qmk_sweep_skeletyl/keyboards/cluepad/cluepad.h
Jack Humbert 13bb6b4b7f Backlight abstraction and other changes (#439)
* redoes matrix pins, abstracts backlight code for B5,6,7

* slimming down keyboard stuff, backlight breathing implemented

* don't call backlight init when no pin

* cleans up user/kb/quantum calls, keyboard files

* fix pvc atomic

* replaces CHANNEL with correct var in breathing

* removes .hexs, updates readmes, updates template

* cleans-up clueboards, readmes to lowercase

* updates readme
2016-06-23 22:18:20 -04:00

38 lines
832 B
C

#ifndef CLUEPAD_H
#define CLUEPAD_H
#include "matrix.h"
#include "keymap.h"
#include <stddef.h>
/* Cluepad matrix layout
* .-------------------.
* |NLCK| /| *| -|
* |-------------------|
* | 7| 8| 9| |
* |--------------| |
* | 4| 5| 6| +|
* |-------------------|
* | 1| 2| 3| |
* |--------------| |
* | 0| .| Ent|
* '-------------------'
*/
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, \
k30, k31, k32, k33, \
k40, k42 \
) { \
{ k00, k01, k02, k03, }, \
{ k10, k11, k12, k13, }, \
{ k20, k21, k22, KC_NO, }, \
{ k30, k31, k32, k33, }, \
{ k40, KC_NO, k42, KC_NO } \
}
#endif