/* Copyright 2019 Yiancar-Designs * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "quantum.h" void keyboard_pre_init_kb(void) { gpio_set_pin_output(C6); gpio_set_pin_output(B0); } bool led_update_kb(led_t led_state) { bool res = led_update_user(led_state); if (res) { // gpio_write_pin sets the pin high for 1 and low for 0. // In this example the pins are inverted, setting // it low/0 turns it on, and high/1 turns the LED off. // This behavior depends on whether the LED is between the pin // and VCC or the pin and GND. gpio_write_pin(C6, !led_state.caps_lock); } return res; } __attribute__((weak)) layer_state_t layer_state_set_user(layer_state_t state) { gpio_write_pin(B0, !(state & (1UL << 1))); return state; } // Override core logic as we reuse SPLIT_HAND_PIN within matrix pins bool is_keyboard_left(void) { gpio_set_pin_input(SPLIT_HAND_PIN); return gpio_read_pin(SPLIT_HAND_PIN); }