c66df16644
* Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
374 lines
12 KiB
Makefile
374 lines
12 KiB
Makefile
# Determine what keyboard we are building and setup the build environment.
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#
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# We support folders up to 5 levels deep below `keyboards/`. This file is
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# responsible for determining which folder is being used and doing the
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# corresponding environment setup.
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ifndef VERBOSE
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.SILENT:
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endif
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.DEFAULT_GOAL := all
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include common.mk
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# Set the filename for the final firmware binary
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KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
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TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
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KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
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# Force expansion
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TARGET := $(TARGET)
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# For split boards we need to set a master half.
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MASTER ?= left
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ifdef master
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MASTER = $(master)
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endif
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ifeq ($(MASTER),right)
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OPT_DEFS += -DMASTER_IS_ON_RIGHT
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else
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ifneq ($(MASTER),left)
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$(error MASTER does not have a valid value(left/right))
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endif
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endif
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ifdef SKIP_VERSION
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OPT_DEFS += -DSKIP_VERSION
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endif
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# Determine which subfolders exist.
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KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
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KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
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KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
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KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
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KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
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KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
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KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
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KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
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KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
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KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
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KEYBOARD_PATHS :=
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KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
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KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
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KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
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KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
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KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
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endif
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# Pull in rules.mk files from all our subfolders
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
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include $(KEYBOARD_PATH_5)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
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include $(KEYBOARD_PATH_4)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
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include $(KEYBOARD_PATH_3)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
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include $(KEYBOARD_PATH_2)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
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include $(KEYBOARD_PATH_1)/rules.mk
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endif
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MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
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# Check for keymap.json first, so we can regenerate keymap.c
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include build_json.mk
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ifeq ("$(wildcard $(KEYMAP_PATH))", "")
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# Look through the possible keymap folders until we find a matching keymap.c
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ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_5)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_4)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_3)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_2)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_1)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
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else ifneq ($(LAYOUTS),)
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# If we haven't found a keymap yet fall back to community layouts
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include build_layout.mk
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else
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$(error Could not find keymap)
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# this state should never be reached
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endif
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endif
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ifeq ($(strip $(CTPC)), yes)
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CONVERT_TO_PROTON_C=yes
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endif
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ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
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TARGET := $(TARGET)_proton_c
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include platforms/chibios/GENERIC_STM32_F303XC/configs/proton_c.mk
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OPT_DEFS += -DCONVERT_TO_PROTON_C
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endif
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ifneq ($(FORCE_LAYOUT),)
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TARGET := $(TARGET)_$(FORCE_LAYOUT)
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endif
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include quantum/mcu_selection.mk
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# Find all the C source files to be compiled in subfolders.
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KEYBOARD_SRC :=
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KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c
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KEYBOARD_C_2 := $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).c
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KEYBOARD_C_3 := $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).c
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KEYBOARD_C_4 := $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).c
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KEYBOARD_C_5 := $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).c
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ifneq ("$(wildcard $(KEYBOARD_C_5))","")
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KEYBOARD_SRC += $(KEYBOARD_C_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_4))","")
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KEYBOARD_SRC += $(KEYBOARD_C_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_3))","")
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KEYBOARD_SRC += $(KEYBOARD_C_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_2))","")
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KEYBOARD_SRC += $(KEYBOARD_C_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_1))","")
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KEYBOARD_SRC += $(KEYBOARD_C_1)
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endif
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# Generate KEYBOARD_name_subname for all levels of the keyboard folder
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KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
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KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
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KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
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KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
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KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
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endif
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# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
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# that the same keymap may be used on multiple keyboards.
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#
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# We grab the most top-level include file that we can. That file should
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# use #ifdef statements to include all the neccesary subfolder includes,
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# as described here:
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#
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# https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
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#
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_2).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_3).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_4).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
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endif
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# Determine and set parameters based on the keyboard's processor family.
