# contender  A number pad for hardboot. * Keyboard Maintainer: [sotoba](https://github.com/sotoba) * Hardware Supported: Contender PCB * Hardware Availability: [BOOTH: stupa-devices](https://stupa-devices.booth.pm/) Make example for this keyboard (after setting up your build environment): make contender:default Flashing example for this keyboard: make contender:default:flash See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). ## Bootloader Enter the bootloader in 2 ways: * **Physical reset button**: Briefly press the button on the back of the PCB * **Keycode in layout**: Press the key mapped to `RESET` if it is available