050472a4d0
Co-authored-by: Drashna Jaelre <drashna@live.com>
217 lines
6.3 KiB
C
217 lines
6.3 KiB
C
#include QMK_KEYBOARD_H
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#include USERSPACE_H
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#include "oneshot.h"
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#ifdef ONESHOT_MOD_ENABLE
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/* -------------------------------------------- */
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// Add to process_record_user.
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/* int8_t keycode_consumed = 0; */
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/* #ifdef ONESHOT_ENABLE */
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/* keycode_consumed += update_oneshot_modifiers(keycode, record, keycode_consumed); */
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/* #endif */
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/* -------------------------------------------- */
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#define ONESHOT(KEYCODE, MOD) case KEYCODE: return MOD;
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#define A_KEY(KEYCODE) case KEYCODE:
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#define BLANK(...)
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#define CANCEL_KEY BLANK
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#define IGNORE_KEY BLANK
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// the basic states a oneshot modifier can be in
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typedef enum {
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ONESHOT_STATE_OFF = 0,
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ONESHOT_STATE_PRESSED = 1,
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ONESHOT_STATE_QUEUED = 2,
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ONESHOT_STATE_CAPSWORD = 3,
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ONESHOT_STATE_LOCK = 4,
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ONESHOT_STATE_END_PRESSED = 5,
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} oneshot_state;
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oneshot_state modifiers_state_transitions_normal[5] = {ONESHOT_STATE_PRESSED, ONESHOT_STATE_QUEUED, ONESHOT_STATE_LOCK, ONESHOT_STATE_END_PRESSED, ONESHOT_STATE_END_PRESSED};
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static oneshot_state modifiers_with_state[ONESHOT_MOD_COUNT] = {
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ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF,
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};
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// oneshot mods always get registered immediately to the operating system, but we also
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// need to keep track if the mod(s) got combined with a normal key (applied)
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static bool unapplied_mods_present = false;
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// keycode of the last pressed 'normal' key which haven't been released yet
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static uint16_t repeating_normal_key = 0;
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// utility functions (implemented at the bottom of this file)
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static void set_modifier_state(oneshot_mod osmod, oneshot_state new_state);
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static int8_t set_modifier_state_all(oneshot_state new_state);
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static void set_modifier_state_all_from_to(oneshot_state oneshot_state_from, oneshot_state oneshot_state_to);
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static bool all_modifiers_are_off(void);
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int8_t turnoff_oneshot_modifiers() {
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return set_modifier_state_all(ONESHOT_STATE_OFF);
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}
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// see comment in corresponding headerfile
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int8_t update_oneshot_modifiers(uint16_t keycode, keyrecord_t *record, int8_t keycode_consumed) {
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// cancel keys
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if (is_oneshot_modifier_cancel_key(keycode) && record->event.pressed) {
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if (keycode_consumed == 0) {
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unapplied_mods_present = false;
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keycode_consumed += set_modifier_state_all(ONESHOT_STATE_OFF);
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} else {
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keycode_consumed = 0;
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}
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return keycode_consumed;
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}
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// ignored keys
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if (is_oneshot_modifier_ignored_key(keycode)) {
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return keycode_consumed;
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}
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oneshot_mod osmod = get_modifier_for_trigger_key(keycode);
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// trigger keys
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if (osmod != ONESHOT_NONE) {
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oneshot_state state = modifiers_with_state[osmod];
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if (record->event.pressed) {
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if (state == ONESHOT_STATE_OFF) {
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unapplied_mods_present = (repeating_normal_key == 0);
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}
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oneshot_state tostate = modifiers_state_transitions_normal[state];
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set_modifier_state(osmod, tostate);
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} else {
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if (state == ONESHOT_STATE_PRESSED) {
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if (!unapplied_mods_present) {
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set_modifier_state(osmod, ONESHOT_STATE_OFF);
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} else {
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set_modifier_state(osmod, ONESHOT_STATE_QUEUED);
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}
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} else if (state == ONESHOT_STATE_END_PRESSED) {
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set_modifier_state(osmod, ONESHOT_STATE_OFF);
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}
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}
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}
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// normal keys
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else {
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if (record->event.pressed) {
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if (!all_modifiers_are_off()) {
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if (unapplied_mods_present) {
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unapplied_mods_present = false;
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} else {
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unregister_code(repeating_normal_key);
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set_modifier_state_all_from_to(ONESHOT_STATE_QUEUED, ONESHOT_STATE_OFF);
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}
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}
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repeating_normal_key = keycode;
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} else {
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if (!all_modifiers_are_off()) {
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unregister_code(keycode);
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set_modifier_state_all_from_to(ONESHOT_STATE_QUEUED, ONESHOT_STATE_OFF);
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}
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repeating_normal_key = 0;
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}
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}
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return 0;
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}
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// implementation of utility functions
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// registers/unregisters a mod to the operating system on state change if necessary
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void update_modifier(oneshot_mod osmod, oneshot_state previous_state, oneshot_state current_state) {
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if (previous_state == ONESHOT_STATE_OFF) {
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register_code(KC_LCTRL + osmod);
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} else {
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if (current_state == ONESHOT_STATE_OFF) {
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unregister_code(KC_LCTRL + osmod);
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}
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}
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}
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void set_modifier_state(oneshot_mod osmod, oneshot_state new_state) {
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oneshot_state previous_state = modifiers_with_state[osmod];
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if (previous_state != new_state) {
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modifiers_with_state[osmod] = new_state;
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update_modifier(osmod, previous_state, new_state);
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}
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}
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int8_t set_modifier_state_all(oneshot_state new_state) {
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int8_t c = 0;
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for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) {
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oneshot_state previous_state = modifiers_with_state[i];
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if (previous_state != new_state) {
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modifiers_with_state[i] = new_state;
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update_modifier(i, previous_state, new_state);
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c += 1;
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}
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}
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return c;
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}
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void set_modifier_state_all_from_to(oneshot_state oneshot_state_from, oneshot_state oneshot_state_to) {
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for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) {
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if (modifiers_with_state[i] == oneshot_state_from) {
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modifiers_with_state[i] = oneshot_state_to;
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update_modifier(i, oneshot_state_from, oneshot_state_to);
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}
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}
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}
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bool all_modifiers_are_off() {
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for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) {
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if (modifiers_with_state[i] != ONESHOT_STATE_OFF) {
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return false;
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}
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}
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return true;
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}
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oneshot_mod get_modifier_for_trigger_key(uint16_t keycode)
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{
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switch (keycode)
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{
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#include "oneshot.def"
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return true;
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default:
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return ONESHOT_NONE;
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}
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}
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// turn off the oneshot macros
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#undef ONESHOT
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#define ONESHOT BLANK
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#define NSHOT BLANK
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#undef CANCEL_KEY
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#undef IGNORE_KEY
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#define CANCEL_KEY A_KEY
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#define IGNORE_KEY BLANK
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bool is_oneshot_modifier_cancel_key(uint16_t keycode) {
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switch (keycode) {
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#include "oneshot.def"
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return true;
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default:
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return false;
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}
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}
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#undef CANCEL_KEY
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#undef IGNORE_KEY
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#define CANCEL_KEY BLANK
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#define IGNORE_KEY A_KEY
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bool is_oneshot_modifier_ignored_key(uint16_t keycode) {
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switch (keycode) {
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#include "oneshot.def"
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return true;
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default:
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return false;
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}
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}
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#endif
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