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# We can assume a ChibiOS target When MCU_FAMILY is defined since it's
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# not used for LUFA
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ifdef MCU_FAMILY
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PLATFORM=CHIBIOS
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PLATFORM_KEY=chibios
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FIRMWARE_FORMAT?=bin
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else ifdef ARM_ATSAM
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PLATFORM=ARM_ATSAM
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PLATFORM_KEY=arm_atsam
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FIRMWARE_FORMAT=bin
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else
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PLATFORM=AVR
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PLATFORM_KEY=avr
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FIRMWARE_FORMAT?=hex
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endif
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# Find all of the config.h files and add them to our CONFIG_H define.
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CONFIG_H :=
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_5)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_4)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_3)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_2)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_1)/config.h
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endif
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POST_CONFIG_H :=
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_1)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_2)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_3)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_4)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_5)/post_config.h
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endif
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# Userspace setup and definitions
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ifeq ("$(USER_NAME)","")
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USER_NAME := $(KEYMAP)
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endif
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USER_PATH := users/$(USER_NAME)
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-include $(USER_PATH)/rules.mk
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ifneq ("$(wildcard $(USER_PATH)/config.h)","")
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CONFIG_H += $(USER_PATH)/config.h
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endif
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# Object files directory
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# To put object files in current directory, use a dot (.), do NOT make
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# this an empty or blank macro!
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KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
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ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
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CONFIG_H += $(KEYMAP_PATH)/config.h
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endif
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# project specific files
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SRC += $(KEYBOARD_SRC) \
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$(KEYMAP_C) \
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$(QUANTUM_SRC)
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# Optimize size but this may cause error "relocation truncated to fit"
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#EXTRALDFLAGS = -Wl,--relax
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# Search Path
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VPATH += $(KEYMAP_PATH)
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VPATH += $(USER_PATH)
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VPATH += $(KEYBOARD_PATHS)
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VPATH += $(COMMON_VPATH)
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include common_features.mk
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include $(TMK_PATH)/protocol.mk
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include $(TMK_PATH)/common.mk
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include bootloader.mk
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SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
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SRC += $(patsubst %.c,%.clib,$(QUANTUM_LIB_SRC))
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SRC += $(TMK_COMMON_SRC)
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OPT_DEFS += $(TMK_COMMON_DEFS)
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EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
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SKIP_COMPILE := no
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ifneq ($(REQUIRE_PLATFORM_KEY),)
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ifneq ($(REQUIRE_PLATFORM_KEY),$(PLATFORM_KEY))
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SKIP_COMPILE := yes
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endif
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endif
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include $(TMK_PATH)/$(PLATFORM_KEY).mk
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ifneq ($(strip $(PROTOCOL)),)
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include $(TMK_PATH)/protocol/$(strip $(shell echo $(PROTOCOL) | tr '[:upper:]' '[:lower:]')).mk
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else
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include $(TMK_PATH)/protocol/$(PLATFORM_KEY).mk
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endif
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# TODO: remove this bodge?
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PROJECT_DEFS := $(OPT_DEFS)
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PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
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PROJECT_CONFIG := $(CONFIG_H)
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ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
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VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
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VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
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include $(VISUALIZER_PATH)/visualizer.mk
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endif
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CONFIG_H += $(POST_CONFIG_H)
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ALL_CONFIGS := $(PROJECT_CONFIG) $(CONFIG_H)
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OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
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$(KEYMAP_OUTPUT)_SRC := $(SRC)
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$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) \
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-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(QMK_KEYBOARD_H)\" -DQMK_KEYBOARD_CONFIG_H=\"$(KEYBOARD_PATH_1)/config.h\" \
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-DQMK_KEYMAP=\"$(KEYMAP)\" -DQMK_KEYMAP_H=\"$(KEYMAP).h\" -DQMK_KEYMAP_CONFIG_H=\"$(KEYMAP_PATH)/config.h\" \
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-DQMK_SUBPROJECT -DQMK_SUBPROJECT_H -DQMK_SUBPROJECT_CONFIG_H
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$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
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$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
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$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(GFXSRC)
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$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS) $(GFXDEFS)
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$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC) $(GFXINC)
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$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
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# Default target.
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ifeq ($(SKIP_COMPILE),no)
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all: build check-size
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else
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all:
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echo "skipped" >&2
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endif
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build: elf cpfirmware
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check-size: build
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objs-size: build
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include show_options.mk
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include $(TMK_PATH)/rules.mk
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