a03aa301de
* disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta |
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.. | ||
keymaps | ||
config.h | ||
info.json | ||
oem_iso_fullsize.c | ||
oem_iso_fullsize.h | ||
readme.md | ||
rules.mk |
oem_iso_fullsize
I handwired a Gamdias 7 Colors that had a dead PCB and manage to revive it with a teensy
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Keyboard Maintainer: Andres Teare
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Hardware Supported: Teensy++ 2.0
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Hardware Availability: got the teensy from aliexpress Make example for this keyboard (after setting up your build environment):
make handwired/oem_iso_fullsize:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
I didn't manage to make backlighting to work properly, because it looks like I need a LED driver, but if you have this keyboard and already have an LED driver, here are the respective resistor you need to wire to the teensy *Row 0, resistor R132, Pin A1 *Row 1, R131, Pin B5 *Row 2, R130, Pin E4 *Row 3, R129, Pin A2 *Row 4, R128, Pin E5 *Row 5, R127, Pin A7
These line are specifically to my pinout so it's probably not essencial for you #define DIODE_DIRECTION ROW2COL #define LED_CAPS_LOCK_PIN C7 #define LED_SCROLL_LOCK_PIN A3 #define LED_NUM_LOCK_PIN C6 #define BACKLIGHT_PINS { B5, E5, E4, A7, A1, A2 } #define BACKLIGHT_LEVELS 1