qmk_sweep_skeletyl/keyboards/keebio/rorschach/keymaps/tuesdayjohn/keymap.c

296 lines
19 KiB
C

#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
enum rorschach_layers {
_COLEMAK, // Colemak (default layer)
_QWERTY, // Qwerty
_NUMBERS, // Numbers & Symbols
_NUMBERS2, // Numbers & Function Keys (similar to _NUMBERS; used with _NUMBERS for tri-layer access to _ADJUST)
_FUNCTION, // Function
_FUNCTION2, // Function 2 (identical as _FUNCTION; used to allow for easier use of space and backspace while using function layer arrows)
_NUMPAD, // Numpad
_ADJUST, // Adjust layer, accessed via tri-layer feature)
_ADJUST2 // Second Adjust layer, accessed outside of tri-layer feature)
};
enum rorschach_keycodes {
COLEMAK = SAFE_RANGE,
QWERTY
};
//Tap Dance Declarations
enum {
ADJ = 0,
LBCB,
RBCB,
EQPL,
PLEQ,
MNUN,
SLAS,
GVTL,
PPEQ,
PMUN,
PSPA
};
void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
layer_on(_ADJUST2);
set_oneshot_layer(_ADJUST2, ONESHOT_START);
}
}
void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
layer_off(_ADJUST2);
clear_oneshot_layer_state(ONESHOT_PRESSED);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer
[LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR), // Left bracket on a single-tap, left brace on a double-tap
[RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR), // Right bracket on a single-tap, right brace on a double-tap
[EQPL] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_PLUS), // Plus sign on a single-tap, equal sign on a double-tap
[PLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PLUS, KC_EQL), // Equal sign on a single-tap, plus sign on a double-tap
[MNUN] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_UNDS), // Minus sign on a single-tap, underscore on a double-tap
[SLAS] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ASTR), // Slash in a single-tap, asterisk in a double-tap
[GVTL] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_TILD), // Grave on a single-tap, tilde on a double-tap
[PPEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PPLS, KC_EQL), // Numpad plus sign on a single-tap, equal sign on a double-tap
[PMUN] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_UNDS), // Numpad minus sign on a single-tap, underscore on a double-tap
[PSPA] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST) // Numpad slash on a single-tap, numpad asterisk on a double-tap
};
//Aliases for longer keycodes
#define NUMPAD TG(_NUMPAD)
#define ADJUST MO(_ADJUST2)
#define SPCFN LT(_FUNCTION, KC_SPC)
#define BSPCFN LT(_FUNCTION2, KC_BSPC)
#define ENTNS LT(_NUMBERS, KC_ENT)
#define DELNS LT(_NUMBERS2, KC_DEL)
#define CTLESC CTL_T(KC_ESC)
#define ALTAPP ALT_T(KC_APP)
#define CTL_A LCTL(KC_A)
#define CTL_C LCTL(KC_C)
#define CTL_V LCTL(KC_V)
#define CTL_X LCTL(KC_X)
#define CTL_Z LCTL(KC_Z)
#define CTL_Y LCTL(KC_Y)
#define CA_TAB LCA(KC_TAB)
#define HYPER ALL_T(KC_NO)
#define TD_ADJ TD(ADJ)
#define TD_LBCB TD(LBCB)
#define TD_RBCB TD(RBCB)
#define TD_EQPL TD(EQPL)
#define TD_PLEQ TD(PLEQ)
#define TD_MNUN TD(MNUN)
#define TD_SLAS TD(SLAS)
#define TD_GVTL TD(GVTL)
#define TD_PPEQ TD(PPEQ)
#define TD_PMUN TD(PMUN)
#define TD_PSPA TD(PSPA)
#define NKROTG MAGIC_TOGGLE_NKRO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
Colemak
(Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
,-----------------------------------------------------. ,-----------------------------------------------------.
| Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| Esc/Ctl| A | R | S | T | D | | H | N | E | I | O | ' |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
|SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------'
| Ins | ` | [ | ] | App/Alt| Spc/FN | | Bsp/Fn2| RGUI | Left | Down | Up | Right |
`--------------------------------------------+--------+--------. ,--------+--------+--------------------------------------------'
| Ent/NS | Bspc | | Enter | Del/NS2|
`-----------------' `-----------------'
*/
[_COLEMAK] = LAYOUT(
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
ENTNS, KC_BSPC, KC_ENT, DELNS
),
/*
QWERTY
(Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
,-----------------------------------------------------. ,-----------------------------------------------------.
| Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| Esc/Ctl| A | S | D | F | G | | H | J | K | L | ; | ' |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
|SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------'
| Ins | ` | [ | ] | App/Alt| Spc/FN | | Bsp/Fn2| RGUI | Left | Down | Up | Right |
`--------------------------------------------+--------+--------. ,--------+--------+--------------------------------------------'
| Ent/NS | Bspc | | Enter | Del/NS2|
`-----------------' `-----------------'
*/
[_QWERTY] = LAYOUT(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
ENTNS, KC_BSPC, KC_ENT, DELNS
),
/*
Number/symbol layer
(Multiple characters: single-tap for first, double-tap for second)
,-----------------------------------------------------. ,-----------------------------------------------------.
| | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| ( | ) | [ { | ] } | | | | | | | | | |
`--------------------------------------------+--------+--------. ,--------+--------+--------------------------------------------'
| | | | | |
`-----------------' `-----------------'
*/
[_NUMBERS] = LAYOUT(
_______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
_______, _______, KC_DOT, TD_SLAS, TD_MNUN, TD_PLEQ, TD_GVTL, TD_LBCB, TD_RBCB, _______, _______, _______,
KC_LPRN, KC_RPRN, TD_LBCB, TD_RBCB, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
/*
Number/Function Key layer
(Multiple characters: single-tap for first, double-tap for second)
,-----------------------------------------------------. ,-----------------------------------------------------.
| | 6 | 7 | 8 | 9 | 0 | | F7 | F8 | F9 | F10 | F11 | F12 |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | 1 | 2 | 3 | 4 | 5 | | F1 | F2 | F3 | F4 | F5 | F6 |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| ( | ) | [ { | ] } | | | | | | | | | |
`--------------------------------------------+--------+--------. ,--------+--------+--------------------------------------------'
| | | | | |
`-----------------' `-----------------'
*/
[_NUMBERS2] = LAYOUT(
_______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
_______, _______, KC_DOT, TD_SLAS, TD_MNUN, TD_PLEQ, TD_GVTL, TD_LBCB, TD_RBCB, _______, _______, _______,
KC_LPRN, KC_RPRN, TD_LBCB, TD_RBCB, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
/*
Function layer
,-----------------------------------------------------. ,-----------------------------------------------------.
| | | | Up | | | | | | Up | Ctrl+Y | | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | Ctrl+A | Left | Down | Right | C+A+Tab| | PgUp | Right | Down | Left | Home | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | Ctrl+Z | Ctrl+X | Ctrl+C | Ctrl+V | Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | | | | | | | | | Prev | Play | Next | Stop |
`--------------------------------------------+--------+--------. ,--------+--------+--------------------------------------------'
| | | | | |
`-----------------' `-----------------'
*/
[_FUNCTION] = LAYOUT(
_______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, CTL_Y, _______, _______,
_______, CTL_A, KC_LEFT, KC_DOWN, KC_RGHT, CA_TAB, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
_______, CTL_Z, CTL_X, CTL_C, CTL_V, KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
_______, _______, _______, _______
),
[_FUNCTION2] = LAYOUT(
_______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, CTL_Y, _______, _______,
_______, CTL_A, KC_LEFT, KC_DOWN, KC_RGHT, CA_TAB, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
_______, CTL_Z, CTL_X, CTL_C, CTL_V, KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
_______, _______, _______, _______
),
/*
Numpad layer
(Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
,-----------------------------------------------------. ,-----------------------------------------------------.
| | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | NumLk | KP 7 | KP 8 | KP 9 | KP / | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | Tab | KP 4 | KP 5 | KP 6 | KP * | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | NumLk | KP . | KP/ KP*| KP- _ | KP+ = | | | KP 1 | KP 2 | KP 3 | KP - | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| ( | ) | [ { | ] } | | | | | KP 0 | = | KP . | KP + | |
`--------------------------------------------+--------+--------. ,--------+--------+--------------------------------------------'
| | | | KP Ent | |
`-----------------' `-----------------'
*/
[_NUMPAD] = LAYOUT(
_______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, KC_NUM, KC_P7, KC_P8, KC_P9, KC_PSLS, _______,
_______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, KC_TAB, KC_P4, KC_P5, KC_P6, KC_PAST, _______,
_______, KC_NUM, KC_PDOT, TD_PSPA, TD_PMUN, TD_PPEQ, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______,
KC_LPRN, KC_RPRN, TD_LBCB, TD_RBCB, _______, _______, _______, KC_P0, KC_EQL, KC_PDOT, KC_PPLS, _______,
_______, _______, KC_PENT, _______
),
/*
Adjust layer
(Enter/Number + Delete/Number2 to access; Numpad is a toggle)
,-----------------------------------------------------. ,-----------------------------------------------------.
| | Colemak| Qwerty | | | | | Numpad | | | | | QK_BOOT |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | | | | | | | |NKRO Tog| | | | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | | | | | | | | | | | | |
|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
| | | | | | | | | | | | | |
`--------------------------------------------+--------+--------. ,--------+--------+--------------------------------------------'
| | | | | |
`-----------------' `-----------------'
*/
[_ADJUST] = LAYOUT(
_______, COLEMAK, QWERTY, _______, _______, _______, NUMPAD, _______, _______, _______, _______, QK_BOOT,
_______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
[_ADJUST2] = LAYOUT(
_______, COLEMAK, QWERTY, _______, _______, _______, NUMPAD, _______, _______, _______, _______, QK_BOOT,
_______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _NUMBERS, _NUMBERS2, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case COLEMAK:
if (record->event.pressed) {
default_layer_set(1UL << _COLEMAK);
layer_move (_COLEMAK);
}
return false;
break;
case QWERTY:
if (record->event.pressed) {
default_layer_set(1UL << _QWERTY);
layer_move (_QWERTY);
}
return false;
break;
}
return true;
}