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* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
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.. | ||
keymaps/default | ||
config.h | ||
info.json | ||
readme.md | ||
rules.mk |
AMJ60
A 60% keyboard.
- Keyboard Maintainer: The QMK Community
- Hardware Supported: AMJ60
- Hardware Availability:
Taobao(no longer available) - References: Geekhack
Make example for this keyboard (after setting up your build environment):
make amjkeyboard/amj60:default
Flashing example for this keyboard:
make amjkeyboard/amj60:default:flash
To reset the board into bootloader mode, tap the Reset switch mounted on the bottom side of the PCB.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.