/* Copyright 2012,2013 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "host.h" #include "keycode.h" #include "keyboard.h" #include "mousekey.h" #include "command.h" #include "led.h" #include "backlight.h" #include "action_layer.h" #include "action_tapping.h" #include "action_macro.h" #include "action_util.h" #include "action.h" #ifdef DEBUG_ACTION #include "debug.h" #else #include "nodebug.h" #endif void action_exec(keyevent_t event) { if (!IS_NOEVENT(event)) { dprint("\n---- action_exec: start -----\n"); dprint("EVENT: "); debug_event(event); dprintln(); } keyrecord_t record = { .event = event }; #ifndef NO_ACTION_TAPPING action_tapping_process(record); #else process_action(&record); if (!IS_NOEVENT(record.event)) { dprint("processed: "); debug_record(record); dprintln(); } #endif } #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) bool disable_action_cache = false; uint8_t source_layers_cache[5][(MATRIX_ROWS * MATRIX_COLS + 7) / 8] = {0}; void process_action_nocache(keyrecord_t *record) { disable_action_cache = true; process_action(record); disable_action_cache = false; } #else void process_action_nocache(keyrecord_t *record) { process_action(record); } #endif /* * Make sure the action triggered when the key is released is the same * one as the one triggered on press. It's important for the mod keys * when the layer is switched after the down event but before the up * event as they may get stuck otherwise. */ action_t store_or_get_action(bool pressed, keypos_t key) { #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) if (disable_action_cache) { return layer_switch_get_action(key); } const uint8_t key_number = key.col + (key.row * MATRIX_COLS); const uint8_t storage_row = key_number / 8; const uint8_t storage_bit = key_number % 8; uint8_t layer; if (pressed) { layer = layer_switch_get_layer(key); for (uint8_t bit_number = 0; bit_number < 5; bit_number++) { source_layers_cache[bit_number][storage_row] ^= (-((layer & (1U << bit_number)) != 0) ^ source_layers_cache[bit_number][storage_row]) & (1U << storage_bit); } } else { layer = 0; for (uint8_t bit_number = 0; bit_number < 5; bit_number++) { layer |= ((source_layers_cache[bit_number][storage_row] & (1U << storage_bit)) != 0) << bit_number; } } return action_for_key(layer, key); #else return layer_switch_get_action(key); #endif } __attribute__ ((weak)) void process_action_kb(keyrecord_t *record) {} void process_action(keyrecord_t *record) { keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; #endif if (IS_NOEVENT(event)) { return; } process_action_kb(record); action_t action = store_or_get_action(event.pressed, event.key); dprint("ACTION: "); debug_action(action); #ifndef NO_ACTION_LAYER dprint(" layer_state: "); layer_debug(); dprint(" default_layer_state: "); default_layer_debug(); #endif dprintln(); if (event.pressed) { // clear the potential weak mods left by previously pressed keys clear_weak_mods(); } switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: case ACT_RMODS: { uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods<<4; if (event.pressed) { if (mods) { add_weak_mods(mods); send_keyboard_report(); } register_code(action.key.code); } else { unregister_code(action.key.code); if (mods) { del_weak_mods(mods); send_keyboard_report(); } } } break; #ifndef NO_ACTION_TAPPING case ACT_LMODS_TAP: case ACT_RMODS_TAP: { uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods<<4; switch (action.layer_tap.code) { #ifndef NO_ACTION_ONESHOT case MODS_ONESHOT: // Oneshot modifier if (event.pressed) { if (tap_count == 0) { register_mods(mods); } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); } else if (tap_count == 1) { // Retain Oneshot mods } else { clear_oneshot_mods(); unregister_mods(mods); } } break; #endif case MODS_TAP_TOGGLE: if (event.pressed) { if (tap_count <= TAPPING_TOGGLE) { register_mods(mods); } } else { if (tap_count < TAPPING_TOGGLE) { unregister_mods(mods); } } break; default: if (event.pressed) { if (tap_count > 0) { #ifndef IGNORE_MOD_TAP_INTERRUPT if (record->tap.interrupted) { dprint("mods_tap: tap: cancel: add_mods\n"); // ad hoc: set 0 to cancel tap record->tap.count = 0; register_mods(mods); } else #endif { dprint("MODS_TAP: Tap: register_code\n"); register_code(action.key.code); } } else { dprint("MODS_TAP: No tap: add_mods\n"); register_mods(mods); } } else { if (tap_count > 0) { dprint("MODS_TAP: Tap: unregister_code\n"); unregister_code(action.key.code); } else { dprint("MODS_TAP: No tap: add_mods\n"); unregister_mods(mods); } } break; } } break; #endif #ifdef EXTRAKEY_ENABLE /* other HID usage */ case ACT_USAGE: switch (action.usage.page) { case PAGE_SYSTEM: if (event.pressed) { host_system_send(action.usage.code); } else { host_system_send(0); } break; case PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; } break; #endif #ifdef MOUSEKEY_ENABLE /* Mouse key */ case ACT_MOUSEKEY: if (event.pressed) { mousekey_on(action.key.code); mousekey_send(); } else { mousekey_off(action.key.code); mousekey_send(); } break; #endif #ifndef NO_ACTION_LAYER case ACT_LAYER: if (action.layer_bitop.on == 0) { /* Default Layer Bitwise Operation */ if (!event.pressed) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)< 0) { dprint("KEYMAP_TAP_KEY: Tap: register_code\n"); register_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: On on press\n"); layer_on(action.layer_tap.val); } } else { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); unregister_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); layer_off(action.layer_tap.val); } } break; } break; #endif #endif /* Extentions */ #ifndef NO_ACTION_MACRO case ACT_MACRO: action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); break; #endif #ifdef BACKLIGHT_ENABLE case ACT_BACKLIGHT: if (!event.pressed) { switch (action.backlight.opt) { case BACKLIGHT_INCREASE: backlight_increase(); break; case BACKLIGHT_DECREASE: backlight_decrease(); break; case BACKLIGHT_TOGGLE: backlight_toggle(); break; case BACKLIGHT_STEP: backlight_step(); break; case BACKLIGHT_LEVEL: backlight_level(action.backlight.level); break; } } break; #endif case ACT_COMMAND: break; #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); break; #endif default: break; } } /* * Utilities for actions. */ void register_code(uint8_t code) { if (code == KC_NO) { return; } #ifdef LOCKING_SUPPORT_ENABLE else if (KC_LOCKING_CAPS == code) { #ifdef LOCKING_RESYNC_ENABLE // Resync: ignore if caps lock already is on if (host_keyboard_leds() & (1<>8, action.kind.param&0xff); }