qmk_sweep_skeletyl/keyboards/for_science/keymaps/default/keymap.c
2022-05-15 20:26:27 +01:00

113 lines
5 KiB
C

/* Copyright 2017 Paul James (paul@peej.co.uk)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_LAYER,
_MOD_LAYER,
_FUNCT
};
#define SFT_A SFT_T(KC_A)
#define SFT_F1 SFT_T(KC_F1)
#define SFT_Z SFT_T(KC_Z)
#define SFT_F6 SFT_T(KC_F6)
#define LAY_X LT(_LAYER, KC_X)
#define LAY_F7 LT(_LAYER, KC_F7)
#define LAY_SLS LT(_LAYER, KC_SLSH)
#define LAY_SPC LT(_LAYER, KC_SPACE)
#define LOCK LGUI(KC_L)
#define MAC_LCK LGUI(LCTL(KC_Q))
#define LAYER MO(_LAYER)
#define FUNCT MO(_FUNCT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ,---------------------------------------- ----------------------------------------.
* | Tab | Esc | ( | { | [ | | ] | } | ) | ' | BkSp |
* | ~ | ` | < | _ | - | | + | = | > | \ | Del |
* |-------+-------+-------+-------+-------+ |-------+-------+-------+-------+-------|
* | Q | W | E | R | T | | Y | U | I | O | P |
* | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
* |-------+-------+-------+-------+-------+ |-------+-------+-------+-------+-------|
* | A | S | D | F | G | | H | J | K | L | Enter |
* | F1 | F2 F3 | F4 | F5 | | PgUp | Home | Up | End | ; |
* |-Shift-+-------+-------+-------+-------+ |-------+-------+-------+-------+-------|
* | Z | X | C | V | B | | N | M | , | . | / |
* | F6 | F7 | F8 | F9 | F10 | | PgDn | Left | Down | Right | |
* `-Shift---Layer-+-------+-------+-------+ |-------+-------+-------+---------Layer-'
* | Ctrl | Gui | Alt | | Space | Layer | Shift |
* | | | | | Funct | | |
* `------------------------ `-Layer-----------------'
*/
[_BASE] = LAYOUT_split_4x5_3(
KC_TAB, KC_ESC, KC_LPRN, KC_LCBR, KC_LBRC, KC_RBRC, KC_RCBR, KC_RPRN, KC_QUOT, KC_BSPC,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
SFT_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
SFT_Z, LAY_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, LAY_SLS,
KC_LCTL, KC_LGUI, KC_LALT, LAY_SPC, LAYER, KC_RSFT
),
[_LAYER] = LAYOUT_split_4x5_3(
KC_TILD, KC_GRV, KC_LABK, KC_UNDS, KC_MINS, KC_PLUS, KC_EQL, KC_RABK, KC_BSLS, KC_DEL,
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
SFT_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_SCLN,
SFT_F6, LAY_F7, KC_F8, KC_F9, KC_F10, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, _______,
_______, _______, _______, FUNCT, _______, _______
),
[_MOD_LAYER] = LAYOUT_split_4x5_3(
KC_TILD, _______, _______, _______, _______, KC_Q, _______, _______, _______, _______,
KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[_FUNCT] = LAYOUT_split_4x5_3(
QK_BOOT, _______, _______, _______, LOCK, MAC_LCK, _______, _______, _______, MAGIC_SWAP_LALT_LGUI,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (get_mods() & MOD_MASK_CAG) {
if (record->event.pressed) {
layer_on(_MOD_LAYER);
} else {
layer_off(_MOD_LAYER);
}
}
if (record->event.pressed) {
if (keycode == KC_BSPC && (get_mods() & MOD_MASK_ALT)) {
tap_code(KC_DEL);
return false;
}
}
return true;
};