cbabc8dbe6
* Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me> |
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keymaps | ||
rev1 | ||
buzzard.c | ||
buzzard.h | ||
config.h | ||
readme.md | ||
rules.mk |
Buzzard
Buzzard is a 40 keys ergonomic split keyboard. The layout is inspired by the Architeuthis dux with pinky, ring, index, and inner columns splayed at 15, 5, 0, -5, -5 degrees. However, it as two additional pinky keys and a modified thumb cluster.
- Keyboard Maintainer: crehmann
- Hardware Supported: Pro Micro 5V/16MHz and compatible.
- Hardware Availability: https://github.com/crehmann/Buzzard
Some Features:
- Integrated TrackPoint reset circuit and two possible positions to mount a TrackPoint to the bottom of the PCB. Either between the two inner columns or between the index and middle finger columns
- Mounting option for a linear actuator (HapticBuzz from pimoroni)
- I2C interface for an OLED display
- Wireless Ready (however, without TrackPoint / linear actuator support):
- Battery switch / connector
- Option to use a battery friendly Sharp memory display instead of an OLED display
- Choc-spaced
Building the Firmware
Make example for this keyboard (after setting up your build environment):
qmk compile -kb buzzard -km default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
A build guide for the Buzzard keyboard can be found at https://github.com/crehmann/Buzzard