qmk_sweep_skeletyl/keyboards/adpenrose/obi
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

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* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Tidy up encoder_map directions (#20847) 2023-05-10 22:55:49 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
matrix_diagram.md ADPenrose Obi Layout Macro Conversion and Addition (#20445) 2023-04-15 10:36:11 -07:00
readme.md [Keyboard] Add Obi keyboard (#18489) 2022-09-27 02:16:23 -07:00
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00

Obi

obi

A 40% keyboard inspired by the TMOv2 and Nightmare boards.

General info

Make example for this keyboard (after setting up your build environment):

make adpenrose/obi:default

Flashing example for this keyboard:

make adpenrose/obi:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

Enter the bootloader in 3 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
  • Keycode in layout: Press the key mapped to QK_BOOT if it is available