state(); if (is_keyboard_left()) { oled_set_cursor(0, 2); if (isSneaking) { render_layer_state(); } else { for (size_t i = 0; i < 7; i++) { oled_write(" ", false); } } render_luna(0, 12); } else { oled_set_cursor(0, 6); render_layer_state(); oled_set_cursor(0, 11); if (mod_state) { render_mod_status_gui_alt(get_mods()); render_mod_status_ctrl_shift(get_mods()); } else { for (size_t i = 0; i < 5; i++) { oled_write(" ", false); } } } return false; } #endif bool process_record_user(uint16_t keycode, keyrecord_t* record) { switch (keycode) { // ç key case CEDILHA: if (record->event.pressed) { register_code(KC_QUOT); unregister_code(KC_QUOT); register_code(KC_C); unregister_code(KC_C); } break; return false; // ã key case AO: if (record->event.pressed) { register_code(KC_LSFT); register_code(KC_GRV); unregister_code(KC_LSFT); unregister_code(KC_GRV); register_code(KC_A); unregister_code(KC_A); } break; return false; // direct " key case ASPAS: if (record->event.pressed) { register_code(KC_LSFT); register_code(KC_QUOT); register_code(KC_SPC); unregister_code(KC_SPC); unregister_code(KC_QUOT); unregister_code(KC_LSFT); } break; return false; // Luna jumping on space case KC_SPC: if (record->event.pressed) { isJumping = true; showedJump = false; } else { isJumping = false; } break; return false; } return true; }