// Copyright 2021 Ryan Skidmore (@ryanskidmore, rskeys@ryanskidmore.co.uk) // SPDX-License-Identifier: GPL-2.0-or-later #pragma once /* Key Matrix Sizes */ #define MATRIX_ROWS 6 #define MATRIX_COLS 24 /* Rows */ #define ROW_A D4 #define ROW_B C6 #define ROW_C D7 #define ROW_D E6 #define ROW_E B4 #define ROW_F B5 /* Columns 0 - 20 (24 with dummy columns for shift registers) */ #define SHR_LATCH B2 #define SHR_CLOCK B3 #define SHR_DATA B1 #define SHR_COLS { 0x000001, 0x000002, 0x000004, 0x000008, 0x000010, 0x000020, 0x000040, 0x000080, 0x000100, 0x000200, 0x000400, 0x000800, 0x001000, 0x002000, 0x004000, 0x008000, 0x010000, 0x020000, 0x040000, 0x080000, 0x100000, 0x200000, 0x400000, 0x800000 } /* The shift registers on the matrix PCB output a signal on each column, which passes through the * switch and a diode towards the row. The row is then connected to the AVR as an input. This means * the diode direction is COL(umn) to ROW */ #define DIODE_DIRECTION COL2ROW /* RGB Data Pin */ #define RGB_DI_PIN C7 /* The number of RGB LEDs connected */ #define RGB_MATRIX_LED_COUNT 105 /* Set the maximum brightness to 110 to avoid going over 500 mA. * At full brightness with all three indicator LEDs on, the power draw is about 450 mA. */ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 110 /* Enable framebuffer effects */ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS /* Enable the cycle left right animation and set it as the startup mode */ #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* Set the max power consumption for the keyboard, which is 500 mA. */ #define USB_MAX_POWER_CONSUMPTION 500 #define FORCE_NKRO