qmk_sweep_skeletyl/keyboards/40percentclub/nori
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

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* Move RGBLight animations to data driven, E

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* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Keymap introspection for combos. (#19670) 2023-05-15 22:27:37 +10:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md Keyboard: Initial nori port (#4542) 2018-12-05 08:36:31 -08:00
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00

nori

nori

A 4x12 matrix using 3 modular 4x4 matrix boards and powered by a Pro Micro.

this one is using a Pro Micro. The Pro Micro has less data pins available so only 3 boards can be connected instead of 4. There are 2 pins left over, I used one (B5) for a backlight circuit like on a Gherkin. The other data pin (B4) is left for possible use with a WS2812B strip.

Keyboard Maintainer: QMK Community
Hardware Supported: nori PCB
Hardware Availability: nori project on 40% Keyboards

Make example for this keyboard (after setting up your build environment):

make 40percentclub/nori:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.