qmk_sweep_skeletyl/keyboards/roadkit/roadkit.h
noroadsleft 3204dec096 Roadkit refactor and Configurator support (#3303)
* Matrix refactor: rename KEYMAP to LAYOUT_numpad_4x4

* Keymap refactor: QMK_KEYBOARD_H, matrix renames, readability

* Configurator support

* Add numpad_4x4 LAYOUT to rules.mk
2018-07-04 17:59:35 -07:00

33 lines
693 B
C

#ifndef ROADKIT_H
#define ROADKIT_H
#include "quantum.h"
// This is a shortcut to help you visually see your layout.
#define LAYOUT_numpad_4x4( \
K00, K01, K02, K03, \
K10, K11, K12, \
K20, K21, K22, K23, \
K30, K32 \
) \
{ \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, KC_NO }, \
{ K20, K21, K22, K23 }, \
{ K30, KC_NO, K32, KC_NO } \
}
#define LAYOUT_ortho_4x4( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33 \
) \
{ \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 } \
}
#endif