/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT( KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_INS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT, KC_UP, KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL,MO(1), KC_LEFT,KC_DOWN,KC_RGHT ), [1] = LAYOUT( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL,KC_PAUS,_______,_______,_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_PGUP,_______,_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,KC_END, KC_PGDN,_______,_______, KC_PGUP, _______,_______,_______, _______, _______,MO(2), _______, KC_HOME,KC_PGDN,KC_END ), [2] = LAYOUT( QK_BOOT,EE_CLR, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_TOG, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_MOD, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAI, _______,_______,_______, _______, _______,_______,_______, RGB_HUI,_______,RGB_SAI ), [3] = LAYOUT( _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,_______,_______, _______, _______,_______,_______, _______,_______,_______ ) };